Posted by psgels on 22 October 2006 with categories: The Third

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Whoa… this seems to be the final arc after all. O_o

When this arc started, I definitely didn’t see that one coming. I think it’s even better for the final arc to be so lengthy, as this way, it has more time to build up, and so far, things have been as amazing as usual. This definitely was the best episode of the arc so far, and if the creators still have enough material to last three episodes, things are promising to become awesome (remember that Ikus hasn’t played his trumps yet).

It’s a nice trick by the creators. At the end of each episode, the feeling is given that there’s only one more episode left, but every time, new problems are introduced and new events force the arc to become one episode longer. That’s been very cleverly written. Rona Fauna attacking Honoka, at the end of the episode also was really well built up. I really didn’t see that one coming. And is Joganki really dead? O_o Or was it just a false threat by Rona Fauna? But why did Paife cry?

I also love how Ikus has been a complete mystery up till now. We really don’t know anything about him, except for the fact that he’s an alien. Only during the previous episode, we learned that he can’t be shot, and I’ve got a feeling that that’s only a small part of his mysteries. Honoka’s fight also was as awesome as usual. The narrator really helped in this, when he told about Honoka’s doubts. I’m really liking Honoka’s ideals. ^_^

There also was a nice contrast between Honoka, Blue Breaker, Rona Fauna and Joganki and Paife and Bogie. While tensions are high inside of Rona Fauna’s hideout, Paife heads back to Bogie, and the two just wait for things to happen. Because they’re both realist, the mood between the two of them is really different when you compare it to the other actors.

One final nice touch is that the creators showed one shot of Rona Fauna, when she was alone in her room. It’s totally different than what you see in most shows. Most bad guys smile in an evil way, but because Rona doesn’t have to live anyway, that short moments showed how she prepared for her final trick before she would die. But at the same time, it made me suspect that she gave up on her ways.

I love this show. ^_^

2 Responses

  1. Kaminari-kun says:

    Wait till you see ep 22 ;) it gives a bunch more depth to both Rona and Honoka

    however, until I get over this stupid cold of mine, I doubt I’ll be able to translate it anytime soon… so you might have to wait for a bit before finally able to see what I mean…

    Thank you for supporting FnT thou ;)

    PS. Boy… it’s hard to post comment here… -_-;;;

  2. psgels psgels says:

    Apologies for the comments. I’m currently using blogsome, which doesn’t have the best solution for this. I tried using alternatives, but then it turned out that people couldn’t post comments at all.

    Still, I never would have thought that the atual translator would post a comment on my site. Thanks, and let’s hope you get better soon. ^_^

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  • Bam
    (Friday, Apr 29. 2016 06:04 AM)
    It’s either a 4.5 and a Mobius, or an Occulus and a better graphic card for me; can’t swing both ways on that unless I come into some money.
  • HelghastKillzone
    (Friday, Apr 29. 2016 05:50 AM)
    I’m not into Nintendo at all and their offerings over the last few years doesn’t do anything for me. I’m looking forward to the PS4.5 and getting a VR headset for my PC though…
  • Bam
    (Friday, Apr 29. 2016 05:25 AM)
    The only Japanese games that make it big are the ones that rely on brand recognition or some simple yet polished gimmick. Souls games get around actual size by forcing repetition due to difficulty, otherwise they’ll be crushed against the Witchers and Elder Scrolls of the world. Aside from such niche markets, only Nintendo, SquareEnix and Capcom remain.
  • Bam
    (Friday, Apr 29. 2016 05:22 AM)
    AAA games take a lot to produce. With the sandbox world becoming a staple in gaming, and shoehorned into every imaginable genre, you need way too many artists to render these worlds and fill em up with all the details; otherwise they’d be shunned for looking bland.
  • Bam
    (Friday, Apr 29. 2016 05:18 AM)
    Konami’s situation has a lot to do with the state of the industry. With every consecutive generation games become more expensive to produce, really stretching the Japanese companies thin. About 70% of the Japanese producer/publishers that were around during the PS1 era have either been bought out, closed down, or reduced to producing portable games; since they really don’t have the resources to go head-to-head with Rockstars and Blizzards of the west.
  • Vonter
    (Friday, Apr 29. 2016 04:50 AM)
    Finally I do think they’ll do something with Zelda beyond the game. There are rumors saying that’s very probable it’ll have VA. So maybe an animated short or a movie I think. Since they already used the orchestra for the 25th, and they might want to put out something different.
  • Vonter
    (Friday, Apr 29. 2016 04:48 AM)
    Still it bums me out how this year there’ll not be nothing after #FE. Also despite their new console been a little less than a year away I feel it’s gonna be delayed. Seems fishy, there’ll not be a reveal at E3, which may be because they have nothing to show yet. So essentially will be waiting a year and half for something, very likely.
  • Vonter
    (Friday, Apr 29. 2016 04:45 AM)
    The thing they have with Metroid is that for some reason they want it to be successful in Japan. That’s why the scanning was kept and increased in the Prime sequels. Also that’s why they added a cinematic story in Other M and why now they’re trying their own Monster Hunter ripoff with Federation Force. I really don’t get why they want it to appeal over there.
  • AidanAK47
    (Friday, Apr 29. 2016 12:56 AM)
    Well Fire Emblem also managed to do well for itself.
    As for the rest, they have just been forgotten. Pity because Wii’s Punch Out was a great game.
  • AidanAK47
    (Friday, Apr 29. 2016 12:52 AM)
    I say Kirby is the only one who got out unscathed. Seeing as experimental gameplay goes with his style.

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