Posted by psgels on 3 July 2007 with categories: El Cazador de la Bruja

Haha! El Cazador is really getting fired up now! The first half did a great job of building up, and now the plot really starts moving! This episode, we get treated with an episode fully dedicated to showing Ellis’s time with the professor, before she shot him down (in fact, the cliff-hanger ends with the bang that killed the guy). My enthusiasm for this show is really growing rapidly with each episode!

This episode was entirely meant to show what the professor meant for Ellis. They’re the only two people who get some airtime, along with a couple of shots of Rozenberg. Ellis got first transferred to the professor’s house so that he could study her. Eventually, they began to have feelings for each other (cue insert song! ^^;). Not terribly original, but I still loved it. It also seems that the professor got shot down on thanksgiving, when Ellis first confessed her love for him.

The question, though, remains: how did the guy die. We do see a suspicious pair of feet enter the grounds of the mansion right before the shot sounds, but the fact also remains that there was a shot in the middle of Ellis’s package, right on the place of her chest. Where did that one come from? If I had to guess, then Rozenberg killed off the guy because he didn’t do what he wanted him to do (hence the shattered glass), but that doesn’t explain why Ellis blames herself for the murder either.

If El Cazador can be able to keep up this pace for most of the rest of the second half, this series can very well become one of the highlights of the spring-season. It’s going to be the highlight of this week in any case. The big question now remains: will the next episodes focus more on the plot, or degrade back to the cryptic first half? Only time will tell!

4 Responses

  1. r3dking says:

    Rosenberg ripped apart Ellis’ dear Teddy Bear, figuring that her emotional response would cause her ESP to jump a notch. He was right. So now he figures that shooting her dear Hakase will cause her ESP to jump right off scale. We haven’t yet seen whether he was right on that one.

    The strange thing is that the shot at the end of Ep 14 does not seem consistent with the flashback that Natasha pulled out of Ellis’ memory in an earlier episode. Maybe Rosenberg doctored her memories?

  2. psgels psgels says:

    That’s indeed the thing, it’s indeed quite obvious that Rozenberg shot the guy down, but that doesn’t explain why Ellis blames herself, or the hole in the present. You could be right about how Rozenberg messed with her memories after that point. The question remains, though: how did she end up in Mexico?

  3. mizuke says:

    I watched the subbed version. The professor said they were at the 10th largest lake in the world with an area of 28560 square kilometers. I can’t find that in our world :/ If their geography is different from ours, then their Mexico can be anywhere too :)

  4. psgels psgels says:

    According to wikipedia, the tenth largest lake is lake Erie in the US. The thing is that it’s got an area of 25,745 square miles, and the ninth largest lake, the Great Slave Lake, comes closer to that. Anyway, it seems that she grew up in North America, not Europe. Apparently, Ellis travelled south for many kilometers after she shot the professor for some reason.

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  • Bam
    (Saturday, Nov 28. 2015 12:47 AM)
    anybody here remembers a PS1 rail-shooter game called Elemental Gearbolt? It was a fun game that had anime cutscenes by Rintaro. It’s one of those lost gems that was very well received but made a small splash upon release and then completely lost to time.
  • Bam
    (Saturday, Nov 28. 2015 12:42 AM)
    Kaiser: are you being sarcastic or did you actually enjoy Symphogear?
  • Bam
    (Saturday, Nov 28. 2015 12:39 AM)
    @Masky: it’s the internet, people will construct some bullshit reason to moan about everything. As long as the game is fun than it’s good in my eyes, or the very least in needs to have an emotional impact like Valiant Hearts: The Great War. I’m deep into Bloodborne right now, so my time’s solely dedicated to that at the moment.
  • Masky
    (Saturday, Nov 28. 2015 12:16 AM)
    @Bam: Usually people complain about realism in games in situations where it wouldn’t make sense and in games were realism is actually important they somehow seem to not notice it when they are unrealistic :’D Or maybe I have bad luck
  • AidanAK47
    (Saturday, Nov 28. 2015 12:06 AM)
    @Kaiser, Haven’t we suffered enough with three seasons?
  • Bam
    (Friday, Nov 27. 2015 07:59 PM)
    @Masky: no definitely not every game, but you made it sound as if the whole idea of realism in videogames is ludicrous. Now I haven’t played Undertake myself, but looking at the Steam pics in looks like a humorous retro pixelart indie project, in which case it doesn’t need to be realistic but it still should respect it’s own internal logic. Unless it’s meant to be all bonkers like an Xavier: Renegade Angel episode, but again very few things are like that.
  • Kaiser Eoghan
    (Friday, Nov 27. 2015 07:30 PM)
    Oh lol the Symphogear guy teased the idea of a fourth season for it, you mad mad bastard.
  • Masky
    (Friday, Nov 27. 2015 08:03 AM)
    @Bam: Yeah, but simulating reality applies to certain types of games. Judging EVERY game by how realistic it is is silly xD
  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.

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