Posted by psgels on 22 May 2010 with categories: Katanagatari



I’m pleasantly surprised how good this series has turned into. It’s a show that may have a bit of a formulaic formula, but it knows that it shouldn’t just do the same thing over and over. The episodes so far have been pleasantly varied and interesting. This episode finally introduces some romantic tension between Togame and Shichika, also answering my pleas for character-development.

Again, even though this was an episodes of more than half an hour of talking, I wasn’t bored at all. I’m really getting warmed up to this series at this point and I really have to praise both NishiOisin and the staff of the anime for pacing out the series well to make it interesting without becoming boring or tedious. And even though it’s nowhere near the best of the genre, this still is what I’m looking for in a “ton of dialogue”-anime.

It of course had it coming that a bit of chemistry would develop between the two of them, after having been this close for a relatively long amount of time. The only thing that was needed at this point was this getting through Shichika’s thick skull (having lived alone with his sister for more than a decade). The interesting question now is what the creators are planning to use this for. At the least, the romance has felt subtle enough not to feel like cliches or cheese, which definitely is a step into the right direction.

This episode also set itself apart with these weird tantrums of Togame… which were definitely fun to watch, especially with the weird background music that this series has been using.
Rating: ** (Excellent)

4 Responses

  1. AlexS says:

    “Formulaic formula”? I think you just got yourself a rich and yet priceless formulation ^_^’

  2. Rockmanshii says:

    I agree with you they are finally starting to explore the actual romance between Shichika and Togame, it’snice how they used the sword owner of this month falling for her to do this.
    how Azekura Kanara executed his final move with steam going out of the armor, I thought he was about to shoot a double rocket punch lol.
    And remember in the first episode there was one of the blade that looked like double guns since this month sword was an armor it’s not so wrong anymore to think they were really guns.

  3. Bruce says:

    I’m finding myself enjoying this series more and more by the episode. I was wondering how they would approach the character development given Shichika’s naivety, but they pulled it off pretty well in my opinion.

  4. blindability says:

    It’s nice to see a building romance that isn’t cheesy and emotionally tense all-the-time. Their quirkiness makes it all the more interesting to watch. It’ll probably take some time for Shichika and Togame to explicitly put their feelings out there (if they’ve even figured it out for themselves) but we’ve still got seven episodes to see that happen!

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  • Bam
    (Friday, Apr 29. 2016 06:04 AM)
    It’s either a 4.5 and a Mobius, or an Occulus and a better graphic card for me; can’t swing both ways on that unless I come into some money.
  • HelghastKillzone
    (Friday, Apr 29. 2016 05:50 AM)
    I’m not into Nintendo at all and their offerings over the last few years doesn’t do anything for me. I’m looking forward to the PS4.5 and getting a VR headset for my PC though…
  • Bam
    (Friday, Apr 29. 2016 05:25 AM)
    The only Japanese games that make it big are the ones that rely on brand recognition or some simple yet polished gimmick. Souls games get around actual size by forcing repetition due to difficulty, otherwise they’ll be crushed against the Witchers and Elder Scrolls of the world. Aside from such niche markets, only Nintendo, SquareEnix and Capcom remain.
  • Bam
    (Friday, Apr 29. 2016 05:22 AM)
    AAA games take a lot to produce. With the sandbox world becoming a staple in gaming, and shoehorned into every imaginable genre, you need way too many artists to render these worlds and fill em up with all the details; otherwise they’d be shunned for looking bland.
  • Bam
    (Friday, Apr 29. 2016 05:18 AM)
    Konami’s situation has a lot to do with the state of the industry. With every consecutive generation games become more expensive to produce, really stretching the Japanese companies thin. About 70% of the Japanese producer/publishers that were around during the PS1 era have either been bought out, closed down, or reduced to producing portable games; since they really don’t have the resources to go head-to-head with Rockstars and Blizzards of the west.
  • Vonter
    (Friday, Apr 29. 2016 04:50 AM)
    Finally I do think they’ll do something with Zelda beyond the game. There are rumors saying that’s very probable it’ll have VA. So maybe an animated short or a movie I think. Since they already used the orchestra for the 25th, and they might want to put out something different.
  • Vonter
    (Friday, Apr 29. 2016 04:48 AM)
    Still it bums me out how this year there’ll not be nothing after #FE. Also despite their new console been a little less than a year away I feel it’s gonna be delayed. Seems fishy, there’ll not be a reveal at E3, which may be because they have nothing to show yet. So essentially will be waiting a year and half for something, very likely.
  • Vonter
    (Friday, Apr 29. 2016 04:45 AM)
    The thing they have with Metroid is that for some reason they want it to be successful in Japan. That’s why the scanning was kept and increased in the Prime sequels. Also that’s why they added a cinematic story in Other M and why now they’re trying their own Monster Hunter ripoff with Federation Force. I really don’t get why they want it to appeal over there.
  • AidanAK47
    (Friday, Apr 29. 2016 12:56 AM)
    Well Fire Emblem also managed to do well for itself.
    As for the rest, they have just been forgotten. Pity because Wii’s Punch Out was a great game.
  • AidanAK47
    (Friday, Apr 29. 2016 12:52 AM)
    I say Kirby is the only one who got out unscathed. Seeing as experimental gameplay goes with his style.

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