Posted by psgels on 29 October 2008 with categories: Kurozuka



Short Synopsis: Kurou remembers what happened to Kuromitsu, and the story takes an interesting turn.
Highlights: Matrix, anyone?
Overall Enjoyment Value: 7,5/10
I remember that during the winter-season, I was very annoyed with Madhouse for some strange reason. If I recall correctly, then apart from Mokke and Ooedo Rocket, every of their recent series at that time had some sort of annoyance that brought it down: Dennou Coil and especially Saiunkoku Monogatari had their endless amounts of hiatuses, Shigurui and especially Claymore had their disappointing endings, Death Note was unbalanced, Kaiji dragged on and Devil May Cry, Maple Story, Nougami Neuro, Kaibutsu Ojou were just badly written.

And here I am right now, seeing them continue to churn out hit after hit, for three consecutive seasons. Is this really the same Madhouse we’re talking about? I’m not sure what happened, perhaps some high-ranked official found it a good idea to put more emphasis on quality and originality, perhaps it’s just chance, and they’ve chosen a string of excellent series to animate (in a way, it’s like Gonzo’s string of excellent series from 2006 till Summer 2007). In any case, whatever it is, I really appreciate it, and I hope that this string of excellent series will last as long as possible.

This episode of Kurozuka again adds a whole new dimension to the series. We learn that when the screen turns funky, it’s not simply because of the visual effects, but at that time Kurou can also slow down time significantly. We also learn that Kuromitsu has been kidnapped by the strange enemies, but the end of the episode reveals that it was Karuta’s allies that took her away, making this not just a story of good vs evil anymore. It does make me wonder why they were walking around in enemy-suits, though. And why the heck the enemy’s after them, and why they needed Kuromitsu in the first place.

One problem that I have with the series is that it’s aired a bit too soon after Ultraviolet. I just can’t help but think that Kuromitsu and 044 are alike: their character-designs are so similar, and Paku Romi uses nearly the exact same voice for them. She’s going to have to be fleshed out a bit more if she really wants to stand apart from her Ultraviolet-counterpart, especially since their roles seem to be completely different. Ultraviolet was a strong-minded killer on the run, while Kuromitsu feels more like a damsel in distress (please don’t let her end up captured for the rest of the series).

5 Responses

  1. Kim says:

    You know I think Dennou Coil and Saiunkoku’s hiatus and recap issues had more to do with the fact they were both aired by the NHK than the fact that they were both produced by Madhouse.

  2. Lightbringer says:

    I highly doubt she’ll spend the season captured.

    I have a serious problem with this series. The character designs are nothing like the manga. What’s worse, they look very generic. The manga, while not being terribly interesting story-wise, had a very specific style, and it’s all lost here.

  3. psgels psgels says:

    Kim: true about the hiatuses, but the recaps as well? I can’t really see how a TV-station would force a recap down onto its series…

    Lightbringer: I’ve looked a bit at the cover-art of the manga, and I can see what you mean, the characters don’t look anything like those designs. Still, it should be something that one can get used to, shouldn’t it?

  4. Archer says:

    yeah the character design is indeed very different and one of the reasons why i finished the manga quite fast was because i found the art to be very good but i did get used to the anime version of the characters and i enjoy the anime quite a lot too

  5. smurph172 says:

    I’m bothered how they changed the story so much from the manga.

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  • Bam
    (Friday, Apr 29. 2016 06:04 AM)
    It’s either a 4.5 and a Mobius, or an Occulus and a better graphic card for me; can’t swing both ways on that unless I come into some money.
  • HelghastKillzone
    (Friday, Apr 29. 2016 05:50 AM)
    I’m not into Nintendo at all and their offerings over the last few years doesn’t do anything for me. I’m looking forward to the PS4.5 and getting a VR headset for my PC though…
  • Bam
    (Friday, Apr 29. 2016 05:25 AM)
    The only Japanese games that make it big are the ones that rely on brand recognition or some simple yet polished gimmick. Souls games get around actual size by forcing repetition due to difficulty, otherwise they’ll be crushed against the Witchers and Elder Scrolls of the world. Aside from such niche markets, only Nintendo, SquareEnix and Capcom remain.
  • Bam
    (Friday, Apr 29. 2016 05:22 AM)
    AAA games take a lot to produce. With the sandbox world becoming a staple in gaming, and shoehorned into every imaginable genre, you need way too many artists to render these worlds and fill em up with all the details; otherwise they’d be shunned for looking bland.
  • Bam
    (Friday, Apr 29. 2016 05:18 AM)
    Konami’s situation has a lot to do with the state of the industry. With every consecutive generation games become more expensive to produce, really stretching the Japanese companies thin. About 70% of the Japanese producer/publishers that were around during the PS1 era have either been bought out, closed down, or reduced to producing portable games; since they really don’t have the resources to go head-to-head with Rockstars and Blizzards of the west.
  • Vonter
    (Friday, Apr 29. 2016 04:50 AM)
    Finally I do think they’ll do something with Zelda beyond the game. There are rumors saying that’s very probable it’ll have VA. So maybe an animated short or a movie I think. Since they already used the orchestra for the 25th, and they might want to put out something different.
  • Vonter
    (Friday, Apr 29. 2016 04:48 AM)
    Still it bums me out how this year there’ll not be nothing after #FE. Also despite their new console been a little less than a year away I feel it’s gonna be delayed. Seems fishy, there’ll not be a reveal at E3, which may be because they have nothing to show yet. So essentially will be waiting a year and half for something, very likely.
  • Vonter
    (Friday, Apr 29. 2016 04:45 AM)
    The thing they have with Metroid is that for some reason they want it to be successful in Japan. That’s why the scanning was kept and increased in the Prime sequels. Also that’s why they added a cinematic story in Other M and why now they’re trying their own Monster Hunter ripoff with Federation Force. I really don’t get why they want it to appeal over there.
  • AidanAK47
    (Friday, Apr 29. 2016 12:56 AM)
    Well Fire Emblem also managed to do well for itself.
    As for the rest, they have just been forgotten. Pity because Wii’s Punch Out was a great game.
  • AidanAK47
    (Friday, Apr 29. 2016 12:52 AM)
    I say Kirby is the only one who got out unscathed. Seeing as experimental gameplay goes with his style.

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