Posted by psgels on 31 May 2007 with categories: Ooedo Rocket


I have no idea what happened during the majority of the episode, but I liked it! Lots of things happened, and the climax was one of the most enjoyable climaxes in this series yet, but I definitely missed a few details. Below follows an attempt to understand it.

The townsfolk with funny faces prove themselves useful when the episode starts with a variation on a catapult that they managed to build, launching a barrel high in the air. Another step in the direction to get Sora to the moon (was I the only one who found it funny that Sora excused herself afterwards by looking on her watch? ^^;).

Remember the woman from the third episode? Well, she gets another major role in this one. It seems that she actually runs an important store, and has quite an amount of money, judged by the way she is transported. She first runs into Ginjiro, then into Seikishi. Apparently, they know each other, as she forces the latter in her carriage and offers him some dumplings.

Next, Sora and Ginjiro talk about what happened last episode. If I’m not mistaken, Sora explains why she came to earth: exterminate the blue monsters and then return to the moon. Then, Seikichi and the woman (what was her name again?) notice the two of them talking, and take the wrong conclusions.

Seikichi then spends a lot of the episode looking stupid in front of Sora, whom he thinks has an affair with Ginjiro.

The really incomprehensible part started when the strange notes appeared. Apparently, the woman spread them as part of a plan to get revenge on Ginjiro. Akai seems to be after them as well, and to make things even stranger, we later see every cat in the neighbourhood collect these pieces, bring them to the rich and popular old man, after which he burns them… what?

Anyway, the climax was lots of fun. The bickering between the woman and Ginjiro also was quite touching. The wooden barrel proved to be too much for the gunpowder to handle, so Sora went and got herself a rather large metal bell. When combined with the wooden structure, mentioned above, and it does reach a considerable height without breaking. But then a problem arises: the gunpowder inside the bell makes so much noise when it’s in the air that everyone in Edo can hear it. All kinds of methods are tried to get it down as fast as possible, as its parachute is going way too slow. Shinzo fires a missile, it hits the bell and bounces off again, people scream, Sora cheers and the episode ends. I have no idea what went on, but it was definitely fun to watch. :P

Just as Wellber no Monogatari, Ooedo Rocket is going to build towards its ending in the next month. I really wonder if they’ll be able to get Sora to the moon in the end. Let’s see whether the final parts of these two series manage to become even better than their first parts. June is promising to become especially interesting for these two series, as they don’t have the luxury of thirteen more episodes, and they have to prove what they build up to now.

3 Responses

  1. Anonymous says:

    They are trying to get rid of the mysterious raffles tickets that gives away Seikichi’s secret rocket launch, but have no money to buy back all the tickets. Akai plans to arrest the people behind the raffles ticket and Seikichi’s rocket gang, with the raffles ticket as evidence. That store owner (pawn shop) O-Ise is Ginjiro’s old flamme. They used to rob the rich and save the poor back in Osaka. Both O-Ise and Seikichi get jealous, getting the the wrong idea that Ginjiro and Sora are going out together.

  2. Bomber D Rufi says:

    Eh, after doing a bit of searching around i’ve found that some sites are listing this series for 26 episodes and not 13… 26 makes more sense, especially since the OP single is coming out in July. Usually they don’t change openings or end a show before the songs for it are released…

  3. psgels psgels says:

    Bomber: that’s quite an interesting piece of information, but I do wonder what the creators have in stall for that second season. By the looks of things now, all signs point to the fact that the story will be resolved in just a few episodes.

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  • Emma
    (Thursday, Nov 27. 2014 12:52 PM)
    @Realist: I also noticed in that story arc with the talking cats, it mentioned cats of ulthar, which was also mentioned in a HP Lovecraft story.
  • Emma
    (Thursday, Nov 27. 2014 12:20 PM)
    We have reached the moment of truth and what we waited for in space brothers manga. The next chapters cannot come fast enough.
  • Emma
    (Thursday, Nov 27. 2014 12:16 PM)
    @Realist: Like that skull head guy a bit.
  • Emma
    (Thursday, Nov 27. 2014 12:15 PM)
    Apparently in bloodbourne they are upping the violence…I think.
  • Emma
    (Thursday, Nov 27. 2014 12:13 PM)
    @Bam: Scott Snyder at least…is one of them.
  • Emma
    (Thursday, Nov 27. 2014 12:11 PM)
    @Realist: I read that mahou tsukai no yome manga you mentioned, the two available volumes. After a few chapters I started getting more into it, but I’ll need more time/updates, looks like its doing a decent enough job setting up a fairly readable plot.
  • Bam
    (Thursday, Nov 27. 2014 12:10 PM)
    @Emma: also isn’t American Vampire written by two guys?
  • Bam
    (Thursday, Nov 27. 2014 12:10 PM)
    @Emma: not only Amira but also Kaiser and Favaro’s dialogue and characterization was pretty weak. Their feud and reconciliation was forced as he’ll, and I just hate it when powerful demons uncharacteristically waste too much time talking to humans they could, and should, easily defeat.
  • Bam
    (Thursday, Nov 27. 2014 12:07 PM)
    @k-off: the series has some sombre and unconventional stories, it’s just that the story is told indirectly thru lore and subtlety. Demon’s Souls had a decent amount of narrative to the whole affair, albeit short and told mostly thru items and NPC encounters. But unfortunately the series moved forward on from cryptic to straight minimal storytelling. DS2 feels lazy although it has a few cool narratives, like Luciatel, but you have to play your cards right to even get to see that.
  • Bam
    (Thursday, Nov 27. 2014 11:55 AM)
    @K-off: Demon’s Souls brought it all tho. It introduced every single aspects that defined not only its own franchise but apparently also a whole new genre. The story and game mechanics were cryptic and for those who played it 1st was never imitated again. We didn’t know what we were playing and it challenged the shot out of us and blew our minds.

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