Posted by psgels on 12 September 2010 with categories: Giant Killing



I hate the cliff-hangers of this series with passion. I mean, keeping a hook until next week is one thing, but the tension is killing me here. The creators here have this tendency to cut off at the most tense episode of the series. This is just unbelievable: this entire episode was building up for something that happens two seconds after the end of the episode.

Aside from the usual tension, this episode really made the characters shine in so many different ways. I loved all those moments that were focused on character antics, ranging from Akasaki celebrating his goal to Hauer punching Kuroda because he had gotten so annoying (especially the way in which Tatsumi noted that Kuroda had a talent for annoying people). Most of the time, my favourite series of each season are dark, with quite a bit of angst, death and destruction. Giant Killing however is completely different. It’s an incredibly bright and fun series that hits just about all the right buttons.

I can only imagine how awesome the next episode is going to be: it’s there where everything in this series is going to have to come together: with twelve episodes left, and Tsubaki’s chance to score 2-2 ruined because of that defender who is really really tired, the match is at a point at which anything can happen now. I also love how this match is evolving with every single episode: first everything was focused on stopping the onslaught of attackers, most notably Kubota, then the focus moved to Natsuki as an attacker, and now this episode, instead of focusing on Tsubaki, it focused on Dulfer’s strategy collapsing and the main dilemma he has to face: what is more important, your ideals or winning every match you’re in? The long term versus the short term.

NB. This is also something I noticed as I started making screenshots, but the camera angles in this episode were really good here: they were varied, creative, and really helped to bring up the best in the characters. The animation in this series is generally nothing to write home about, but there are these rare scenes that are actually animated quite well and smooth.
Rating: *** (Awesome)

6 Responses

  1. Darklord says:

    Hauer should have gotten a red card for hitting without a ball. Also, the final shirt-pulling also deserves at least a yellow, or maybe even a red, depending on whether Tsubaki was alone against the keeper. In any case…way to keep up the tension.

  2. Inu says:

    Every time I see Kubota on screen, I swear he’s like a child with down syndrome who is a genius at soccer lol. I am happy he’s not on screen anymore, etou…. etoooou…

  3. Deadlyrain says:

    LOL, what do you mean when you say “with twelve episodes left”, this series is ending at 26 episodes, isn’t it?

  4. Joojoobees says:

    Probably 12 MINUTES. I wish there were another twelve episodes; this was a great series!

  5. Meep says:

    -dies from the tension- T_T Ugh!

  6. psgels psgels says:

    Talk about a random typo: I meant TWO episodes, not twelve. :P

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  • Bam
    (Friday, May 22. 2015 04:42 AM)
    Even Anno admitted that Evangelion’s success was heavily reliant on Yoshiyuki Sadamoto’s unique and attractive character design. It was familiar but still original. Rei and Asuka’s designs as well as the plug suits and the look of ye Evas had a huge impact in the industry and inspired a whole slew of future animators. You could’ve done the same exact series with a cruder art style and it wouldn’t have been nearly as good.
  • Bam
    (Friday, May 22. 2015 04:19 AM)
    @Aidan: art-style is integral to the overall quality of a product, that’s why it irks me so much when Type-Moonies endlessly praise Nasu and underappreciate Takeuchi as if he didn’t contribute all that much to Fate’s success.
  • AidanAK47
    (Friday, May 22. 2015 02:38 AM)
    @Bam, it’s a rough style admittedly. But mate I played Umineko with the original artwork. It’s hard to find anything worse than that…expect Higurashi’s artwork…(shivers)
    Ryukishi, great writer but not an artist.
  • Bam
    (Friday, May 22. 2015 12:24 AM)
    You guys made me want to go see Fury Road in IMAX now.
  • Bam
    (Thursday, May 21. 2015 10:13 PM)
    @Aidan: you know I tried looking into Muv Luv since it’s supposedly a seminal LN, but that character design is horrendous. The story sounds interesting but there’s such a divide between that and the art style that there’s no way I can get into it.
  • AidanAK47
    (Thursday, May 21. 2015 02:04 PM)
    Another Muv luv spinoff gets an anime adaption. Sure, lets adapt everything except the work that made it famous in the first place.
  • Emma
    (Thursday, May 21. 2015 04:10 AM)
    Muthafuckas cancelled the Constantine tv adapatation…
  • Emma
    (Thursday, May 21. 2015 03:45 AM)
    Come to think of it, Tsugumi’s personality at odds with her monster design. I’m getting reminded of that mech from zone of the enders dolores that had the personality of a young girl .
  • Emma
    (Thursday, May 21. 2015 03:43 AM)
    @Aidan: The bear will be explained as it was done so recently enough in the manga, Ochiai remains however a very dull villain.
  • AidanAK47
    (Thursday, May 21. 2015 03:27 AM)
    You know when grabbing screenshots Sidonia really does look better when you look at it in still images. I really do think that if they just gave the models more natural movement then it would look metric tons better.

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