Posted by psgels on 6 September 2006 with categories: Simoun


An intermezzo. It’ll probably the intermezzo before the big finale of Simoun. Let us hope it’ll be able to deliver the long-awaited bang.

The important characters this time were Aaeru, Neviriru, Paraietta, Yun, Onashia, The Temple One and a bit of Harukonfu. The Peace treaty has been signed. It’s not a trap. But there is a catch: the Chor Tempest will be disbanded. The Priests from the highlands will be taking over the Sibylla’s duties. This worked exceptionally well to put time pressure on our characters. Especially and surprisingly The Temple One shows this, as she isn’t happy with this decision at all. After all, if the Chor Tempest will be disbanded, it’ll almost be impossible to perform the Emerald Ri Maajon. She freaks out and begs Neviriru and Paraietta, who she happened to run into, to perform it.

Yun has meanwhile left the Arcus Prima, and headed towards the ruins. There, she has a very interesting discussion with Onashia. Onashia once was a member of the Chor Dextra. She could understand Yun, as she lost a lot of former friends herself. Onashia then shows her something very interesting: the result of what happens if you don’t choose your gender. If that’s the case, you’ll end up like her. Your eyes get a weird colour, and your body turns blue and starts shedding away strange sparks, which don’t really look healthy. This also explains how Onashia managed to get such a high position. As she never went to the spring, she remained a holy priest for her entire life. Of course that would give her status.

Aaeru is getting more and more confused. It seems that she really wants to see another world. It seems that she had another reason to become a Sibylla than just not being able to make up her mind. Her grandfather also influenced her, making her wanting to travel to another world. That’s why she joined the Chor Tempest. In any case, later in the episode, we see her getting a bit annoyed and confused with Neviriru. She thinks it’s because Neviriru’s been talking more and more, though I (and Furoe as well) think that she’s still jealous with the possibility of Amuria still existing.

Harukonfu still doesn’t know what he can do. He can’t protect his daughter, he lost his status, he’s nothing. Maybe we can expect some interesting things from him in the latest episodes. Paraietta and Neviriru also finally seem to have understood each other.

It seems that everything is set now for the finale. I’m wondering how it’ll go. It’s got some good ingredients, now all that’s left is how to use them.

One Response

  1. Anonymous says:

    Interesting way to interpolate what Onashia said.

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  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    *deep web
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    I have been watching youtube videos that claim to tell stories of the deepweb and I’ve read up on the legal/illegal things that might be there, I know about Tor and how surprisingly easy it is to reach dark web but in all honestly I’ve never dared go diving/exploring there has anyone here tried or actually known anyone who has?
  • Bam
    (Tuesday, Sep 1. 2015 09:28 PM)
    That being said I do appreciate them getting rid of in-game loadings by doing a fat data dump in the beginning and progressively rendering around you. This however became pain in the ass in Bloodborne by doing the initial long load every time you died. No Game should reload the area you are already in, specially if it designed to kill you over and over.
  • Bam
    (Tuesday, Sep 1. 2015 09:18 PM)
    @Aidan: yeah the whole menun system was messy and had a distinct laggy feel to it which was just bad, but back then we were pretty patient as gamers and everything felt new so we just accepted them as growing pains. Some games get harder to get thru with age, hence the profitable practice of remastering and remaking.
  • AidanAK47
    (Tuesday, Sep 1. 2015 08:51 PM)
    @Bam, The loading screen between the start menu and the gameplay is the real deal breaker. You need to switch equipment pretty often and it took bloody ages. There’s was no loading in the transformations but there was a couple second animation that played every single time. And that shit builds up.
  • Bam
    (Tuesday, Sep 1. 2015 07:45 PM)
    @Aidan: I don’t remember Blood Omen having much of a loading problem; probably an artifact of porting. There was no load time for form-changes, including the bats which were followed pretty immediately by the cinematic. Screen changes did however have a load time, but surely you didn’t expect any PS1 game (including RE1&2 and FF7-9) to immediately switch locale on a 2MB RAM?
  • jerkocaust
    (Tuesday, Sep 1. 2015 06:51 PM)
    ;(
  • ;(
    (Tuesday, Sep 1. 2015 06:27 PM)
    @Aidan: *sigh* is this a contest now?
    But I guess I’ll take some of that point. I guess making him feel bad about himself is the kind of attention he’s pathetic enough to want. I’ll stop then.
  • AidanAK47
    (Tuesday, Sep 1. 2015 05:58 PM)
    @;), you give him way more attention than I do mate.
  • ;(
    (Tuesday, Sep 1. 2015 05:45 PM)
    @Jerkoff: Thanks. I realize I’m pretty awesome.
    That said it’s pretty obvious you’re here because you crave company, or as close as you can possibly get to something like that.

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