Posted by psgels on 25 May 2007 with categories: Death Note


When I first learned about Mihael and Near, I feared that the two of them would be the only two new characters for the anime. The past episodes have really surprised me with Takada and Mikami, two new major characters. So far, I like them better than the two of Mihael and Near. It’s probably because they really do what they believe in, and they stand for that. M and N are just playing a treasure hunt, trying to beat each other while using finding Kira as a goal. They don’t really have ideals that they stand for, unlike L, for instance. But then again, they are just children.

Perhaps that’s why I liked this episode so much. Mihael only appeared for two seconds, and Near was entirely gone. Instead, it focused on flashing out Mikami and Takama. It’s interesting, Light may have found an ally with Mikami, who is completely on his side, the fact does remain that the guy is obsessed with justice. The scenes where he wrote down his victims’ names showed this, and his background, which got shown at the beginning of the episode, does explain the source for his behaviour.

Takama also turned out very interesting, it’s a clever trick for the first half to have shown a bit of her, only to really use her in the later half. I wonder what turned her to side with Kira so easily. We know Mikami’s background now, but I’d like to know a bit more of her as well. I do hope, though, that she won’t turn into a damsel-in-distress. Remember that Near is currently suspecting Light Yagami. He’ll probably rejoice when he finds out the guy has a girlfriend. It’ll be quite easy to get information out of her, unless she somehow proves that she knows what she’s doing in the future episodes.

This episode did an excellent job in building up. Even though it wasn’t anything exciting, it set a good base for the finale to begin. It’s hard to imagine that there are only five episodes left. I’ve already been spoiled about the ending, though I do wonder how it’ll happen. If I had to guess, then this was the last of the slow episodes, and the pace should really start kicking in, in all shounen-series fashion.

One Response

  1. Kite says:

    I’m wondering Misa’s role in the end. I hope she does at least have a future role before the series ends.

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  • Emma
    (Thursday, Nov 27. 2014 12:52 PM)
    @Realist: I also noticed in that story arc with the talking cats, it mentioned cats of ulthar, which was also mentioned in a HP Lovecraft story.
  • Emma
    (Thursday, Nov 27. 2014 12:20 PM)
    We have reached the moment of truth and what we waited for in space brothers manga. The next chapters cannot come fast enough.
  • Emma
    (Thursday, Nov 27. 2014 12:16 PM)
    @Realist: Like that skull head guy a bit.
  • Emma
    (Thursday, Nov 27. 2014 12:15 PM)
    Apparently in bloodbourne they are upping the violence…I think.
  • Emma
    (Thursday, Nov 27. 2014 12:13 PM)
    @Bam: Scott Snyder at least…is one of them.
  • Emma
    (Thursday, Nov 27. 2014 12:11 PM)
    @Realist: I read that mahou tsukai no yome manga you mentioned, the two available volumes. After a few chapters I started getting more into it, but I’ll need more time/updates, looks like its doing a decent enough job setting up a fairly readable plot.
  • Bam
    (Thursday, Nov 27. 2014 12:10 PM)
    @Emma: also isn’t American Vampire written by two guys?
  • Bam
    (Thursday, Nov 27. 2014 12:10 PM)
    @Emma: not only Amira but also Kaiser and Favaro’s dialogue and characterization was pretty weak. Their feud and reconciliation was forced as he’ll, and I just hate it when powerful demons uncharacteristically waste too much time talking to humans they could, and should, easily defeat.
  • Bam
    (Thursday, Nov 27. 2014 12:07 PM)
    @k-off: the series has some sombre and unconventional stories, it’s just that the story is told indirectly thru lore and subtlety. Demon’s Souls had a decent amount of narrative to the whole affair, albeit short and told mostly thru items and NPC encounters. But unfortunately the series moved forward on from cryptic to straight minimal storytelling. DS2 feels lazy although it has a few cool narratives, like Luciatel, but you have to play your cards right to even get to see that.
  • Bam
    (Thursday, Nov 27. 2014 11:55 AM)
    @K-off: Demon’s Souls brought it all tho. It introduced every single aspects that defined not only its own franchise but apparently also a whole new genre. The story and game mechanics were cryptic and for those who played it 1st was never imitated again. We didn’t know what we were playing and it challenged the shot out of us and blew our minds.

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