Posted by psgels on 29 August 2007 with categories: Anime Reviews


This movie was recommended to me by Cos, also more than a year ago. Finally we see another anime that shows that mecha have more uses than warfare. Engineers and construction-workers also love to use them in the setting for this movie, as it follows local policemen on mechas. The key part of the story is the operating system they run on. Their creator left a nice-farewell-present with it, before killing himself.

There are three major plusses in this movie. First of all: the mystery. It’s fun to gradually learn what the creator of these operating systems was up to, and some of the revelations make quite a nice impact. Even though the guy is dead, he turned into one of the most interesting characters of the movie because of this.

The second good point: it’s refreshing. While the movie has the basic ingredients of a regular thriller, it manages to add enough extra to improve the realism of it all. Especially the female lead profits from this, as she manages to avoid the pitfall that strikes almost all other similar characters. While she starts out as an ordinary support character, just there as a plot-device to develop the main lead, she changes drastically as the climax approaches, and in the end, she really has her time to shine. It’s also not like our main characters are the only ones in the world who realize the complot. Other parties also take actions to solve it once in a while. This realism sets Patlabor apart from all those other mecha and police-shows out there.

The third good point is the interaction between the characters. They’re not 100% serious all the time, and need a break once in a while, their conversations are quite realistic, they know exactly when to use comedy and some of their banter is quite fun to watch. Especially the chief of the police-unit was interesting, with his stoic yet involved attitude.

So, the bad points? Some side-characters aren’t fleshed out well enough, and only a few of the characters are lucky enough to have a bit of background. It’s a pity, because the characters could have worked out even better if we knew something about them, but this movie doesn’t even attempt to bother with it. One of the reasons why the creator of the operating system turned into one of the best characters was because he is the only one with a well-fleshed out background.

The climax also raises one plot-hole that it never answers. I won’t mention it, for the sake of spoilers (I already feel I used a bit too many of them for this review), but you should be able to recognize it for yourself. The ending also is good, due to an added twist, but the aftermath is a bit lazy and too short. Still, if you’re looking for a more realistic and down-to-earth movie that’s more than just flashy-action scenes and still involves mechas and conflict, this is a pretty good choice.

4 Responses

  1. Cos says:

    Wow, can’t believe you checked it a year after all this time, it really makes me happy to see you’re listening so carefully to your readers!
    Anyway if you liked this one I can only recommend you the sequel, which is more political-themed but is at least as good if not a lot better than the first.

  2. DiGiKerot says:

    The reason it doesn’t really flesh out the characters is that, by the time the movie was made, there’d already been a couple of OAV series and a fairly long TV show. You’re kind of expected to know who everyone is already, really.

  3. Chris says:

    I saw this on TV when I was young, it was really good, it was a very different type of anime.

    The Patlabor WXIII (I think?) movie was sort of a let down for me, although it had its moments, it was really bogged down by trying to hard to be a Ghost in the Shell SAC type of movie with both a sci-fi and realistic twist. I preferred the original movie.

  4. ojisan says:

    I agree – both the ‘real’ Patlabor movies are great, but WWIII is an oddball one-off that doesn’t have either the ensemble charm or the mecha fun of the main series and first 2 movies. If you wanna more PL goodness, skip it and watch the OAVs or even the TV series.

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  • Bam
    (Saturday, Oct 25. 2014 06:43 AM)
    @Friend: I’m excited to see it, but unfortunately hadn’t had long access to desktop to draft mine yet :/
    You might wanna leave an indication on yours as to where the shaman goes if you can, that would be great.
  • Friend
    (Saturday, Oct 25. 2014 06:34 AM)
    Woah, that was a long discussion about the Inca O.o
    @Bam I’m nearly done with the rough draft, maybe a few more hours.
  • Bam
    (Saturday, Oct 25. 2014 06:20 AM)
    @Vincent: That was pretty much the entirety of it. We were destined to cross Mississippi and inhabit the west, so why not take an active part in manifesting our supposed fate?
  • k-off
    (Saturday, Oct 25. 2014 03:34 AM)
    @Vincent No shit.
  • Vincent
    (Saturday, Oct 25. 2014 03:14 AM)
    @Bam Slightly. Did americans use manifest destiny as an excuse to steal land from the natives?
  • Bam
    (Saturday, Oct 25. 2014 03:05 AM)
    @Vincent: I guess we were slightly more honest about it. It is funny how we use the fact after the matter as evidence of our divine providence. It’s like holding a gun to somebody and saying “fate wants you to die”, proceed to shoot them, and then say “see! I was right” lol
  • Vincent
    (Saturday, Oct 25. 2014 02:56 AM)
    @Bam But unlike the american concept of manifest destiny, the Japanese used it as an excuse to wage what they were really doing: a war to hoard resources.
  • Bam
    (Saturday, Oct 25. 2014 02:52 AM)
    @Vincent: I see. A similar doctrine to Manifest Destiny.
  • Vincent
    (Saturday, Oct 25. 2014 02:49 AM)
    @Bam Not to my knowledge. From the government, at least. It was always about expanding the glory of the homeland or something like that, which is why the Japanese took glee with the invasion of Manchuria and the Philippines, places they had no ethnic ties to.
  • Bam
    (Saturday, Oct 25. 2014 02:46 AM)
    *admitably

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