Posted by psgels on 29 October 2008 with categories: Kurozuka



Short Synopsis: Kurou remembers what happened to Kuromitsu, and the story takes an interesting turn.
Highlights: Matrix, anyone?
Overall Enjoyment Value: 7,5/10
I remember that during the winter-season, I was very annoyed with Madhouse for some strange reason. If I recall correctly, then apart from Mokke and Ooedo Rocket, every of their recent series at that time had some sort of annoyance that brought it down: Dennou Coil and especially Saiunkoku Monogatari had their endless amounts of hiatuses, Shigurui and especially Claymore had their disappointing endings, Death Note was unbalanced, Kaiji dragged on and Devil May Cry, Maple Story, Nougami Neuro, Kaibutsu Ojou were just badly written.

And here I am right now, seeing them continue to churn out hit after hit, for three consecutive seasons. Is this really the same Madhouse we’re talking about? I’m not sure what happened, perhaps some high-ranked official found it a good idea to put more emphasis on quality and originality, perhaps it’s just chance, and they’ve chosen a string of excellent series to animate (in a way, it’s like Gonzo’s string of excellent series from 2006 till Summer 2007). In any case, whatever it is, I really appreciate it, and I hope that this string of excellent series will last as long as possible.

This episode of Kurozuka again adds a whole new dimension to the series. We learn that when the screen turns funky, it’s not simply because of the visual effects, but at that time Kurou can also slow down time significantly. We also learn that Kuromitsu has been kidnapped by the strange enemies, but the end of the episode reveals that it was Karuta’s allies that took her away, making this not just a story of good vs evil anymore. It does make me wonder why they were walking around in enemy-suits, though. And why the heck the enemy’s after them, and why they needed Kuromitsu in the first place.

One problem that I have with the series is that it’s aired a bit too soon after Ultraviolet. I just can’t help but think that Kuromitsu and 044 are alike: their character-designs are so similar, and Paku Romi uses nearly the exact same voice for them. She’s going to have to be fleshed out a bit more if she really wants to stand apart from her Ultraviolet-counterpart, especially since their roles seem to be completely different. Ultraviolet was a strong-minded killer on the run, while Kuromitsu feels more like a damsel in distress (please don’t let her end up captured for the rest of the series).

5 Responses

  1. Kim says:

    You know I think Dennou Coil and Saiunkoku’s hiatus and recap issues had more to do with the fact they were both aired by the NHK than the fact that they were both produced by Madhouse.

  2. Lightbringer says:

    I highly doubt she’ll spend the season captured.

    I have a serious problem with this series. The character designs are nothing like the manga. What’s worse, they look very generic. The manga, while not being terribly interesting story-wise, had a very specific style, and it’s all lost here.

  3. psgels psgels says:

    Kim: true about the hiatuses, but the recaps as well? I can’t really see how a TV-station would force a recap down onto its series…

    Lightbringer: I’ve looked a bit at the cover-art of the manga, and I can see what you mean, the characters don’t look anything like those designs. Still, it should be something that one can get used to, shouldn’t it?

  4. Archer says:

    yeah the character design is indeed very different and one of the reasons why i finished the manga quite fast was because i found the art to be very good but i did get used to the anime version of the characters and i enjoy the anime quite a lot too

  5. smurph172 says:

    I’m bothered how they changed the story so much from the manga.

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  • Bam
    (Sunday, Oct 26. 2014 07:44 AM)
    @Friend: no can’t say I have. Is it freeware or do I have to pay for the license?
  • Friend
    (Sunday, Oct 26. 2014 06:31 AM)
    @Bam Have you played around with Blender? It has a relatively simple and intuitive 3d rig, video editing, amd game designing interface that a lot of people like to use. I haven’t played around with making games on Blender myself, but I do use Blender’s 3d animation creator for some films when I need to.
  • Bam
    (Sunday, Oct 26. 2014 06:26 AM)
    I much rather direct and design then code the damn thing.
  • Bam
    (Sunday, Oct 26. 2014 06:26 AM)
    @Friend: I have made very simple ones with Java as an effort to better understand the language but nothing serious.
  • Friend
    (Sunday, Oct 26. 2014 05:50 AM)
    @Bam Do you try to make your own game designs from time to time? For fun of course
  • Friend
    (Sunday, Oct 26. 2014 05:49 AM)
    @ninja That sounds really awesome actually. I don’t see many people majoring in things like that and especially not because of a true passion for it. Usually, people go into those studies because they have no other option.
  • k-off
    (Sunday, Oct 26. 2014 05:40 AM)
    @Bam If I was reborn as a person who didn’t have a deep interest in politics, I’m sure I would've gone into graphic design.
  • ninjarealist
    (Sunday, Oct 26. 2014 05:32 AM)
    @Friend I always wanted to be a writer but it took me a while to decide on which major would best suit that goal. After a life-changing study-abroad trip to Tanzania I decided to major in the History of Africa. I also minored in Journalism and Creative Writing, which also obviously tie-in with the writing thing.
  • k-off
    (Sunday, Oct 26. 2014 05:20 AM)
    @Friend I took a microeconomics class in the second year of community college and took interest in economics.
  • Bam
    (Sunday, Oct 26. 2014 05:00 AM)
    @Friend: I was always fascinated by graphical design and got into the computer science field with hopes of becoming a game designer. Over Time those aspirations matured to a more reasonable and opportune focus of database design.

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