Posted by psgels on 11 November 2008 with categories: Anime Reviews



In terms of describing Cromartie High School, I think Jascii put this the best way: Cromartie High School is not about delinquents; “it’s about a bunch of morons who look like delinquents”. It’s Production IG’s shot at a comedy, and while it’s not one of the funniest things I’ve ever seen, it’s a very capable comedy-series nonetheless.

The fun in this series comes from the fact that even though the characters are all a bunch of idiots, they still try to be smart by engaging in huge debates over nothing, and they keep doing so with a straight face (many thanks to the animation, which remains consistent throughout the entire series). Every time a fight is about to take place, you can bet your hat that the characters will just talk endlessly about how they’re going to fight, and in the end they lose interest because of something else completely random that caught their attention.

That, along with the originality of this series make it a pretty funny short series (the episodes are only 10 minutes). The creators really try to toss everything they can think of at the viewers. We’re talking here about meteors, aliens, robots, grown men in bunny-suits and a Freddy Mercury-lookalike. This is more than enough material to keep the viewer from getting bore, so this series also doesn’t suffer from a lacklustre second half…

…although the characters do remain rather one-dimensional. There are also a bunch of characters with really inconsistent personalities, especially the main one: he changes from a complete moron to someone with actual intelligence, depending on the writers’ mood. There is character-development, but it’s pretty much become useless because of the episodes that seem to be aired in random order (one particular character is moves to America for a number of episodes, and yet a few episodes during this period show him like nothing’s ever happened).

Nevertheless, Cromartie High School is a quirky little series that’s good for a nice laugh. It’s got enough material to fill its airtime with (although it does at times overuse its running jokes too much, mostly the Afro-guy gets a bit too much airtime then what’s good for him), but I laughed a lot during this series.

Storytelling: 8/10
Characters: 7/10
Production-Values: 8/10
Setting: 9/10

2 Responses

  1. senerikfred says:

    I like how they all have the exact same expression in your screencaps.

    Anyway, to put your sense of humor in perspective; I remember you gave SZS a 91 or something, and the second season less. SnH was 82.5 on the new system. Where would you put Gintama at the moment? It’s just that you seem to rate comedies in a slightly different manner, seeing as there’s no clear-cut place for ‘funny’ on the aspects you show us.

  2. psgels psgels says:

    Hmm, I rated SZS 90/100, but I think that if I were to rate it right now, the score would probably a bit lower. Gintama at the moment would probably make for an overall score of 90/100 or 92,5/100.

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  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    *deep web
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    I have been watching youtube videos that claim to tell stories of the deepweb and I’ve read up on the legal/illegal things that might be there, I know about Tor and how surprisingly easy it is to reach dark web but in all honestly I’ve never dared go diving/exploring there has anyone here tried or actually known anyone who has?
  • Bam
    (Tuesday, Sep 1. 2015 09:28 PM)
    That being said I do appreciate them getting rid of in-game loadings by doing a fat data dump in the beginning and progressively rendering around you. This however became pain in the ass in Bloodborne by doing the initial long load every time you died. No Game should reload the area you are already in, specially if it designed to kill you over and over.
  • Bam
    (Tuesday, Sep 1. 2015 09:18 PM)
    @Aidan: yeah the whole menun system was messy and had a distinct laggy feel to it which was just bad, but back then we were pretty patient as gamers and everything felt new so we just accepted them as growing pains. Some games get harder to get thru with age, hence the profitable practice of remastering and remaking.
  • AidanAK47
    (Tuesday, Sep 1. 2015 08:51 PM)
    @Bam, The loading screen between the start menu and the gameplay is the real deal breaker. You need to switch equipment pretty often and it took bloody ages. There’s was no loading in the transformations but there was a couple second animation that played every single time. And that shit builds up.
  • Bam
    (Tuesday, Sep 1. 2015 07:45 PM)
    @Aidan: I don’t remember Blood Omen having much of a loading problem; probably an artifact of porting. There was no load time for form-changes, including the bats which were followed pretty immediately by the cinematic. Screen changes did however have a load time, but surely you didn’t expect any PS1 game (including RE1&2 and FF7-9) to immediately switch locale on a 2MB RAM?
  • jerkocaust
    (Tuesday, Sep 1. 2015 06:51 PM)
    ;(
  • ;(
    (Tuesday, Sep 1. 2015 06:27 PM)
    @Aidan: *sigh* is this a contest now?
    But I guess I’ll take some of that point. I guess making him feel bad about himself is the kind of attention he’s pathetic enough to want. I’ll stop then.
  • AidanAK47
    (Tuesday, Sep 1. 2015 05:58 PM)
    @;), you give him way more attention than I do mate.
  • ;(
    (Tuesday, Sep 1. 2015 05:45 PM)
    @Jerkoff: Thanks. I realize I’m pretty awesome.
    That said it’s pretty obvious you’re here because you crave company, or as close as you can possibly get to something like that.

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