Posted by psgels on 7 March 2010 with categories: Cross Game



I’m not exactly sure why last week suddenly introduced a hiatus, but it was probably the Olympics. But seriously: it was SO WORTH THE WAIT. This episode was amazing, it was just one huge chunk of atmosphere. It was exactly what this series is best at. And on top of that the character-development is finally kicking in!

Despite the wonderful characters, Cross Game up to this point always suffered from two flaws: first of all the baseball (on which I’ve commented often enough), but the characters also were pretty static for most part after the first episode. Right now however, everything is coming together and you can really see how everyone’s evolving. Senda is growing up from the idiot he used to be, Kou, although this is very subtle, is also growing up and isn’t the kid that he once was. Aoba is throwing her Tsundere-side away, the bond between every character and Akane has also changed considerably from when we first met her.

I truly believe that this final arc is all about transcending into adulthood. Not necessarily about the increased responsibilities, but rather leaving the past behind, and growing up. I fully remember that a few months ago, I commented on how I couldn’t see this show surpass itself anymore after that point.

Well. I was wrong.
Rating: *** (Awesome)

7 Responses

  1. anime_loVaH says:

    ZOMG!!! I told you so! I TOLD YOU SO!!! I remembered this was going to be awesome!

  2. riddle says:

    this show…ROCKS i knew it would be a star right from the start

  3. nrad67 says:

    This episode to me is the best slice of life throughout the series. But just one advice: try not to raise up your expectations till the match is over. ^_^

  4. ahbonk says:

    I think so too! One of the best episodes ever.

    Ahhh, I’m so curious what Kou replied to Aoba!

  5. NarueDaisuki says:

    Yeah, that was hell of an episode !!

    And Kou saying in the preview: Akaishi, just don’t let me have everything …

    *.*

  6. dizzcity says:

    This episode was great! I can’t believe it, but the anime has actually managed to surpass the manga in this episode. The use of the muted piano theme really brought the mood of subtle tension across in a way that I’ve rarely seen surpassed. And that final cut of showing the clocks in Koh’s bedroom as an indication of time moving forward once again was brilliant.

  7. Thorben says:

    @ahbonk
    I haven’t read the Cross Game Manga till the end yet, but knowing the other stories of Adachi, I wouldn’t be to sure that it will be revealed what Kou said to Aoba. But we can assume it from this episode if we remember the short talk between Kou and Senda…

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  • Bam
    (Tuesday, Sep 1. 2015 09:28 PM)
    That being said I do appreciate them getting rid of in-game loadings by doing a fat data dump in the beginning and progressively rendering around you. This however became pain in the ass in Bloodborne by doing the initial long load every time you died. No Game should reload the area you are already in, specially if it designed to kill you over and over.
  • Bam
    (Tuesday, Sep 1. 2015 09:18 PM)
    @Aidan: yeah the whole menun system was messy and had a distinct laggy feel to it which was just bad, but back then we were pretty patient as gamers and everything felt new so we just accepted them as growing pains. Some games get harder to get thru with age, hence the profitable practice of remastering and remaking.
  • AidanAK47
    (Tuesday, Sep 1. 2015 08:51 PM)
    @Bam, The loading screen between the start menu and the gameplay is the real deal breaker. You need to switch equipment pretty often and it took bloody ages. There’s was no loading in the transformations but there was a couple second animation that played every single time. And that shit builds up.
  • Bam
    (Tuesday, Sep 1. 2015 07:45 PM)
    @Aidan: I don’t remember Blood Omen having much of a loading problem; probably an artifact of porting. There was no load time for form-changes, including the bats which were followed pretty immediately by the cinematic. Screen changes did however have a load time, but surely you didn’t expect any PS1 game (including RE1&2 and FF7-9) to immediately switch locale on a 2MB RAM?
  • jerkocaust
    (Tuesday, Sep 1. 2015 06:51 PM)
    ;(
  • ;(
    (Tuesday, Sep 1. 2015 06:27 PM)
    @Aidan: *sigh* is this a contest now?
    But I guess I’ll take some of that point. I guess making him feel bad about himself is the kind of attention he’s pathetic enough to want. I’ll stop then.
  • AidanAK47
    (Tuesday, Sep 1. 2015 05:58 PM)
    @;), you give him way more attention than I do mate.
  • ;(
    (Tuesday, Sep 1. 2015 05:45 PM)
    @Jerkoff: Thanks. I realize I’m pretty awesome.
    That said it’s pretty obvious you’re here because you crave company, or as close as you can possibly get to something like that.
  • jerkocaust
    (Tuesday, Sep 1. 2015 05:40 PM)
    It’s why I don’t talk to anyone most of the time but ;(. He’s so cute
  • jerkocaust
    (Tuesday, Sep 1. 2015 05:36 PM)
    Loool the only reason I keep hanging around is because its so entertaining to see ;( reveal how highly he thinks of himself

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