Posted by psgels on 30 March 2007 with categories: Bakumatsu Kikansetsu Irohanihoheto

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Short Synopsis: What I suspected to be a Kanna-episode turned into a plot-based episode in which the castle Enomoto has built takes off in the air.
Good: As solid as usual. I liked the direction a lot.
Bad: The deaths are getting a bit too frequent.
Overall Enjoyment Value: 8/10

One thing that irked me during this episode: an awful lot of people have died in the past few episodes. This time, two more characters suffer this fate: Kanna and Taiyou. The creators are really trying to eliminate everyone apart from the main characters. I’d rather see them bring something in at the climax, but I’m glad to see that my favourite ones (the troupe) still remain alive for the final episode. Especially Shiranui has to have some kind of role left, after seeing Taiyou die like that.

Anyway, one thing I liked about these final episodes is how solid they’ve been. Okay, some plot events were a bit too much (the flying castle), and I’ve yet to be blown away by the events, but there haven’t really been any weaknesses so far. Bakumatsu seems to have chosen to prioritize solid storytelling, and I can appreciate that. I also really liked how this episode didn’t have a common theme. It’s a bit of everything. Kanna’s death, Taiyou’s death, Akizuki’s background (which was really appreciated, by the way), Enomoto, the Lord’s Head’s plan, Kakunojou, Akizuki’s quest and Kuroda Ryousuke all played a small part in this one.

And then, with only one episode left, the usual question to ask is: will this end right? Will this series end too abrubt? Well, it would be a huge shame if it did, as this series has been building up and up, even in this episode. I’d love to see every side-character play a role in this. The fact remains that Akizuki is the only one who can seal the lord’s head, and he’ll definitely fight Kakunojou. I’m hoping for the others to take care of Soutetsu for some reason. (Still, there has to be a reason why Soutetsu took the trouble of inviting the troupe to Hakodate, hasn’t it?)

(On a side-note: did I misunderstand this, or did Kakunojou also spend a bit of time with Shouten-sama? See the scene about the child-version of Akizuki? All of his friends get picked up by their parents, while he is the only one to remain. One of these friends looks an awful lot like a young version of Kakunojou)

One Response

  1. Kira_leingod says:

    *spoiler*
    Kakunojou was in the same village as Akidzuki was as a child because she was also a supposed canidate for the Yin Moontear Sword.

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  • Bam
    (Friday, Apr 29. 2016 06:04 AM)
    It’s either a 4.5 and a Mobius, or an Occulus and a better graphic card for me; can’t swing both ways on that unless I come into some money.
  • HelghastKillzone
    (Friday, Apr 29. 2016 05:50 AM)
    I’m not into Nintendo at all and their offerings over the last few years doesn’t do anything for me. I’m looking forward to the PS4.5 and getting a VR headset for my PC though…
  • Bam
    (Friday, Apr 29. 2016 05:25 AM)
    The only Japanese games that make it big are the ones that rely on brand recognition or some simple yet polished gimmick. Souls games get around actual size by forcing repetition due to difficulty, otherwise they’ll be crushed against the Witchers and Elder Scrolls of the world. Aside from such niche markets, only Nintendo, SquareEnix and Capcom remain.
  • Bam
    (Friday, Apr 29. 2016 05:22 AM)
    AAA games take a lot to produce. With the sandbox world becoming a staple in gaming, and shoehorned into every imaginable genre, you need way too many artists to render these worlds and fill em up with all the details; otherwise they’d be shunned for looking bland.
  • Bam
    (Friday, Apr 29. 2016 05:18 AM)
    Konami’s situation has a lot to do with the state of the industry. With every consecutive generation games become more expensive to produce, really stretching the Japanese companies thin. About 70% of the Japanese producer/publishers that were around during the PS1 era have either been bought out, closed down, or reduced to producing portable games; since they really don’t have the resources to go head-to-head with Rockstars and Blizzards of the west.
  • Vonter
    (Friday, Apr 29. 2016 04:50 AM)
    Finally I do think they’ll do something with Zelda beyond the game. There are rumors saying that’s very probable it’ll have VA. So maybe an animated short or a movie I think. Since they already used the orchestra for the 25th, and they might want to put out something different.
  • Vonter
    (Friday, Apr 29. 2016 04:48 AM)
    Still it bums me out how this year there’ll not be nothing after #FE. Also despite their new console been a little less than a year away I feel it’s gonna be delayed. Seems fishy, there’ll not be a reveal at E3, which may be because they have nothing to show yet. So essentially will be waiting a year and half for something, very likely.
  • Vonter
    (Friday, Apr 29. 2016 04:45 AM)
    The thing they have with Metroid is that for some reason they want it to be successful in Japan. That’s why the scanning was kept and increased in the Prime sequels. Also that’s why they added a cinematic story in Other M and why now they’re trying their own Monster Hunter ripoff with Federation Force. I really don’t get why they want it to appeal over there.
  • AidanAK47
    (Friday, Apr 29. 2016 12:56 AM)
    Well Fire Emblem also managed to do well for itself.
    As for the rest, they have just been forgotten. Pity because Wii’s Punch Out was a great game.
  • AidanAK47
    (Friday, Apr 29. 2016 12:52 AM)
    I say Kirby is the only one who got out unscathed. Seeing as experimental gameplay goes with his style.

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