Posted on 26 September 2010 with categories: Sengoku Basara




Ah, the episode of today that I was looking forward to the most: the conclusion to Sengoku Basara. For a moment after learning about the upcoming movie, I was afraid that it would end with a huge cliff-hanger, but no worries: this episode resolves all of the conflicts built up to. Overall, it wasn’t as good as I hoped, but I still was pumped from start to finish.

My main issue was that this episode wasn’t as good as episode six, it could have been a bit more creative, and especially the way in which Toyotomi went down: he was dominating through the entire fight, Date was beaten to a pulp and afterwards he just stands up and gives Toyotomi one good whack, completely immobilizing him. With all of the build-up going into this episode, it’s this point where I expected more. Not to mention that the creators didn’t bother to animate the battle with the pirates.

Apart from that, though: this episode was awesome. Yukimura bringing down that entire fortress was definitely not a bad way to close off this series with, and on the opposite scale, Kojuuro’s battle also was very satisfying.

Ultimately though, the huge amount of build up of the rest of the series just wasn’t worth it. The creators could have easily cut one or two episodes out, and this series would have been much better. Still, I consider the second season to be a big improvement over the first at least: the action that was there really worked, and it didn’t drag itself out. This is also why I’m curious for the upcoming movie, because there the creators aren’t bound by time as much, and instead can use it much better to blend build-up with action.

Overall, you could really see that the change of directors worked for this series: I’m enjoying Kazuya Nomura‘s work a lot more. Unfortunately, it also shows that Yasuyuki Muto is still behind the series composition. Both seasons feel like they didn’t make good use of their time, and you can also see that very much with his work on Persona – Trinity Soul (though this wasn’t the case with Chevalier). This guy really should have played around more with the progression throughout the series.

Still, it’s interesting: this is the first time the prime time slot has showcased a series of only thirteen episodes, and overall this was a pretty nice way to fill up the time until Star Driver. Ever since Gundam Seed, the timeslot has been in the hands of the three big ones: Sunrise, Bones and Production IG (with one exception), and while the former two always try to show their best and most epic side (aside from Ayakashi Ayashi, which really unfortunately was cancelled), Production IG instead does not focus at all on what it’s best at and instead tried out a few new stuff. With Blood+, it had its plot that was heavily based around character-development, while this can best be called an experiment in marketing: could they in their own way make an over the top and brainless action series? Considering the viewer ratings, it worked surprisingly well.
Rating: ** (Excellent)

One Response

  1. Zi says:

    GAR will always have a place in my heart.

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  • ninjarealist
    (Saturday, Aug 23. 2014 05:32 PM)
    @Aries SSY is a GOAT-tier anime IMO. Shows like that don’t always come around that often.
  • ninjarealist
    (Saturday, Aug 23. 2014 05:31 PM)
    RandomC has some pretty good writers. I like Zephyr and Guardian Enzo a lot.
  • Raggers
    (Saturday, Aug 23. 2014 04:59 PM)
    @Aries: you’re not the only one. It just fails to click on either an emotional or intellectual level.
    I’m following lostinanime, which is very much like what psgels’ blog used to be (long, episodic posts) and RandomC.
  • Aries
    (Saturday, Aug 23. 2014 04:40 PM)
    i’m only reading moesucks myself but….it’s a bit pretentious sometimes
  • Aries
    (Saturday, Aug 23. 2014 04:38 PM)
    also which anime blogs are you guys reading these days that were on psgels level
  • Aries
    (Saturday, Aug 23. 2014 04:35 PM)
    am I the only one who doesnt think Zankyou no terror is all that great? It’s okay but it’s not on the same level as aku no hana or Shinsekai Yori.
  • Bam
    (Saturday, Aug 23. 2014 01:03 PM)
    PSYCHO-PASS Extended Edition is worth a (re)watch.
  • Emma
    (Saturday, Aug 23. 2014 10:28 AM)
    @Aidan: My current ranking of the visual novels I’ve played goes like this:
    1. Swan song 2. Saya no uta 3. Sharin no kuni 4. Kara no shoujo 5. G senjou maou 6. Fate/stay night.
  • Emma
    (Saturday, Aug 23. 2014 10:26 AM)
    @Aidan:And though not a big thing, I really liked the soundtrack to this and felt it went a long way.
    The investigation and notebook parts were a nice touch. I also thought the bits where the game put you in the head of the killer were very effective.
    So yeah another good recommendation from you, you know your stuff in any case.
    Issues then, any time it stopped being serious, didn’t like the h-scene I got, Tojiko is kind of annoying.
  • Emma
    (Saturday, Aug 23. 2014 10:26 AM)
    @Aidan:Of the characters I was most interested in the adults , mostly Reiji and Natsume.
    The plot/mystery itself was engaging, well paced and thought provoking, its good to read a story that gets me using my head. In addition to being moody and immersive the game also lingers on and stays with me after playing which is a good sign of its impact. I also was quite fond of the depressing and macabre nature of the game

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