Posted by psgels on 25 February 2008 with categories: Mobile Suit Gundam 00


Ah, finally. In this episode, the thing that I’ve been wishing for finally happened: The Union, HRF and AEU get themselves some access to Gundam-technology. Now, the Celestial Beings aren’t special anymore, and this anime can get started for real. We also get the next major villain confirmed and overall, this was a pretty good episode.

There’s just one thing: Saji. I really don’t like where this guy is going now that this episode killed off his sister. We’ve currently reached episode twenty, and every single character has become more likable, even the Trinities, apart from this kid. Really, what are the creators planning with him? He spends the current episode still being sad about what happened to Louise, and just imagine how he’ll go crazy when he finds out that his sister’s dead. He must have some kind of major role to be featured in every single episode, so I really hope that he won’t screw up this series with his pointless angst.

Also, I wonder who the traitor was that sold the Gundam-engines to the outside-world. At first, I thought that it was Alejandro again, but he was too busy in this episode with finding Veda’s location, so he couldn’t have done it. Speaking of the guy, I’m interested to know how he met that Livonze Almark, and how that guy has the same glowing eyes as Tieria and Nena.

11 Responses

  1. L.A says:

    And let’s not forget about that Haro has his past too!

  2. Irene says:

    I can’t see Sunrise taking Saji anywhere other than Angsty Mobile Suit Pilot of Angsty with this, which is a pity, because I’d love to see him actually put his engineering skills to good use and team up with Billy. D:

    That said, I adored this episode. Mainly because it had copious amounts of Sergei and Soma kicking ass, which I can’t ever get enough of.

  3. Tales says:

    I am so mad about the spoilers that were revealed at animesuki. Anyways, I’m pretty sure Saji has to play an important role. My guess is he’ll be the Athrun role for Setsuna’s Kira role.

  4. hochs says:

    I got a strong impression that the traitor is that agent girl for the Celestial Being. Especially considering what she says at the end of the episode.

  5. waranghira says:

    SAJI IS THE SHOW’S HERO!!!1

    lol

  6. windy says:

    Do you know why the villain, I don’t recall his name killed off Saji’s sister?

  7. psgels psgels says:

    That one’s simple: she knew too much about the practices he’s been having with that president. As he’s a war veteran, he’s not afraid to kill off people like that.

  8. Irene says:

    Ali’s a crazy warmongering bastard to begin with – it’s not like he needs an excuse.

    That, and getting rid of the only JNN reporter brave enough to pester Laguna all the time ought to put Ali in Laguna’s good books.

  9. se7en says:

    I think the point of featuring a character like Saji with such unfortunate events happening to him is to show that while the Celestial Being are fighting against the rest of the world, civilians like him are having precious things taken away from him, sort of a way to show how innocent people around the world is being affected by the events of the show. I don’t necessarily think he HAS to follow the footsteps of Shinn Asuka from GSD…

  10. Irene says:

    I’d love to think that, but the fact of the matter is that engineers in Gundam seldom end up anywhere other than inside a mobile suit. >.>

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  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    *deep web
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    I have been watching youtube videos that claim to tell stories of the deepweb and I’ve read up on the legal/illegal things that might be there, I know about Tor and how surprisingly easy it is to reach dark web but in all honestly I’ve never dared go diving/exploring there has anyone here tried or actually known anyone who has?
  • Bam
    (Tuesday, Sep 1. 2015 09:28 PM)
    That being said I do appreciate them getting rid of in-game loadings by doing a fat data dump in the beginning and progressively rendering around you. This however became pain in the ass in Bloodborne by doing the initial long load every time you died. No Game should reload the area you are already in, specially if it designed to kill you over and over.
  • Bam
    (Tuesday, Sep 1. 2015 09:18 PM)
    @Aidan: yeah the whole menun system was messy and had a distinct laggy feel to it which was just bad, but back then we were pretty patient as gamers and everything felt new so we just accepted them as growing pains. Some games get harder to get thru with age, hence the profitable practice of remastering and remaking.
  • AidanAK47
    (Tuesday, Sep 1. 2015 08:51 PM)
    @Bam, The loading screen between the start menu and the gameplay is the real deal breaker. You need to switch equipment pretty often and it took bloody ages. There’s was no loading in the transformations but there was a couple second animation that played every single time. And that shit builds up.
  • Bam
    (Tuesday, Sep 1. 2015 07:45 PM)
    @Aidan: I don’t remember Blood Omen having much of a loading problem; probably an artifact of porting. There was no load time for form-changes, including the bats which were followed pretty immediately by the cinematic. Screen changes did however have a load time, but surely you didn’t expect any PS1 game (including RE1&2 and FF7-9) to immediately switch locale on a 2MB RAM?
  • jerkocaust
    (Tuesday, Sep 1. 2015 06:51 PM)
    ;(
  • ;(
    (Tuesday, Sep 1. 2015 06:27 PM)
    @Aidan: *sigh* is this a contest now?
    But I guess I’ll take some of that point. I guess making him feel bad about himself is the kind of attention he’s pathetic enough to want. I’ll stop then.
  • AidanAK47
    (Tuesday, Sep 1. 2015 05:58 PM)
    @;), you give him way more attention than I do mate.
  • ;(
    (Tuesday, Sep 1. 2015 05:45 PM)
    @Jerkoff: Thanks. I realize I’m pretty awesome.
    That said it’s pretty obvious you’re here because you crave company, or as close as you can possibly get to something like that.

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