Posted by psgels on 29 August 2007 with categories: Bokura no


Whoa, plot twists! Before I start with them, I must say that I finally realized how incredibly versatile the second half of this anime had been. It started out as a case-based series, then, with Kirie and Maki it turned into science-fiction, then with Takami and Aiko, the political undertones of this series suddenly got lots of attention, and the past two episodes have yet again changed the main focus, as they start to explain all of the mysteries in the series. It’s hard to name a series where the difference is so noticeable.

Anyway, this episode: Yoko’s background. It seems that her original world has been visited by a Koemushi-like creature as well. Yoko wasn’t part of the pilots, but her brother was. He already was a huge brat at that time, but it seems that the group of children had also decided to battle until their deaths. Then, if I understood things correctly, the gray Koemushi came with a revelation when Yoko’s brother was the final pilot left: if he were to travel to different worlds, enlisting people for the very same game, he’d be allowed to live. With this news, he became overjoyed, and gladly accepted this for the chance to keep living. Yoko, while she didn’t like this, still decided to accompany her brother.

They then travelled through countless other worlds, where their robot always ended up defeated at one point. Then they reached Kokopelli’s world, where they met him. Things were a bit different in that world, as Yoko entered a class as a transfer-student in order to get them to sign up, and she became friends with them. Kokopelli’s daughter was among that class, and Kokopelli was their teacher. He was the one who nudged his daughter to enlist.

Kokopelli became like Tanaka when he found out the true nature. I guess he felt responsible for it, and offered his life, in exchange for others (aka, his daughter). Obviously, with Koemushi, this didn’t turn out as planned. In the end, only he and his daughter remained alive. I think that it’s then when they knew about the final pilot being the one to remain alive. Kokopelli offered himself, to keep his daughter alive, though Koemushi had different plans, and chose the daughter instead. When Kokopelli’s wife tried to commit suicide along with him afterwards, he suddenly was begging for his life. After that, he went on to help Koemushi and Yoko.

At least, that explanation makes the most sense. There are quite a few details in this episode I didn’t get, like why didn’t Kokopelli turn into a Koemushi as well? And why did he so easily throw his life away in the first episode? Why didn’t we see the last fight of Kokopelli?

And holy god, I suddenly realize how similar Yoko and Koemushi are to Jun and Kana! With Kanji being the next pilot, And after that only Seki and Jun are left, and it really seems like Koemushi is trying to make Jun into the next Koemushi, due to Kana being there. There’s also a thing I’ve been wondering for the past few episodes: the final pilot. Now that Kirie killed two, and Tanaka died, there should be no need for it. But according to THAT Anime Blog‘s entry of episode 17, the line-up that Koemushi mentioned consisted out of all the pilots (Komoda – Jun – Seki – Tanaka – Kanji). This has confused me for quite a few episodes already.

Anyway, next episode should be awesome: Kanji is going to pilot! (at least, I hope ^^;)

2 Responses

  1. Ivy says:

    When Kokopelli realized that this thing was real and not an actual simulation, he asked koemushi if he could take the place of the children. Koemushi being the jack-ass that he is started to use reverse-psychology by saying that he actually wants to help his daughter only since the other children were strangers. In the end Kokopelli wasn’t able to chose to save his daughter only so the game went on. When they reached the last part of the game kokopelli begs koemushi to save his daughter since he and his daughter are the only ones left in the contract. Koemushi suggests that if he wants to save his daughter then he needs to get a whole new group of children to join in. He agreed and thats where the story began with kokopelli asking the children we came to love to participate in this “game” in order to (save himself?) save his daughter. When kokopelli came back to the ship with all contracts of the children in place. It seemed like there weren’t enough children so Koemushi had to use his daughter (who was piloting zearth) to balance out the numbers. I thought this was an important part in the episode and I thought it was wonderfully done. I hope they can keep the steam up till the end.

  2. psgels psgels says:

    Ah, thanks for explaining. This episode was quite complex, but as you mentioned it was wonderfully done. I’m also quite looking forward to the final part of this anime. There’s only four episodes left, Kanji still has to fight, we still need to get information about the people who started all this and it needs to get resolved somehow.

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  • Keisuke
    (Friday, Nov 21. 2014 03:52 AM)
    What animes have the secene of at the end of the movie everyone forgets everything for the better and right before that happens the girl kisses the boy
  • Bam
    (Friday, Nov 21. 2014 01:28 AM)
    @Emma: that sound right up my alley, will definitely check it out and let u know.
  • Bam
    (Friday, Nov 21. 2014 01:27 AM)
    @Emma: yeah, definitely go and see it in IMAX if you have the chance to do so. And McConaughey has certainly grown as an actor, but it’ll be stupid of him to stop expanding his horizons and keep doing the same Rust character from now on.
  • Emma
    (Friday, Nov 21. 2014 01:26 AM)
    @Bam: Also had a look at that French graphic novel Nocturnal conspiracies I mentioned recently, less about dreams, more nightmares, in any case it should be fun to analyze, the author clearly has a big imagination, reading it I saw a commonalities of soldiers/killers/war/running away.
  • Emma
    (Friday, Nov 21. 2014 01:06 AM)
    @Bam: Its a film that may very well work better on a second watch.
  • Emma
    (Friday, Nov 21. 2014 01:05 AM)
    @Bam: I already gave my feedback on the film but left out the bit about the sound direction which yes was too loud but also ham-fisted and overbearing. One thing I also forgot to mention was for all the complaints one can make about Mconaughey he has come a long way as an actor.
  • Bam
    (Friday, Nov 21. 2014 12:16 AM)
    Some of the effects were simply amazing and the pseudo theoretical physics was well-implemented into the film. The long running time was necessary but it could’ve definitely been better edited to cut out some of the fluff or the extra-long scenes. All-in-all a great endeavor. It really borrows liberally from the 2001: A Space Odyssey handbook, but given that Nolan admits his admiration of that film I’ll let it slide.
  • Bam
    (Friday, Nov 21. 2014 12:10 AM)
    Also the controversy over the sound mixing is not all unfounded. You just can’t have the music swell up to the point of not hearing the fucking dialogue.
  • Bam
    (Friday, Nov 21. 2014 12:08 AM)
    I can’t imagine any actor other than McConaughey playing the role of Cooper and giving him as much depth as he did. He was well casted for the role, but he still has to tone down some of that McConaughey shit before he becomes a parody of himself. We all know he is prone to doing the same exact role for a while so it’ll be sad if he type-casts himself as Rustin Cohle in every single goddamn film from now on.
  • Bam
    (Friday, Nov 21. 2014 12:02 AM)
    Ok I saw Interstellar on the IMAX screen with the d-box and it was quite a treat. I stand by my statement that it’s really just a big-budget Hollywood blockbuster, but that doesn’t mean it didn’t have some heart. The ‘love transcends all’ nuance was a bit ham-fisted tho. And seriously you gonna name the character that symbolises the folly of man as Mann? C’mon Nolan.

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