Posted by psgels on 10 January 2007 with categories: Anime Reviews, Night Head Genesis


Night Head Genesis is an excellent arc-based mystery-series. It focuses on paranormally gifted people, with as main characters to seemingly special ones: Naoto and Naoya. When they were children, they were been locked up inside a research laboratory. The researchers may have had good intentions, it still doesn’t feel good to be locked up, especially as a child, so Naoto and Naoya came to hate that place. So then, fifteen years later, they finally get a chance to escape. After that, they get involved with numerous psychic incidents.

This anime has some great points, but at the same time, it gets held back by a few potentially bad points, but first, let me say that it’s got an awesome soundtrack. Night Head Genesis comes accompanied by a highly atmospheric OST, which really contributes to the overall mood. Ranging from the OP to a couple of very sad but simple tunes, the background music is totally amazing.

Now that that’s out of the way, in order to be able to watch and enjoy Night Head Genesis, you must be aware that Naoto and Naoya are quite close as siblings. Especially the first half is filled with “Naoto!” “Naoya!” “Naoto?” “Naoya”. While it’s not necessarily a bad thing (I didn’t mind this myself), I’ve seen a lot of people who became too annoyed with this to continue the series. It’s a shame, as it turns bloody awesome in the end.

Well then, this anime is divided into three parts. The first part takes up the first 12 episodes, Naoto and Naoya get involved with a few rather heavily subjected cases, with themes such as suicide and child abuse. This part starts out amazing, though it gets a bit worse with each episode progressing, and especially the last few episodes in this part aren’t really that enjoyable to see. Then the second part starts, and the good stuff really begins when the cases start to involve both Naoto and Naoya’s history and background, and they start to reference back to previously dealt with cases.

But the really good part starts with the third part, which starts at around episode 18. In there, the show works towards its final goal, which gets accompanied by some amazing scenes. A few annoying moments here and there, a few unexplained moments there, but overall, these episodes were greatly developed and very enjoyable. This also is one of the few series with an actual good and interesting ending.

Overall, Night Head Genesis has been an amazing series, though be aware that it has quite a few moments which can and will get on your nerves. If you can sit through that, you’ll be rewarded with a great mystery-series.

7 Responses

  1. xiaohu says:

    in the end, the whole series pissed me off like none before, and i only stayed until the end because i was curious about how your review mentioned that a whole new arc in the last two episodes heightened the stakes and gave it a good ending. hmm… each to his own.

    but yeah, the OST was excellent! and no wonder, considering it was composed by none other than shigeru umebayashi, composer for ‘house of flying daggers’, ‘in the mood for love’, and loads more amazing OSTs. keep up the excellent blogging!

  2. psgels psgels says:

    To each his own, indeed. You could say that I’m just a fan of endings that actually try to be different than the countless of other anime endings, who somehow always try to be as dramatic as possible, and always look way too much like each other.

  3. youkais says:

    So, I loved the second arc better… but, the whole serie has something that keep your attention all the time (it was irresistible to me).
    I have watched this almost 1 or 2 years ago and, even now, I still having that strange urge to watch it again…
    Anyway, I have found your blog really interesting.

  4. Nagi-kun says:

    I just rewatched the series, cus oddly enough I liked it overall. I like the fact it gets you really thinking about things and those some aspects are indeed annoying, if you focus on the main premise of the story, it’s really quite entertaining. I keeps people guessing cus you cant anticipate what is going to happen in this series like you can with most animes out there. I’ve seen more than my fair share of anime out there too, so I can plainly say I know what I’m talking about. And the OST is indeed excellent. I’m working on getting it hopefully sometime soon. Bah, importing can sometimes be such a pain…

  5. Sakura says:

    I find this anime series rather dark and creepy. But at the same time it really kept my attention. I really enjoyed it and most of all I’m a big fan of brotherly shounen-ai. However the last two episodes I find were pretty much pointless. It really had no importance or ties to the original storyline. Even though it did show a bit of an aftermath.

  6. Frost says:

    Been looking for a “dark” anime with mature/serious characters for a long time, and this totally delivered

    Im blown away, its one of those animes where I constantly thought “What??? The episode is over already?”, it was a joy to watch really… Makes me sad that its only 24 episodes, I could watch the brothers saving the world another 5 times or so haha

    Now off to find something as good as this…

  7. KC says:

    I think it´s so sad that they didn´t do a season 2 :´( Do you have another animie serie, that is about two brothers? :D

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  • jerkocaust
    (Wednesday, Sep 2. 2015 02:51 AM)
    So no, the deep web is about as deep as ;(‘s intelligence because it’s been years since governments could track people anywhere on the deep web if they wanted to. Any real serious illegal deals are in the streets, not the deep web which is where faggot script kiddies go thinking theyre brave hackers or whatever
  • jerkocaust
    (Wednesday, Sep 2. 2015 02:46 AM)
    “u cen buy illegal weapons” “u cen buy drugs” oooooohhhh how mysterious is the deep webbb? What a fucking joke. You can get any of those by talking to dealers even on facebook chat for fks sake. Dealing illegal things on the dedp web where it isn’t even hard to trace IP is like sticking your dick into a handcuff
  • jerkocaust
    (Wednesday, Sep 2. 2015 02:40 AM)
    Its nothing. its just one of those over hyped things some shitty script kiddys explore thinking their some brave explorer, when in reality all it is now is full of spam and viruses. All those stories are either fake or from when it was totally unknown to the mainstream.
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    *deep web
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    I have been watching youtube videos that claim to tell stories of the deepweb and I’ve read up on the legal/illegal things that might be there, I know about Tor and how surprisingly easy it is to reach dark web but in all honestly I’ve never dared go diving/exploring there has anyone here tried or actually known anyone who has?
  • Bam
    (Tuesday, Sep 1. 2015 09:28 PM)
    That being said I do appreciate them getting rid of in-game loadings by doing a fat data dump in the beginning and progressively rendering around you. This however became pain in the ass in Bloodborne by doing the initial long load every time you died. No Game should reload the area you are already in, specially if it designed to kill you over and over.
  • Bam
    (Tuesday, Sep 1. 2015 09:18 PM)
    @Aidan: yeah the whole menun system was messy and had a distinct laggy feel to it which was just bad, but back then we were pretty patient as gamers and everything felt new so we just accepted them as growing pains. Some games get harder to get thru with age, hence the profitable practice of remastering and remaking.
  • AidanAK47
    (Tuesday, Sep 1. 2015 08:51 PM)
    @Bam, The loading screen between the start menu and the gameplay is the real deal breaker. You need to switch equipment pretty often and it took bloody ages. There’s was no loading in the transformations but there was a couple second animation that played every single time. And that shit builds up.
  • Bam
    (Tuesday, Sep 1. 2015 07:45 PM)
    @Aidan: I don’t remember Blood Omen having much of a loading problem; probably an artifact of porting. There was no load time for form-changes, including the bats which were followed pretty immediately by the cinematic. Screen changes did however have a load time, but surely you didn’t expect any PS1 game (including RE1&2 and FF7-9) to immediately switch locale on a 2MB RAM?
  • jerkocaust
    (Tuesday, Sep 1. 2015 06:51 PM)
    ;(

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