Posted by psgels on 12 September 2010 with categories: Uragiri wa Boku no Namae wo Shitteiru

Ah, you know the cliches: a character is certain to die: there’s some kind of deadly projectile heading in his direction, and only a miracle can save him, which indeed happens as he is saved at the last moment by a friend of his. Or take the cliche in which the lead villain has lost most of his powers, only for suddenly another end boss to get introduced. This episode had both of these cliches, yet it did not, if that makes any sense.

This show has fun playing with these cliches, strangely enough. I really thought that Takashiro at the end saved Yuki there. But nope, it’s a completely new character. This character however isn’t anything like Reiga’s boss: he’s just another one of his subordinates. His intervention makes perfect sense as someone who prefers to work in the background, realizing that Reiga is overpowered with his emotions. Speaking of which, I really thought that Reiga’s emotions would cause him to turn into one of the good guys. Instead, they end up trying to kill Yuki. I mean, this was just subversion after subversion after subversion.

At the start of this show, I tended to laugh at it. But really: this episode had two FREAKING DRAGONS duking it out. Now if that isn’t awesome, then I don’t know anymore. This finale is really progressing smoothly so far: it uses these semi-cliches, but it also shows how the characters have developed, it is well paced and takes its time without dabbling in endless quiet before the storms (this episode again took 5 minutes for everyone to catch their breath, only to move over to the real finale: the storming of Reiga’s castle). I mean, the second half of this series has been really skillfully written.

I only have two beefs with this episode. The first I’m a bit iffy about is introducing a character, right at the end of the SEMI-FINAL episode. I mean, I know Luka’s brother versus him is going to make for an awesome final episode that will very likely delve into Luka’s past in order to explain how he left his clan (to save that for the final episode… excellent idea), but couldn’t his introduction have happened a tiny bit sooner?

Also: Reiga’s motivation. Humans are evil, they pollute the planet. Copied and pasted directly from the Evil Handbook of Generic Villains. I expected better from you!
Rating: ** (Excellent)

4 Responses

  1. Universal Bunny says:

    I disagree on Reiga in two instances. First, I don’t think he actually meant to kill Yuki, instead he decided to return his memories. Judging from everyone’s earlier remarks, those memories are anything but happy. We still don’t know how she died last time, but hints are: it wasn’t of old age.

    I also disagree that Reiga’s motivation is “human’s are evil” because he became his current self back in – i think – Heian era. In fact, despite his tirade this episode, I believe we are yet to see his motivation and reasons behind him switching sides.

    On that subject, note that both Luka and Reiga are traitors in this series. I wouldn’t be surprised if their motivations are identical and it was a woman that drove Reiga to betrayal. Just guessing.

  2. reyan16 says:

    i smell a second season

  3. Nyitora says:


    I sure hope so! This episode was intense. The graphics were also amazing. Love the use of red in this episode.

  4. LR says:

    Love the Reiga vs Luka summoning scenes in this episode. But felt that the creators tried too hard to re-balance the difference in strengths between the two sides during the Zweilts’ fights.

    @reyan16 Agree. That would be awesome!

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  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.
  • Masky
    (Thursday, Nov 26. 2015 07:34 PM)
    @Kaiser: Puzzle elements, outside of sparing everyone, seem to be mainly just parodying video game puzzles. Like, only place where you actually have to solve actual puzzles is in Hotland, before that pretty much every puzzle is automatically solved, really easy or has some silly twist to it. Like the puzzle you can skip by pressing a switch in tree trunk. Can’t say I’m too fond of puzzles either, but I liked how game was making fun of them
  • Masky
    (Thursday, Nov 26. 2015 07:32 PM)
    Speaking of awful sense of humor and things that dorks like, just wanted to say that turns out I was right about Jitsu wa watashi wa in that main couple does get together before chapter 100(forgot what exactly, some where in 80-90 range I think). But they are such huge dorks that they do everything ridiculously slowly because they are that embarrassed, so they have had like just one date(in chapter 100). Not that I expect anyone to remember what the heck I’m talking about xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:32 PM)
    The battle system grew on me a bit, but I didn’t like the puzzle elements it offered, the actual gameplay looked kind of dull also. Some of the characters were likeable enough, Papyrus, Asogore, the flower guy being my favourite though the plot didn’t really get interesting until the end.
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:27 PM)
    I think any emotional response from undertale for melargely came from that it gave me this great sense of nostalgia bomb, but I’m okay with that totes =)
  • Masky
    (Thursday, Nov 26. 2015 07:27 PM)
    And as a dork, I can say its to me personally funniest crap I have played in long time because it appeals to my sense of humor so well that I realized things about my sense of humor that I hadn’t noticed before while playing the game <_< I mean, its really darn silly game, even with the emotional moments.

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