Posted by psgels on 16 August 2010 with categories: Uragiri wa Boku no Namae wo Shitteiru



Whoa, this was a really good episode. I mean, suddenly out of nowhere Kuroto comes and starts talking about his back-story. Of course this adds even more depth to the cast than it already had, but the episode itself also was really well executed, despite how filled it was with death and destruction.

This episode was mostly about Kuroto, but it also fleshed out the people around him, like his grandfather, Senshiro and Yuki’s aunt. He actually received quite a bit of character-development throughout this episode: it’s not like he was the same kid throughout his entire youth, and instead the way that he grew to trust Senshiro and his family progressed bit by bit.

I’m also beginning to think that Luka isn’t exactly being kept away from the main house because of how it would be disrespectful. It’s not like Takashiro hates him or anything, and this episode shows that Kuroto trusts him a great deal. Who would then be left? I can hardly imagine the butler or Yuki’s aunt to hate him with passion. It’s probably some sort of precaution of a power that hasn’t been explained yet, or something similar.

In the past, I used to compare this show with Night Head Genesis. Yeah, so that turned out to be completely wrong. While both series are gothic and have great soundtracks (especially NHG had one of the best soundtracks I’ve listened to), Night Head Genesis was all about its story, while Uragiri is all about its characters. The two series get their depth at completely different points. Of course, I’m still hoping for more series to come along that have plots as tight and interesting as Night Head Genesis, but that has absolutely nothing to do with Uragiri. The plot of this one is simple, but the characters more than make up for it.
Rating: ** (Excellent)

2 Responses

  1. Hana says:

    The characterisation in this series is a definitely one of its strengths. I was wary at first when it looked like one of the more minor characters would be the focus of most of this episode. However, as you say, I thought it was beautifully done. This show gets the emotional delivery just right, I feel, without it becoming OTT. The red haired Opast did feel a little like he came out of nowhere too, but at least he looks like a more promising villain than the ones we’ve seen so far. The whole engagement thing with Yuki’s aunt was a bit random, though, but it was nice to see that even this even more ‘minor’ character and the realistic emotions that she’d be feeling at that point were handled in such a concise but sensitive way. Need moar Luka, though!!

  2. Moonhawk says:

    “I’m also beginning to think that Luka isn’t exactly being kept away from the main house because of how it would be disrespectful. It’s not like Takashiro hates him or anything, and this episode shows that Kuroto trusts him a great deal. Who would then be left? I can hardly imagine the butler or Yuki’s aunt to hate him with passion. It’s probably some sort of precaution of a power that hasn’t been explained yet, or something similar.”

    My guess would be that there is some kind of elder council who is running the Giou clan from within the shadows and that those old men are too trapped in their traditions to allow a Duras in their precious main house.
    I mean, Takashiro might be the head of the clan but he is busy keeping all the memories and planning the resurrections while searching for and battling Reiga.
    So there HAS to be some other people to manage the worldly part of the clan… especially their political influence and the co-working with the police and the government.
    Not to mention all the other non-Zweilt members of the clan.
    (I think there was also something mentioned like that when Takashiro took his bath in holy water…)

    Well… it’s not that it would be completely unreasonable, though.
    To those not directly involved with the fight against Reiga, Duras is Duras and even if Luca might be a nice help in fighting them, they don’t want theminside their own territory.
    Especially, after the last time Reiga destroyed almost the whole clan – and that with being only a half-Duras.

    For those not involved, this fight might be something important… but not THE most important thing ever. Thy have to think about other things as well.
    Or maybe they’re just too stubborn to acknowledge that things aren’t always only good or bad and just want to keep with their out-dated tradidions. Who knows.

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  • AidanAK47
    (Monday, May 4. 2015 01:28 AM)
    Anyway the main reason I amnot wanting to linger on Demon souls is just that I have far more games to play and don’t really want to spend my entire vacation on it. I got the uncharted’s to get though after all.
  • AidanAK47
    (Monday, May 4. 2015 01:26 AM)
    Kafka was a good villain but everyone really has over-hyped him. FF7 is overrated but FF6 is put on too high a pedestal. Like FF9.
  • AidanAK47
    (Monday, May 4. 2015 01:26 AM)
    @Bam, bad comparison for me. FF7 may be overrated as all hell but it still is to me the best Final fantasy. I played ff6 and found it downright tedious. I had more fun playing FF8 and everyone seems to think that’s the worst one…though I don’t. I barely remember any of the story of FF6 and I just found it a slog to get though. Mostly finished it out of obligation.
  • Bam
    (Sunday, May 3. 2015 10:57 PM)
    It’s always a little bit underwhelming when you play an earlier game of an improving series before the later ones. It’s like playing FF6 as kid as your first FF game and then going and finding FFV and playing that while hoping it’s as good as 6.
  • Bam
    (Sunday, May 3. 2015 10:52 PM)
    The levels are simple and rather small and linear, but each world has a great and unique atmosphere and variety. The Tower of Latria is specially atmospheric and the game suddenly takes on a much darker and almost horror game feel to it.
  • Bam
    (Sunday, May 3. 2015 10:48 PM)
    @Aidan: yeah I could see how somebody would just want to run thru the game once, but there are a lot of cool weapons, armor and story quests that you can do with tendencies. The PVP is fun and simple as well, and weirdly has much better collision detection than DSI&II.
  • AidanAK47
    (Sunday, May 3. 2015 02:49 PM)
    I wasn’t keen on the levels though. There were not quite as visually interesting as dark souls environments.
  • AidanAK47
    (Sunday, May 3. 2015 02:48 PM)
    @Bam, I’m not gonna bother with the world tendency stuff. My goal was to get through the main game and leave it at that.
    There were quite a few things I liked about it. The maiden in black for one. Honestly the emerald herald is nothing compared to her.
  • Bam
    (Sunday, May 3. 2015 05:25 AM)
    But the fact that initially nobody knew what they were getting into with DeS made it a special instance in time. A moment of camaraderie between confused, scared yet amazed players. That was our beach. An element that is diminished with it each subsequent release. Bloodborne brought some back with its originality, but it became too famous and got plastered on all the websites, which took away that cozy wonderment.
  • Bam
    (Sunday, May 3. 2015 05:18 AM)
    Also it’s always hard to replicate your first Soul experience, so for us that got DeS first it will always have a special place. Hell, I still throw it on sometimes and multiplayer some areas. DSI built upon the foundation and made it bloom, so in many ways it was superior to DeS.

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