Posted by psgels on 22 January 2006 with categories: Anime Reviews

This is the sequel of Magical Girl Lyrical Nanoha, another anime I really liked. The series starts out pretty decent. A new enemy appears, who defeats Nanoha in a fight. The premisse of another one of those action series.

Well, those predictions get totally trashed into the ground by the next following episodes. The creators managed to create the most amazing person for the "antagonist" of the show, and the other bad guys have some of the most depth ever seen. Especially the middle episodes are just too sad to watch, and they only get better and better as the story unravels.

But yeah, with a show like this, there was no way for the ending to be not predictable, and yes, the last two episodes indeed seem to go right the way you suspected it. Still, the creators manage to make something decent out of it.

The characters, as I’ve already said, are extremely well developed. The main characters may look a bit like other main characters, but all the other characters totally make up for it (after all, Nanoha already got her screentime in the first season, so now it’s time for the other characters to shine, the creators made the right choice for that).

As for the graphics and sound department, this show certainly delivers. The art looks great, the character art is extremely cute and the CG looks amazing. If you however, compare it to the prequel, it’s very hard to see any improvements in it. You would expect that the creators would put a bit more time in the show to make the graphics even better. The music also is wondeful, fitting each and every scene. Well, almost every scene. The ED and the commercial tune really break all of the tension the series had been building up. That is a bit of a pity.

Why you should watch this: If you like cute character art, a heavy dose of morality and furthermore a great story, then you should watch this.

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  • Bam
    (Saturday, Apr 30. 2016 10:44 AM)
    In a world where Urotsukidoji gets 3 series of OVAs there is nothing you want to make that is too risqué or edgy that nobody would want to pick up. I get a small startup trying to push their fist film out, but most big Kickstarters are ran by bigname talents that already have a string of hits on their resume. C’mon, just have some faith in your work, it’s just crazy to ask for money upfront.
  • Bam
    (Saturday, Apr 30. 2016 10:37 AM)
    SuperMario: I assume you mean Charlie Kaufman’s new film, in which case he already did pretty much whatever he wanted. Have you seen Synecdoche, New York and Adaptation? Now I’m a big ran of the man, but this creative control card gets a bit overplayed. The Under the Dog producers claim the same thing, but looking at their trailer it doesn’t look like anything that Japanese studios don’t already greenlight.
  • SuperMario
    (Saturday, Apr 30. 2016 09:01 AM)
    for me though, I only pay for projects that I’m certain to watch (and have to pay for it eventually), so I don’t see the point not to “helping” them out. It’s all the same for me.
  • SuperMario
    (Saturday, Apr 30. 2016 08:58 AM)
    @Bam I think the core concept is 1) with Kickstarter, many projects that otherwise never could have made is get supported here and 2) creators have more artistic control over their project. Take Amonalisa for example, big studios was very hesitate to fund the film, because of the commercial failure of his first film, but he insisted to get crowdfund and we have one of the more creative animation output last year.
  • Bam
    (Saturday, Apr 30. 2016 08:53 AM)
    A lot of the tech stuff is things you will never use twice; like a smartphone microscope attachment. they’re usually pretty shifty with it too. Yeah I’m sure it takes the price of a house to make a video series about sexism in videogames- right? And it takes almost a million dollars to make a 4 level indie game with three guys- seems legit. Must be pretty nice to basically do business with zero chance of failure.
  • Bam
    (Saturday, Apr 30. 2016 08:47 AM)
    I just don’t get the core concept of why I should pay for someone else’s business endeavors? They’re going to reap the benefits, they usually have money, let them pay for it. I get it if it’s research, or some strange art project for the sake of the art, but movies, games and anime that are going to get a commercial release? I swear people are so easily bamboozled.
  • SuperMario
    (Saturday, Apr 30. 2016 08:21 AM)
    @Kaiser:I have been supporting Kickstarter for a while, but not for games or movies, but for animation projects. I think it’s worth it. But like Bam, Aiden and K-Off said, sometimes it gets a bit muddy. For movies for example there are a lot of projects that was just ideas… and ideas alone are not enough.
  • Kaiser Eoghan
    (Saturday, Apr 30. 2016 08:08 AM)
    Ah but that would frustrate me in muv-luv, I’d be the one suffering as a result of having to wait for the characters suffering to start.
  • Kaiser Eoghan
    (Saturday, Apr 30. 2016 08:06 AM)
    I’ve heard kickstarter being used for crowdfunding indie films, honestly as a film buff I really should get on that and start supporting.
  • Kaiser Eoghan
    (Saturday, Apr 30. 2016 07:41 AM)
    I generally don’t pre-order unless its a gift for someone else, so I can guarantee for 100% sure I can get it for them and it won’t sell out.

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