Posted on 11 January 2007 with categories: Soukou no Strain

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And finally, Soukou no Strain continues after its new years break. This episode was all about Ralph and Emily. It explains why Ralph did what he did, and the secret behind Emily. Ralph also did something incredibly reckless. Especially Ralph and Emily’s backgrounds were very interesting to see.

Again, with this being the raw version, I didn’t manage to pick up everything. What I think happened was that there once was an alien race, aka Emily. It consisted out of a number of girls which were exactly alike, and basically, they were all linked with each other. (As in, when one feels pain, the others do as well). This explains why Emily felt the same as Emily.

Anyway, the Emilies were quite advanced, as they had the technology to build spaceships. Then, at one point, they were discovered by the humans. Since humanity is evil, it realized the potential of the Emilies, and started to experiment with them. If I’m not mistaken, it’s because of them that people were able to build Mimics. In the end, the Emilies were totally controlled, and used to power certain variations of Strains. I’m not sure why this ended up to be Ralphs enemy, but the fact remains that he was sent on a mission to defeat an enemy base, full of these sorts of Strain-like things. Obvioulsy, he knew nothing about it, and when he found out, the shock drove him crazy.

It seems that all of the Emilies were there, killed by Ralph, except for two of them. One Emily was being stored in the school we found Sara in during the first episode. The second one had her mind transferred in a mimic, to later become the doll Emily. Her purpose was forgotten, and she was discarded as a useless Mimic. For some reason, she ended up on the same spaceship Sara was in. When Ralph killed the last one of the alternative Strains, it broke and revealed the girl. She begged him to save one of their remaining sisters, aka the Emily on earth. I’m not sure what he did after that, but it made him end up with Deague. If I had to guess, it was to get his hands on a special type of Strain which would make it possible to attack the place where Emily was kept. What Deague gained from it still beats me.

In any case, Ralph went to rescue Emily, with perhaps a bit extreme methods. He had been so emotionally wrecked that he stopped caring for human life, other than that of Emily. We see that during this episode as well, when he’s even starting to get problems not killing Emily herself. Still, I’m not yet sure what was behind his attacks in the third and fourth episode. Based on the later episodes, he didn’t know that Emily was so special, otherwise he would have just taken her in episode 8. Also, what are these goals he’s been after that required such intricate planning? Is he planning to destroy humanity because of the things they did to Emily? (I hope not, by the way)

In any case, in this episode, something similar happens when Melchisidec starts experimenting on the Mimic-Emily. Of course, this would evoke bad emotions with Ralph’s Emily, so she starts begging for him to save her. In the end, he kills off the entire crew of Deague. Quite reckless indeed. He’ll be screwed if some technical failures suddenly turn up.

One Response

  1. Sonhex says:

    Ralph slaughtering the Deague crew; I didn’t see that coming. I admire Strain’s ability to be totally unpredictable. The alien brain, or rather the eyes, really freaked me out…

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  • Jalapeno Bagel
    (Wednesday, Apr 23. 2014 10:22 AM)
    You’re not going to see any sudden, steep climbs of improvement, they’re already past that stage and into the subtleties of mastery.
  • Jalapeno Bagel
    (Wednesday, Apr 23. 2014 10:22 AM)
    They all have a style that’s more or less the same. It improves, but it’s only noticeable if you follow them closely. We’re talking about pros that are getting better at what they do, not just in purely visual means, but output efficiency, layout design, frame rate control, etc, while still trying to keep two subjects happy: their dedicated audience and themselves.
  • Jalapeno Bagel
    (Wednesday, Apr 23. 2014 10:19 AM)
    and I still don’t understand “stagnating.” It still sounds like “more of the same old, just in different strokes” which would refer to progressing consistency. Hiroyuki Imaishi, Mitsuo Iso, Masaaki Yuasa, Yo Yoshinari, Masahiro Ando, hell, let’s even throw in Shinichiro Watanabe.
  • Jalapeno Bagel
    (Wednesday, Apr 23. 2014 10:17 AM)
    even without the edits, they employ a nice modern style, focusing on sharp, sleek designs with lots of symmetry and emphasis on form. “detail” is exactly what I think when I see their architecture and environments just spiraling with mathematical forms and stylized lighting.
  • Jalapeno Bagel
    (Wednesday, Apr 23. 2014 10:09 AM)
    @K-Off as for Shaft’s backgrounds, Rebellion is enough to blow any viewer’s mind, new or veteran. Their TV series undergo tons of BD edits (as sites like Sankaku Complex will lovingly detail with hundreds of screenshot comparisons). Granted many of them can seem insignificant, but that’s attention to detail, no mistake, even if it’s unnecessary attention lol.
  • Jalapeno Bagel
    (Wednesday, Apr 23. 2014 10:04 AM)
    In either case, South Korea doesn’t have strong enough support for the animation industry to launch series of their own (else they’d probably go through everything Naver has). Not much point when dramas and games are more popular, thus draw in more money, and people can get their anime fix from Japan. Although with more global successes, it seems like there’s some rumbling in the industry, but likely most of these series are going to be like weekend morning offerings in the US.
  • Jalapeno Bagel
    (Wednesday, Apr 23. 2014 10:01 AM)
    Although that could also be because of the shifting to digital procurement of media.
  • Jalapeno Bagel
    (Wednesday, Apr 23. 2014 09:59 AM)
    @K-Off just like in the US or even in motherland Japan, the hardcore anime communities are a small percentage of the overall population. I said stigma, but it’s not solely present in Korea. Animation in general is usually aimed at a younger audience. You could even say animation is somewhat suffering in the US, compared to perhaps back a decade ago when animated cartoons were filling timeslots to the brim.
  • Jalapeno Bagel
    (Wednesday, Apr 23. 2014 09:56 AM)
    @Friend Satoru Kosaki generally does good, fitting tracks, along with the rest of Monaca.
  • Friend
    (Wednesday, Apr 23. 2014 06:02 AM)
    Btw, Nise had some GREAT sound tracks :0

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