Posted by psgels on 30 May 2010 with categories: Heartcatch Precure



Yay, more Cure Moonlight. This really was a build-up episode, meant to develop the relationship between her, Tsubomi and Erika. From now on we should probably see her more often.

The Desatorian of this episode was a bit less compared to the other episodes, though. He lacked the time due to this focus also on Cure Moonlight, and the conclusion was overly simplistic. This series is set up in such a way that being turned into a desatorian shouldn’t make you see the light, however the way in which the guy in this episode immediately realized what he had done wrong felt forced.

But ah well, there’s always next time. The parts that focused on Cure Moonlight rocked as ever, and even though the drawings of the baking family lacked a bit of inspiration, just about everything else in this episode looked again beautiful.
Rating: * (Good)

2 Responses

  1. c160 says:

    Yup,I agree that the victim this week is not quite as interesting as the previous victims.Also,its funny how the filler episodes are somehow prettier than plot episodes like this one XD

  2. inkka says:

    Yeah…Although the victim of this week feel a little weak.But at least it’s fit with plot in this ep perfectly and make relationship of Tsubomi, Erika and Yuri can going forward.And nice to see Yuri in action and more of precure history from grandma too.

    Hmm..I somehow interesing about the thing that Sasorina says that her flower is black.I mean…The story ever warn it in the past that if Precure can’t save people before the flower all go in black.They can’t back to normal anymore.And we didn’t ever see this right? I somehow assume that the Sabaaku’s henchmen is the result of that? Interesting.

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  • AidanAK47
    (Monday, May 4. 2015 05:37 AM)
    True, assuming of course that the latter installment is indeed better. Resident evil 5 was no 4. That’s for sure.
    I liked that you could time R1 to give you more damage for attacking with Quall. And it was nice that summons leveled up. So that your earlier summons don’t become completely useless in the endgame.
  • Bam
    (Monday, May 4. 2015 03:46 AM)
    I also enjoyed FF8 quite a lot. I appreciate cinematic presentations and 8 delivered that with a lot of style. The visuals were amazing and the the music was great, and if you learned the GF BOOST ability you used the much-maligned long summon animations to stack up on some damage.
  • Bam
    (Monday, May 4. 2015 03:42 AM)
    @Aidan: I used a common example, but of course everyone had a different experience with the FF series, but the point being that it’s often hard to go back to earlier titles after playing the better later installments; especially for DS which is just a modified and improved DeS.
  • AidanAK47
    (Monday, May 4. 2015 01:28 AM)
    Anyway the main reason I amnot wanting to linger on Demon souls is just that I have far more games to play and don’t really want to spend my entire vacation on it. I got the uncharted’s to get though after all.
  • AidanAK47
    (Monday, May 4. 2015 01:26 AM)
    Kafka was a good villain but everyone really has over-hyped him. FF7 is overrated but FF6 is put on too high a pedestal. Like FF9.
  • AidanAK47
    (Monday, May 4. 2015 01:26 AM)
    @Bam, bad comparison for me. FF7 may be overrated as all hell but it still is to me the best Final fantasy. I played ff6 and found it downright tedious. I had more fun playing FF8 and everyone seems to think that’s the worst one…though I don’t. I barely remember any of the story of FF6 and I just found it a slog to get though. Mostly finished it out of obligation.
  • Bam
    (Sunday, May 3. 2015 10:57 PM)
    It’s always a little bit underwhelming when you play an earlier game of an improving series before the later ones. It’s like playing FF6 as kid as your first FF game and then going and finding FFV and playing that while hoping it’s as good as 6.
  • Bam
    (Sunday, May 3. 2015 10:52 PM)
    The levels are simple and rather small and linear, but each world has a great and unique atmosphere and variety. The Tower of Latria is specially atmospheric and the game suddenly takes on a much darker and almost horror game feel to it.
  • Bam
    (Sunday, May 3. 2015 10:48 PM)
    @Aidan: yeah I could see how somebody would just want to run thru the game once, but there are a lot of cool weapons, armor and story quests that you can do with tendencies. The PVP is fun and simple as well, and weirdly has much better collision detection than DSI&II.
  • AidanAK47
    (Sunday, May 3. 2015 02:49 PM)
    I wasn’t keen on the levels though. There were not quite as visually interesting as dark souls environments.

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