Ah, so the shadows: the final end boss. The series needed an extra boost to quicken up the plot (after all, if it wasn’t for that, there would be nowhere near enough time for Otonashi’s adventures to make all of his friends disappear). It’s interesting to see that Key intended the finale of this series to be a thriller.
There were a few things that were a bit wrong about this episode, but that’s just nitpicking. It mostly had to do with the sudden stupidity of some of the characters: why did Otonashi not notice that Kanade was just a regular player? Also, why was Yurippe the only one who understood that Ooyama became an NPC?
But yeah, it’s an interesting thought: what if all of the NPCs were once these wandering spirits themselves, who failed to pass on? That really was the thing necessary to give the entire cast a good reason to think about where they wanted to go.
But someone actually created them. What’s up with that? My guess is that it’s Matsushita. I mean, he’s just gone. Ever since he left for the mountains, he’s just nowhere to be found.
Now, it really takes skill to make him the final villain without any hints prior to that. He could indeed be hiding things like most others, but as a teenager’s spirit who is so confused… does that really make him that good of an actor? Also, he’d better have some damn good motivations to do that. The last time someone tried to kill the cast it resulted into some guy with a god-complex who just slaughtered everyone and just got cured by a big hug.
Rating: * (Good)