Posted by psgels on 10 March 2006 with categories: Anime Reviews



What we have here, is the Tsubasa Chronicle movie. Like I said before: the characters seem to have gotten a total restyling for this. Syaoran is more confident and less hestitant. Kurogane’s become more energetic. Fye lost a bit of his sarcasm. Sakura’s more outspoken and less shy. Mokona has become less energetic and more calmly, which is totally different from his black counterpart. But the thing that’s really different from the series is the character art. It takes a bit to get used to, but once you do, it looks awesome.

The main reason you should watch this is because of the incredible graphics. Both traditional art as the CG look absolutely astonishing and the choreography is some of the best ever. Especially the flooding scene was beautiful to watch. The battles themselves shine like none other.

The story is also a masterpiece. As the movie took just half an hour, in comparison with xxxHolic, which took more than whole an hour, the scenes followed each other in a fast pace. Nevertheless, the movie didn’t really feel rushed. The setting is just perfect for a show like Tsubasa Chronicle. After all, what’s better for a story which revolves around wings and feathers to play in a bird-country? In this bird country, everything has been locked up in a gigantic bird cage. The bad guy wants to use this cage to make him uberpowerful. It may seem dull, but it were the actions surrounding this story which saved it.

For example, the character development between Syaoran and Sakura was just great (but then again, they were put together in a perfect situation *wink wink*). The royal guards performed a nice twist in the beginning, and it was just awesome that the wound from Fye’s boot was still clearly visible in the aftermath, while nobody seemed to notice.

Okay so what if the bad guy is bad because he’s bad? I had a very enjoyable time watching this. This movie never leaves a boring moment. You’re either gaping at the awesome graphics, or you’re trying not to miss any of the plot elements thrown in. Oh, and if you plan to watch both this movie and xxxHolic, then I recommend to watch xxxHolic before seeing Tsubasa Chronicle. This way, you’ll enjoy the easter egg the creators put in even more.

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  • jerkocaust
    (Wednesday, Sep 2. 2015 02:46 AM)
    “u cen buy illegal weapons” “u cen buy drugs” oooooohhhh how mysterious is the deep webbb? What a fucking joke. You can get any of those by talking to dealers even on facebook chat for fks sake. Dealing illegal things on the dedp web where it isn’t even hard to trace IP is like sticking your dick into a handcuff
  • jerkocaust
    (Wednesday, Sep 2. 2015 02:40 AM)
    Its nothing. its just one of those over hyped things some shitty script kiddys explore thinking their some brave explorer, when in reality all it is now is full of spam and viruses. All those stories are either fake or from when it was totally unknown to the mainstream.
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    *deep web
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    I have been watching youtube videos that claim to tell stories of the deepweb and I’ve read up on the legal/illegal things that might be there, I know about Tor and how surprisingly easy it is to reach dark web but in all honestly I’ve never dared go diving/exploring there has anyone here tried or actually known anyone who has?
  • Bam
    (Tuesday, Sep 1. 2015 09:28 PM)
    That being said I do appreciate them getting rid of in-game loadings by doing a fat data dump in the beginning and progressively rendering around you. This however became pain in the ass in Bloodborne by doing the initial long load every time you died. No Game should reload the area you are already in, specially if it designed to kill you over and over.
  • Bam
    (Tuesday, Sep 1. 2015 09:18 PM)
    @Aidan: yeah the whole menun system was messy and had a distinct laggy feel to it which was just bad, but back then we were pretty patient as gamers and everything felt new so we just accepted them as growing pains. Some games get harder to get thru with age, hence the profitable practice of remastering and remaking.
  • AidanAK47
    (Tuesday, Sep 1. 2015 08:51 PM)
    @Bam, The loading screen between the start menu and the gameplay is the real deal breaker. You need to switch equipment pretty often and it took bloody ages. There’s was no loading in the transformations but there was a couple second animation that played every single time. And that shit builds up.
  • Bam
    (Tuesday, Sep 1. 2015 07:45 PM)
    @Aidan: I don’t remember Blood Omen having much of a loading problem; probably an artifact of porting. There was no load time for form-changes, including the bats which were followed pretty immediately by the cinematic. Screen changes did however have a load time, but surely you didn’t expect any PS1 game (including RE1&2 and FF7-9) to immediately switch locale on a 2MB RAM?
  • jerkocaust
    (Tuesday, Sep 1. 2015 06:51 PM)
    ;(
  • ;(
    (Tuesday, Sep 1. 2015 06:27 PM)
    @Aidan: *sigh* is this a contest now?
    But I guess I’ll take some of that point. I guess making him feel bad about himself is the kind of attention he’s pathetic enough to want. I’ll stop then.

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