Posted by psgels on 23 March 2008 with categories: Shion no Ou


God… this series is over at last. Endings like this one always have a certain air of predictability. Shion was bound to win, Hani-meijin would definitely end up arrested, and there’d also be a pretty good chance that Shion would get her voice back in the end.

And THAT’s exactly where the creators of this series come into play, and their mysterious talent to make this series awesome, no matter what happens. I can’t believe that these guys really know what it takes to create an excellent series. I’ve heard that the manga continues on beyond this point, but there are absolutely not threads left hanging, and everything is somehow carefully wrapped up in this episode.

This is exactly why I love Studio Deen. Their series either reek of mediocrity, like Hatenkou Yuugi, Touka Gettan, Ginga Densetsu Weed or some of Hiroshi Watanabe’s works, and yet they’ve managed to churn out a number of true classics. These guys are not afraid to experiment and go with their own style, which becomes apparent in masterpieces as Jigoku Shoujo, The Law of Ueki, Higurashi no Naku Koro ni, Simoun and of course this one. They’re looking to be busy yet again for the upcoming spring-season, with Vampire Knight, Amatsuki, Kyou Kara Maou and Junjo Romantica (incidentally, all four are shoujo), so perhaps another potential classic is amongst these four.

So in the end, Hani-meijin indeed was and still is obsessed with Shougi. He basically killed off everyone dear to Shion, in order to make her more focused at getting better at Shougi, after the recommendations he heard about her. Even Kasumi had to die because of this. Oh, and I absolutely loved it when Satoru punched his brother in the face. That scene was simple, but so effective.

The animation was yet again excellent in this episode. And here’s an interesting bit I found out: the chief animation director (Seiya Numata) also did the key animation of the fourth episode of Tengen Toppa Gurren Lagann, which was the one that spawned the outrage. The episode itself was pretty bad, it was directed and written by a supposedly good friend of the director (called Osamu Kobayashi if I’m not mistaken). But this does explain why that episode looked so strange when compared to the other episodes. Osamu Kobayashi must have been heavily influenced by the unique style of Seiya Numata.

The problem with that episode was however that it didn’t fit in with the consistency of that series at all. Like with The Third, such a different animation-style breaks flow. Arusu the Adventure has thus far been the only series where a change of animation-style has really worked, simply because it consistently changes its animation-style with every single episode. If there are one or two episodes where the characters look totally different from usual, it just feels like bad planning.

That’s why it’s great to see that in this series, Seiya Numata was in charge for the animation of all the episodes, so he could really go all out. And I really like how he made use of the clearly limited budget that this series ended up with. This series is the perfect example of how you can look great, even without the big budgets you see in series as Seirei no Moribito and Macross Frontier. Especially that punch from Satoru looked terrific.

In any case, it’s sad to see that this series is finally over. This has without a doubt been the best series of the past half year. I’m hoping that the upcoming spring-season features at least one more series with the same calibre as this one. A series that comes from nowhere, grabs you and never lets go until after it’s finished.

10 Responses

  1. Chan says:

    Hmm, i had to drop this series halfway through because the thinly veiled misogyny irritated the hell out of me. Besides, this ‘the world of shougi is dangerous and only the fittest (males) will survive’ athmosphere the creators tried to convey seemed pretty ridiculous to me – it’s just a bloody boardgame, for god’s sake!

  2. Windspirit says:

    I’m pretty much halfway into the series and I’m having a very painful time waching this, simply because there’s nothing exciting at all, there’s no drama, they’re making a mountain of a board game and it just doesn’t grab me.
    Glad to hear that the whole mystery-drama stuff develops in the seconde half.

  3. psgels psgels says:

    I think that this is where the different tastes come in. I myself actually never got bothered by the fact that she Shougi gets taken so seriously in this series (which probably is because of suspense of disbelief).

  4. apexantapex says:

    Thinly-veiled misogyny, or at least garden-variety sexism, is a built-in feature of most (Japanese) anime. Truly, consider the culture that spawns it — it’s not a hotbed of female actualization. But then, that’s a fact of life no matter the culture, it’s just a matter of degree. So I blame the patriarchy. :)

    I sympathize with the irritation, though. Pre-timeskip Sakura in Naruto had me screaming at the computer. I never hated the character, but I sure did hate the mangaka for making her that way.

    I actually liked this show precisely because those assumptions were challenged. Note the dialogue between Saori and Ayumi on the hospital roof. Saori’s comments on female shougi players were an spoken acknowledgement of this problem. That’s rare.

    I find that when the author of an anime concept is female, the presentation of female characters and their potential is often more well rounded, especially in shounen/seinen series. Katori Masaru was a female shogi player — her story is interesting to read about.

    Oh, and I totally buy that people can get that obsessive and self-important with a board game. Especially when talented people can make a living off of it. Heck, there are hardcore, pressure-filled tournaments organized around *crossword puzzles* in the US. XD

    Psgels, *thank you* for leaving out most of the details of the final episode. The general ending is what I expected, so it’s not “spoiled” for me and as of 23/03/08, I still have the pleasure of discovering the details… OF THE LAST FOUR EPISODES. *sob* The English subs are still stuck at 18 due to the translator moving to a different continent, so I’ve been writhing in suspense for a couple weeks now, with no concrete end in sight. My RSS feed to it has taken a beating. :(

    Fansubs will break your heart, they really will. XD

  5. Chan says:

    @apexantapex: i’m aware of the fact that Japan isn’t exactly the cradle of gender equality. Still, it’s easier to overlook sexism in a shounen fighting anime which is first of all about physical strength than in a series about shougi which is first of all about intelligence and strategical thinking…but well, since the mangaka was a shougi player herself, perhaps she speaks from (her own bad) experience.

  6. apexantapex says:

    @chan: I figured you did — I might have sounded a bit patronizing and I didn’t mean to, so apologies.

    The sexism chaps my hide in any kind of genre, actually, especially since martial arts — the most common fight technique I see in anime — is the equalization of strength through technique, discipline and mind mastery. (er, right? I don’t know anything about martial arts other than what one picks up by seeing it in pop culture.)

    After a while you just get inured to it to simply get through the day. Who wants to die early of a stroke brought on by constant, low-grade anger? Especially by something as relatively inconsequential as anime. :) So I completely agree: when it crosses over into the realm of mental ability, it’s grade-A annoying. It’s even more annoying when you see that this segregation occurs in real life, women are compensated accordingly as lesser players, and the anime is merely a reflection of this.

    And this is taking this conversation waaaay beyond the scope of this post entry. :)

    BTW, isn’t it interesting that the highest competitor and ultimately the murderer was the one who wanted to eliminate this divide? Even though he was the killer, I can’t seem to hate Hani-meijin. Such an interesting character, like his brother — twisted yet appealing.

  7. Adrastea says:

    Subs are finnally out :)
    I was suprised at the change in animation and also loved it when Satoru punched his brother.

    Thanks for the great recommendation

  8. BlueYoshi says:

    Finally finished.

    Weird to think that I was looking for a show similiar to Higurashi when I looked through the Fall07 anime 9 months ago, and found a show that delivered 100%, when Shion no Ou has no real similarities, other than the Studio DEEN twisted face syndrome, which I love by the way.

    Masterpiece, 5th anime to get a 10/10 from me.

  9. Moonhawk says:

    I didn’t really like the art style in this episode it sometimes seemed really rough and I was missing a loto of deatails, especial in the hairs and faces of sone people.
    But well, the rest made more than up for it and I really liked that final episode.
    It was predictable, sure, but the creators nevertheless but some unique things to it so it was a really enjoyable watch.
    Great ending to a more than awesome series!

  10. Moonhawk says:

    Ugh, sorry, it’s already too late here, my spelling seems to have gone missing while watching…

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  • Emma
    (Saturday, Nov 29. 2014 12:43 AM)
    Ah metal slug, a game that essentially stole plenty of my money when playing it at arcades =P
  • Enka
    (Saturday, Nov 29. 2014 12:41 AM)
    Thanks for the rec. Sort of looks like the Impossible Game.
  • Bam
    (Saturday, Nov 29. 2014 12:38 AM)
    @K-off: man Metal Slug on hard difficulty is much harder than dark souls, the point is that it’s harder than pretty much all real-time action RPGs that we have, and also it was a return to form for and away from high-budget games that wanted to squeeze every last audience they can get by furthering ‘accessibility’.
  • k-off
    (Saturday, Nov 29. 2014 12:35 AM)
    @Vincent Bullshit, the purchased version of the game is more challenging than Dark Souls multiplied by 10, much harder than the god damn lite edition stages.
  • Vincent
    (Saturday, Nov 29. 2014 12:31 AM)
    Geometry Dash is the bane of my existence. Can’t get past the third amd sixth level for the life of me.
  • Bam
    (Saturday, Nov 29. 2014 12:31 AM)
    @K-off: Don’t fan the flames m8, but yeah, I think this is the gist of the same entertainment value.
  • Bam
    (Saturday, Nov 29. 2014 12:29 AM)
    @Enka: and I’ll change the rest of those rants to: I wish I was, but Chun Li always outshines me at those pubs :(
  • k-off
    (Saturday, Nov 29. 2014 12:28 AM)
    Lol, Enka and Bam fighting is fucking hilarious. This was how the Romans felt during the games, I’m sure.
  • k-off
    (Saturday, Nov 29. 2014 12:27 AM)
    @Enka Geometry Dash is a god damn challenging game with a kickass soundtrack.
  • Bam
    (Saturday, Nov 29. 2014 12:25 AM)
    @Emma: yeah you can clearly see from the trailers that Bloodbourne is significantly more gory than its predecessors. They even have dynamic blood blotting over the environment as well as enemies and the player character. I’m gonna miss magic tho, but I’m digging the dark Victorian style a lot.

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