Posted by psgels on 17 January 2007 with categories: Anime Reviews

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I think some people may have noticed by now, but for the past few months, I’ve been watching some 13-episode series I’ve always been wanting to see, but never got around to. I went to AniDB and made a list of all the interesting-looking series (right now, the list has 17 anime, this one not included). I watch them based on how interesting the concept sounds, with the least interesting to go first. If Figure 17 is any indication of the overall quality of the rest of the list, then I’m really looking forward to them, since this anime is awesome!

You see, the problem I have with slice-of-life series isn’t their slow pacing. It’s the fact that nothing happens. I want to sympathize with the characters, but for that, they need to be put in danger. I don’t really care about characters who spend their time eating cakes at a summer-festival, or something. Same with romances. I want to see the different characters face challenges, put their lives on the line, that’ll make me care about them, if done well.

This anime seems to have heard my calling, as it flawlessly combines slice-of-life with action scenes. You’ve seen those 26-anime who got crammed into 13 episodes? (Good Witch of the West, Narutaru, etc). Well, this anime shows that you can also can do it the opposite way when it increases its episode length with factor 2. Because of this, Figure 17 turned into the most un-rushed series I’ve seen in a while.

Like I said, this show could also have been done in half of its time, but because it took its time so much, it has some great opportunities for fleshing out its characters, and it gladly takes them. Through the course of the series, we get to know Tsubasa and Hikaru, our main characters, through and through. The fight scenes really put them in danger, and because of that, I found myself always rooting for the two of them to win. I’m also glad to say that this show has added itself to the very small list of shows that made me cry and weep. Yes, it’s that good.

The problem, of course might be that this show could drag on horribly, but surprisingly, I almost never felt bored while watching this. Perhaps only episodes 3 till 5 felt a bit tedious to get through, but these episodes did make sure for some amazing scenes, later in the series. I also must praise the battles in Figure 17, which were one of the reasons it turned so good. Even though the antagonists are a bunch of monsters, they can actually think for themselves. They’ve got some amazingly tricky battle tactics, and they don’t only get stronger each episode, they also get smarter each episode. This turns the battles more and more strategy- and skill-based, than power-based. Still, I do admit that some battles weren’t as good as others.

Overall, I was pleasantly surprised with such a solid piece of work. I thoroughly enjoyed it, not to mention that it actually has a great ending. Still, this isn’t an anime you’d want to marathon. I think it’d be very hard to concentrate after four episodes of the slice-of-life events. But, if you watch this one in a while (like I did), it’ll be an amazing watch. Definitely recommended. You also have to love the soundtrack that comes with it.

6 Responses

  1. kacpy says:

    I think Figure17 was a little bit too long for the story it had and got silly in the finale parts, but at least the ending/coda itself was good.

  2. super rats says:

    Yay! Another Figure 17 fan. It’s been a long time since I’ve seen it, but I love it. The double length episodes, as you say, allows the show to do things differently. What it did do was get me to honestly care about what happened to Tsubasa.

  3. Solaris says:

    This anime deserves a 10-. The only flaw i can see is that it slows much when it comes Tsubasa’s bad attitude of life and becomes boring. But it comes back great whan there’s Hikaru showing up :)

  4. I recently came across a reasonably-priced DVD set of Figure 17. Never having heard of it I went looking for reviews. Yours convinced me to buy it. Thank you!

  5. bridge says:

    My opinion has usually been in the ball park of yours, but I can’t believe how much I disagree with you about this series. I couldn’t shake the feeling that it was giant waste of time.

    The fights were average at best, and it was difficult to care about them due to the monster-of-the-week nature. You say the pacing was good, but I didn’t see that at all. You’d get 30 minutes of slice-of-life and then ten minutes of fighting. There was absolutely zero cohesion between these two aspects of the show.

    How could I be expected to care about a little girl playing soccer, or how good her curry is, when there’s planet-threatening things go on? It’s incongruous and off putting and it completely removed me from the series.

    The ending was alright, though :p

  6. bridge says:

    Woops, in your defense, I did marathon it. Maybe that was my problem >_>

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  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.
  • Masky
    (Thursday, Nov 26. 2015 07:34 PM)
    @Kaiser: Puzzle elements, outside of sparing everyone, seem to be mainly just parodying video game puzzles. Like, only place where you actually have to solve actual puzzles is in Hotland, before that pretty much every puzzle is automatically solved, really easy or has some silly twist to it. Like the puzzle you can skip by pressing a switch in tree trunk. Can’t say I’m too fond of puzzles either, but I liked how game was making fun of them
  • Masky
    (Thursday, Nov 26. 2015 07:32 PM)
    Speaking of awful sense of humor and things that dorks like, just wanted to say that turns out I was right about Jitsu wa watashi wa in that main couple does get together before chapter 100(forgot what exactly, some where in 80-90 range I think). But they are such huge dorks that they do everything ridiculously slowly because they are that embarrassed, so they have had like just one date(in chapter 100). Not that I expect anyone to remember what the heck I’m talking about xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:32 PM)
    The battle system grew on me a bit, but I didn’t like the puzzle elements it offered, the actual gameplay looked kind of dull also. Some of the characters were likeable enough, Papyrus, Asogore, the flower guy being my favourite though the plot didn’t really get interesting until the end.
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:27 PM)
    I think any emotional response from undertale for melargely came from that it gave me this great sense of nostalgia bomb, but I’m okay with that totes =)
  • Masky
    (Thursday, Nov 26. 2015 07:27 PM)
    And as a dork, I can say its to me personally funniest crap I have played in long time because it appeals to my sense of humor so well that I realized things about my sense of humor that I hadn’t noticed before while playing the game <_< I mean, its really darn silly game, even with the emotional moments.

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