Posted by psgels on 12 September 2010 with categories: Giant Killing



I hate the cliff-hangers of this series with passion. I mean, keeping a hook until next week is one thing, but the tension is killing me here. The creators here have this tendency to cut off at the most tense episode of the series. This is just unbelievable: this entire episode was building up for something that happens two seconds after the end of the episode.

Aside from the usual tension, this episode really made the characters shine in so many different ways. I loved all those moments that were focused on character antics, ranging from Akasaki celebrating his goal to Hauer punching Kuroda because he had gotten so annoying (especially the way in which Tatsumi noted that Kuroda had a talent for annoying people). Most of the time, my favourite series of each season are dark, with quite a bit of angst, death and destruction. Giant Killing however is completely different. It’s an incredibly bright and fun series that hits just about all the right buttons.

I can only imagine how awesome the next episode is going to be: it’s there where everything in this series is going to have to come together: with twelve episodes left, and Tsubaki’s chance to score 2-2 ruined because of that defender who is really really tired, the match is at a point at which anything can happen now. I also love how this match is evolving with every single episode: first everything was focused on stopping the onslaught of attackers, most notably Kubota, then the focus moved to Natsuki as an attacker, and now this episode, instead of focusing on Tsubaki, it focused on Dulfer’s strategy collapsing and the main dilemma he has to face: what is more important, your ideals or winning every match you’re in? The long term versus the short term.

NB. This is also something I noticed as I started making screenshots, but the camera angles in this episode were really good here: they were varied, creative, and really helped to bring up the best in the characters. The animation in this series is generally nothing to write home about, but there are these rare scenes that are actually animated quite well and smooth.
Rating: *** (Awesome)

6 Responses

  1. Darklord says:

    Hauer should have gotten a red card for hitting without a ball. Also, the final shirt-pulling also deserves at least a yellow, or maybe even a red, depending on whether Tsubaki was alone against the keeper. In any case…way to keep up the tension.

  2. Inu says:

    Every time I see Kubota on screen, I swear he’s like a child with down syndrome who is a genius at soccer lol. I am happy he’s not on screen anymore, etou…. etoooou…

  3. Deadlyrain says:

    LOL, what do you mean when you say “with twelve episodes left”, this series is ending at 26 episodes, isn’t it?

  4. Joojoobees says:

    Probably 12 MINUTES. I wish there were another twelve episodes; this was a great series!

  5. Meep says:

    -dies from the tension- T_T Ugh!

  6. psgels psgels says:

    Talk about a random typo: I meant TWO episodes, not twelve. :P

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  • Emma
    (Monday, Dec 22. 2014 06:47 AM)
    Though Aidan this is your chance to throw up a full review as a blog post that isn’t for an ongoing series.
  • Emma
    (Monday, Dec 22. 2014 06:37 AM)
    Wait, ha I’ve figured it out, most of his work I couldn’t give a toss enough to get immersed in the plots either. Though yes I got immersed in Saya, which really goes to show that if a story is good enough to me I should be able to be fairer and not be too hard on the characterization.
  • Emma
    (Monday, Dec 22. 2014 06:32 AM)
    Even though his works alienate me with their poor characterization, still still I was able to not care about that issue in Kikokugai and Saya no uta.
  • Emma
    (Monday, Dec 22. 2014 06:24 AM)
    I forgot to say also a few pages back it needed more action scenes also. I could honestly see myself getting distracted from the thinness of it if there were more.
  • AidanAK47
    (Monday, Dec 22. 2014 06:24 AM)
    I wasn’t tying Gargania and Aldnoah. Hell Gargania was a step in the right direction for characters. Problem was that Gen only gave an outline. It Gen can’t write characters then he should leave them to other people and just handle story structure and the plot. It worked pretty damn well for Fate/zero.
  • Emma
    (Monday, Dec 22. 2014 06:21 AM)
    But I’ve got a feeling Juno might not be so bothered by psycho pass 2 I do recall him saying before it aired he gave off the suggestion wasn’t going to come down hard on Tow.
  • Emma
    (Monday, Dec 22. 2014 06:20 AM)
    *I’d
  • Emma
    (Monday, Dec 22. 2014 06:20 AM)
    I really wish Juno was here, really would right now because I’ love to see him argue for psycho pass 2 and Expelled from paradise.
  • Emma
    (Monday, Dec 22. 2014 06:19 AM)
    I can’t really tie stuff like Gargantia and Aldnoah, even psycho pass 2 much up to Gen he wasn’t heavily involved enough.
  • Emma
    (Monday, Dec 22. 2014 06:18 AM)
    I saw potential before I watched it I did with the actual setup.

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