Posted by psgels on 13 February 2007 with categories: Master of Epic

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Short Synopsis: The Waragetcha get their own Senshi-suits! Random sketches about the shopkeepers we all love! What the heck is up with the main character!?
Good: Whoa, an actual plotline; The first episode finally has been subbed.
Bad: Even though the first episode has been subbed, the number of people who noticed it is… not very big; What the heck is up with the main character!?
Overall Enjoyment Value: 8/10

Two focuses for the episodes this time. The random sketches were all about player-started shops. You know, the ones you see in crowded places, where people try to sell the stuff they found while adventuring. You can make huge amounts of money this way, if you do it right. This episode, this becomes fatal for our green-haired male Elmony when it seems that he’s stuck so many gold coins in his pants that he’s become unable to move. ^^; Another guy uses this system to hit on a girl he noticed. A Pandemos, to be exact. While he was a bit annoying, I do admit that he was kindof cute when he tried to say something to her. :P

The rest of the episode, with the exception of a very strange office lady who likes to turn into a dragon, was dedicated to Waragetcha. And believe it or not, this episode actually introduced a general plot line. Okay, I’m not sure what the creators were planning with this, but still. It’ll be interesting if this plot continues, and involves more and more characters along the way. Still, it also means that I’m going to have to pay attention again, otherwise I’ll miss some of the story parts.

Things start rather random again, when Warage Black seems to have found new uniforms for the Waragetcha. These transform them to some kind of strange Senshi-team. They spend most of their time then acting like a proper Senshi-team should behave: make lots of random poses at lots of random places. Then a giant robot appears in front of them, claiming to related to the producer or something. I didn’t quite catch that part. When it’s defeated, it returns to its base, and it appears that a male Pandemos has been piloting it (Bukotsu?). I’m not yet sure what this is all about, but who knows. It might become interesting.

And it may also have been great to see the main character on a date like this, but when will we actually get to see her in action? I mean, her pink version was someone else, wasn’t she? She’s also been in almost every episode, though all she did was act like a mere NPC. What are the creators planning to do with her? XD

2 Responses

  1. Wererat42 says:

    I just saw the first subbed episode, and it seemed to be about some kind of MMORPG, which didn’t really catch me. Too many random game references, which was the same reason I didn’t like Ragnarok The Animation.

    I realize it’s supposed to be some kind of parody of online games (FFXI, perhaps?), but while .hack /sign (not roots) somehow managed to pull off a decent cyberpunk storyline, this doesn’t work. Maybe the characters are too deliberately sterotypical and knowing the premise, the setting feels artifical.

  2. furrball says:

    He says he’s the producer of the show. and it pisses them off. garurunoru.

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  • Emma
    (Tuesday, Feb 24. 2015 07:21 AM)
    All thats left now is macross 7.
  • Emma
    (Tuesday, Feb 24. 2015 07:20 AM)
    However this one begged to go on for more than just five episodes, come on now and it had the franchises penchant for weak villains. It doesn’t get me as emotional as do you remember love does, the characters of Macross plus were more likeable. Still its a step above Macross II and I at least had fun with it on an action level.
  • Emma
    (Tuesday, Feb 24. 2015 07:17 AM)
    Thats Macross zero completed then, it was great to see the background arc/plot for this franchise, the pace is tight and the action is arguably the most immersive, well done of the Macross universe along with Frontier.
  • Bam
    (Tuesday, Feb 24. 2015 04:33 AM)
    While Tatami Galaxy and Ping Pong were definitely sharp I felt that Kemonozume and Kaiba were more inventive.
  • Emma
    (Tuesday, Feb 24. 2015 04:30 AM)
    Aye,it was the visual style of the film being so different from the norm that drew me in. Still out of Yuaasa’s stuff I found myself more taken with tatami galaxy.
  • Bam
    (Tuesday, Feb 24. 2015 04:22 AM)
    I think creatively the anime industry has plateaued a bit by now, where we see more derivative stuff and there has a formed an almost universal “anime style” which hinders non-traditional voyeurism.
  • Bam
    (Tuesday, Feb 24. 2015 04:18 AM)
    I love the tonal whiplash that the story goes thru and the then-impressive-and-new visuals. Both 4°C and Hifana take queues from the Kansai art and the underground graffiti styles that prospered in Japan after the 70’s. Parallel to the postmodern movement in the Western world, the new wave was more expressive than fine and you see its heavy influence on the manga and anime industry.
  • Emma
    (Tuesday, Feb 24. 2015 04:14 AM)
    @Bam: It is at the last stretch on the film where it is at its strongest visually in my opinion.
  • Emma
    (Tuesday, Feb 24. 2015 04:10 AM)
    @Bam: For only 100 minutes it did a decent enough job on its protaganist in any case.
  • Bam
    (Tuesday, Feb 24. 2015 04:02 AM)
    Mindgame is amazing. It is as unorthodox as they come but not really pretentious. It’s pretty humble and does have an actual message and proper story arc, so it’s definitely not just random for random’s sake. The industry needs more Yuasa.

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