Posted by psgels on 22 May 2008 with categories: Crystal Blaze


Ah, the standard episode in which a character is angsting and his or her friends spend the episode trying to talk him or her out of it. I now realize how often such an episode can go wrong: it’s obviously predictable, and often it comes across rather lazy. I now realize that series as Suteki Tantei Labyrinth and Code Geass did a rather pathetic job on it: Mayuki and Lelouch did nothing but angst over what happened, then his friends come and say a few words, and they act like nothing ever happened.

Episodes like this one need lots of inspired dialogue. They need introspection, both from the character him/herself and from the ones around him. They mustn’t try to be standalone episodes, assuming that the next episode will continue on like nothing ever happened. And I must say that Crystal Blaze did a pretty good job at it. Manami was definitely depressed, but I like how the creators used a bit of comedy in order to lighten up the mood from all her angst. In this series, the characters actually try to understand both each other and themselves, and that’s what makes this so appealing.

Seriously, Crystal Blaze is one of these series where every major character has become likable, and especially the good guys are a joy to watch. I already sung praises to Shu and Manami, but Ayaka’s caring nature and Akira’s down-to-earth nature are also wonderful. And of course Poririn rocks as well. Th relatively large emphasis so far on the bad guys also really helps. These guys are definitely not your typical misunderstood villains, and they they’re turning out really nicely.

I’m really not sure what exactly it was that the creators did, but this is everything a 12-episode series should be. The reason why I prefer 26 or 39-episode series above series of such a short length is that they can easily go wrong if they’re not focused, and it takes something special to get some quality development out of the characters, something which is much easier for series with 26 episodes, because it usually takes me around 10 episodes to really connect with the cast of characters.

4 Responses

  1. AG says:

    It’s nice how you’ve been writing about the ways in which this show is good, but in your last 3 posts there has been nary a mention of the actual plot!

    I’m finding hard to gauge whether it’s worth watching ;)

  2. Sakuragi says:

    I can’t take your comments seriously when you don’t write even ONE word about what actually happened in the episode. What the hell kind of blog is this?

  3. friendly anonymous says:

    omg, really, i don’t understand spoiler freaks. what’s so interesting about just retelling the episodes? Crystal Blaze is a very nice show, imo, and, psgels, thank you for blogging it! Your blog is really informative and it’s very appealing that you just watch what you like and don’t give a damn about what _everyone_ watches and what is mutually considered “win”(at least that’s my first impression). I’m glad I found it, and I’m going to read it… But not the latest 2 Crystal Blaze entries, because I haven’t watched the episodes yet… Don’t want spoilers ^__^ Sorry if my English is bad.

  4. Kurisu says:

    I’ve never been interested in reading a rehash of an episode’s plot. I’m only looking for opinions and impressions.

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  • Bam
    (Friday, Apr 29. 2016 06:04 AM)
    It’s either a 4.5 and a Mobius, or an Occulus and a better graphic card for me; can’t swing both ways on that unless I come into some money.
  • HelghastKillzone
    (Friday, Apr 29. 2016 05:50 AM)
    I’m not into Nintendo at all and their offerings over the last few years doesn’t do anything for me. I’m looking forward to the PS4.5 and getting a VR headset for my PC though…
  • Bam
    (Friday, Apr 29. 2016 05:25 AM)
    The only Japanese games that make it big are the ones that rely on brand recognition or some simple yet polished gimmick. Souls games get around actual size by forcing repetition due to difficulty, otherwise they’ll be crushed against the Witchers and Elder Scrolls of the world. Aside from such niche markets, only Nintendo, SquareEnix and Capcom remain.
  • Bam
    (Friday, Apr 29. 2016 05:22 AM)
    AAA games take a lot to produce. With the sandbox world becoming a staple in gaming, and shoehorned into every imaginable genre, you need way too many artists to render these worlds and fill em up with all the details; otherwise they’d be shunned for looking bland.
  • Bam
    (Friday, Apr 29. 2016 05:18 AM)
    Konami’s situation has a lot to do with the state of the industry. With every consecutive generation games become more expensive to produce, really stretching the Japanese companies thin. About 70% of the Japanese producer/publishers that were around during the PS1 era have either been bought out, closed down, or reduced to producing portable games; since they really don’t have the resources to go head-to-head with Rockstars and Blizzards of the west.
  • Vonter
    (Friday, Apr 29. 2016 04:50 AM)
    Finally I do think they’ll do something with Zelda beyond the game. There are rumors saying that’s very probable it’ll have VA. So maybe an animated short or a movie I think. Since they already used the orchestra for the 25th, and they might want to put out something different.
  • Vonter
    (Friday, Apr 29. 2016 04:48 AM)
    Still it bums me out how this year there’ll not be nothing after #FE. Also despite their new console been a little less than a year away I feel it’s gonna be delayed. Seems fishy, there’ll not be a reveal at E3, which may be because they have nothing to show yet. So essentially will be waiting a year and half for something, very likely.
  • Vonter
    (Friday, Apr 29. 2016 04:45 AM)
    The thing they have with Metroid is that for some reason they want it to be successful in Japan. That’s why the scanning was kept and increased in the Prime sequels. Also that’s why they added a cinematic story in Other M and why now they’re trying their own Monster Hunter ripoff with Federation Force. I really don’t get why they want it to appeal over there.
  • AidanAK47
    (Friday, Apr 29. 2016 12:56 AM)
    Well Fire Emblem also managed to do well for itself.
    As for the rest, they have just been forgotten. Pity because Wii’s Punch Out was a great game.
  • AidanAK47
    (Friday, Apr 29. 2016 12:52 AM)
    I say Kirby is the only one who got out unscathed. Seeing as experimental gameplay goes with his style.

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