Posted by psgels on 13 July 2009 with categories: Anime Reviews, Genius Party



Most of Genius Party’s animation is hand drawn or animated with cells. Deathtic 4 instead is nearly entirely CG, and feels the most like a platform to try out new CGI techniques. On top of that, the characters are all zombies and talk in some strange kind of Scandinavian-ish language that nobody can understand. The director is Shinji Kimura, a guy who mostly is involved with background art for big hitting movies as Akira, Angel’s Egg, My Neighbor Totoro, Steam Boy, Tekkkon Kinkreet and Prime Rose, and he also took care of the art of the first short of the Gotham Knight movie.

So as expected, the background art is very good. I didn’t notice it at first, but the he designed a very original city that at the same time doesn’t distract from the real art in the foreground. You can see that a lot of time went in designing every single building. On the opposite side though, the story and characters feel among the dullest of what Genius Party has to offer. It’s straightforward, there’s no real symbolism or depth to the story. It just feels flat.

But this is really the power of Genius Party: because it has directors with so many different backgrounds, there’s lots of stuff that you can see. Baby Blue had a director who is excellent at characterization, and so that short had the best characters. Instead shorts like this one, Toujin Kit and Wanwa the Doggy that are directed by animators and background artists have a very distinctive visual style instead. This is why I’m a fan of these compilation movies, and I can only hope that in the future, more of them are going to be released.

On a side-note, anyone know what happened to Le Manchot melomane?

Storytelling: 7/10
Characters: 7/10
Production-Values: 9/10
Setting: 8/10

6 Responses

  1. senerikfred says:

    Ah, low score. The story was very simple, but it didn’t need to be complex in the space of ten minutes, did it? The characters are funny and move the story forward, and I don’t know how you could give the frickin’ ZOMBIE POLICE a 7/10. It was cute and fun, if a little gross, but the unique and more interesting aspects of the setting should’ve made up for that. And bah, symbolism shouldn’t get that much credit. I honestly thought it was one of the more solid entries in the first part.

    Would you mind elaborating more on how this got a lower score than Wanwa, which you complained about?

  2. psgels psgels says:

    The zombie police was indeed kickass, but my gripe was the lead characters, who were really ennoying, especially that lead zombie. His acting felt stiff, and lacked the comedic timing. Wanwa the Doggy, while it was weird and freaked me out, still was also charming in the end, even though at this point I’m still not exactly sure why. But indeed, that score was a tad too high. *goes to fix*

  3. Denizen says:

    I presume you watched this RAW, or was it subbed?

  4. psgels psgels says:

    Denizen: it was subbed. BSS released the missing two shorts a few days ago. You can find them in their batch fo the first Genius Party.

  5. Denizen says:

    Oh, awesome. Thank god for BSS, i’ll get those now.

    I hope Genius Party stays a Studio 4c tradition.

  6. Mai says:

    They were speaking swedish at some point in the short.

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  • Bam
    (Sunday, Sep 21. 2014 03:11 AM)
    @Raggers: I tend to agree.
  • Raggers
    (Sunday, Sep 21. 2014 03:10 AM)
    @Emma: I tried the same one – font color=”white” – but like other html codes I’ve used recently I’ve seen it “work” while the comment is being sent, but the chatbox itself strips them out.
  • Raggers
    (Sunday, Sep 21. 2014 03:08 AM)
    @Bam: Most of the individual ideas were fine – expect for how the ending should be played out – but the way it was handled was just far too bad to be remotely decent.
  • Emma
    (Sunday, Sep 21. 2014 03:07 AM)
    Evidently its different from the code raggers was trying to use to cover up his spoiler.
  • Emma
    (Sunday, Sep 21. 2014 03:06 AM)
    Does anyone remember the white text/spoiler tag code for the chatbox we used a good while ago? Does it still work?
  • Bam
    (Sunday, Sep 21. 2014 03:03 AM)
    @Raggers: so you’re saying it would’ve been a good episode if it was pretty much a different episode altogether :)
  • Raggers
    (Sunday, Sep 21. 2014 03:00 AM)
    Okay, padded warning:
    3
    2
    1
    looks like chatbox removed the hmtl tags I used to keep the spoiler covered. Careful!
  • Raggers
    (Sunday, Sep 21. 2014 03:00 AM)
    aldnoah.zero ep 12 spoilers: What really annoys me is how they ruined Slaine’s character. So much buildup, then they ruin him and loose Inaho for utter retardation. While I can agree with the general “plan” for the outcome, the way they decided to get there was plain bad, and the direction awful.
  • Raggers
    (Sunday, Sep 21. 2014 02:56 AM)
    @Aidan: I really liked the characters (in general). If we could have trimmed out the “use random experienced soldiers as cheap idiotic fodder” and rewritten ep12 so it didn’t play out like a shitty bossfight with crap emotions and (gasp) logic, this would’ve been really good.
  • AidanAK47
    (Sunday, Sep 21. 2014 02:43 AM)
    Wait a tick…doesn’t these final developments of Aldnoah zero make the last 11 episodes pointless?

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