Posted by psgels on 28 September 2007 with categories: Higurashi no Naku Koro ni

And with this episode, a lot of the questions asked have been answered. The Hinamizawa-disease indeed produces hallucinations and makes the victim go paranoid, and every inhabitant of Hinamizawa suffers from it. The thing that keeps their disease quiet is surprisingly Rika herself. Once somebody distances him or herself from Rika, it starts to activate.

Satoko killed her parents that way, and Rena smashed the windows of her school that way (I nearly forgot about that one). Luckily, Irie was able to save both of them before the disease became fatal. The death of Irie was planned all along by Takano, and Shion and Rena both freaked out because they left the village. I’m not sure what happened to Keiichi in the first arc, though. I mean, he wasn’t a resident of the village to begin with, was he? He just moved. How did he get the disease?

The reason Oishi died in the third arc was probably how he ran into the Yamainu as they were trying to hack into the send-mast. As shown, they show no mercy to anyone. Probably because they know that an onslaught is about to happen anyway, so a few extra corpses never worry anyone. I’m suspecting that the ones who removed the corpse in that arc were also the Yamainu, to prevent Keiichi getting arrested and telling about Takano and how she gave him a ride. Satoshi probably went berserk himself, killing himself and his aunt in the process when he went away from the village at one time. (hence the money he saved, he was planning to leave the village all along and when he left, the disease took over).

There are still a few questions left, though:
– Why did Rika’s parents die? Did Rika become te queen carrier once her mother died?
– Why is the send-mast necessary for Takano? I mean, she could just kill Rika and the disease activates.
– What did Keiichi write on his note in the first arc and why was it so important that it had to be removed?
– How did Keiichi get the disease?

But the most important question left is: why did people survive? I originally thought that being isolated and unconscious was enough to be cured, but now that the existence of Rika is necessary to keep the disease at bay, then I do wonder how Keiichi, Rena and Satoko survived. The answer to this question will be crucial to escape the fate of dying over and over again.

It’s a shame that the mystery and chaos of the first season is gone now, though fortunately this series made up for it with some powerful characters. I’m excited for the Matsuribayashi. It’s supposed to be the longest arc yet, and I’m really interested in how the creators were planning to end this.

8 Responses

  1. anne says:

    I’m still a bit confused by everything. It kind of makes me want to rewatch everything again to pick up more clues. I also don’t mind the mystery being gone. Eventually you have to find out the answers. I think what is great about Higurashi is everything has an explanation for the most part. To me that shows that nothing is done just for the shock value.

  2. anonymous says:

    In the first episode, Keiichi just returned from an out of town funeral.

  3. Autonomous Monster says:

    I have to say, after forty odd episodes of build up, that explanation for the virus is a big disappointment. It’s as weak as the space-alien guff Rena was touting at the end of the first series.

    Oh well.

  4. Kite says:

    Well isn’t this the only arc Oishi does actually die? Haven’t seen the dude die before lol!

  5. psgels psgels says:

    Anonymous: but didn’t Keiichi live out of town for a while as well, according to the third arc? How come he didn’t freak out there?

    Kite: He died in the third arc as well. At least, he got missing. ;)

  6. Stanger says:

    Please note that Queen theory is maybe not 100% true. (Since in the order to 100% prove that…Rika must die.And there’s no way for Rika to know what happened after her death.-Don’t confuse with how directer used flashback from season1.) We can see a flaw of this theory in Watanagashi/Meakashi-Rika dead but villager remain fine.–Queen theory could be false.(In the game at Minagoroshi’s prolouge,Rika even ask us(player) if we know what’s happened after she died in those arc since she could never get to know that…

  7. ytre says:

    The queen theory from playing the game seemed most likely. And with the villagers going insane or not when rika dies – in the game certain conditions are met when the villagers stay non-psychotic. Anyway end of this arc is kinda niceish… more than a little bloody but rika does dis cover who is behind her death(s). Just wish the final arc was the ps2 ‘good’ ending coz it’s a little more bittersweet than the one that’s coming up.

  8. gsilver says:

    One thing that I’m wondering about at this point is how Oishi managed to survive in the other arcs. He clearly comes and goes from Hinamizawa frequently, and there’s no indication that he ever suffered from the disease.

    If Keiichi’s brief time in Hinamizawa was enough to get infected, why wouldn’t Oishi be infected also?

Leave a Reply


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  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.
  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.
  • Masky
    (Thursday, Nov 26. 2015 07:34 PM)
    @Kaiser: Puzzle elements, outside of sparing everyone, seem to be mainly just parodying video game puzzles. Like, only place where you actually have to solve actual puzzles is in Hotland, before that pretty much every puzzle is automatically solved, really easy or has some silly twist to it. Like the puzzle you can skip by pressing a switch in tree trunk. Can’t say I’m too fond of puzzles either, but I liked how game was making fun of them
  • Masky
    (Thursday, Nov 26. 2015 07:32 PM)
    Speaking of awful sense of humor and things that dorks like, just wanted to say that turns out I was right about Jitsu wa watashi wa in that main couple does get together before chapter 100(forgot what exactly, some where in 80-90 range I think). But they are such huge dorks that they do everything ridiculously slowly because they are that embarrassed, so they have had like just one date(in chapter 100). Not that I expect anyone to remember what the heck I’m talking about xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:32 PM)
    The battle system grew on me a bit, but I didn’t like the puzzle elements it offered, the actual gameplay looked kind of dull also. Some of the characters were likeable enough, Papyrus, Asogore, the flower guy being my favourite though the plot didn’t really get interesting until the end.

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