Posted by psgels on 16 October 2010 with categories: Katanagatari



A really good episode this time, whose entire purpose was to relate back to the past: for Togame it showed her childhood, and Shichika related back to his past matches. On top of that, it was quite an interesting episode in the way that the sword this time was one who produced illusions, making it an interesting one for the mind games, plus an actual sword with a self-consciousness.

I also feel like this series is getting better and better at pacing itself. Really, these episodes have more dialogue than you can shake a stick at, yet I wasn’t bored for a second, even though I my broken Japanese didn’t understand everything that was said. That’s exactly what I’m looking for in a “tons of dialogue”-series. I mean, it’s easy to read an entire essay that goes on for ages (just look at that recent Musashi movie from Mamoru Oshii), but it’s much more difficult to make the dialogue blend in with the animation and storytelling. I’m glad that Katanagatari found a way to keep itself from getting boring or tedious.

The thing I also like a lot here is that Togame and Shichika feel just like a real couple. Very refreshing in anime where half of the creators don’t know the meaning of that word at all. Finally we can see some actual intimacy, rather than people beating each other up at the slightest romantic tension.

As for the final episodes, I think we’ve established the final bad guys at this point by now. The next two episodes should resolve everything. With two hours left, that should be more than enough time, considering how easy it was to plan in this series over 12 episodes. My biggest worry right now is that Hitei might prove to not be the most interesting opponent. It’s all going to depend on how that final episode can give her more depth than she has now.
Rating: ** (Excellent)

2 Responses

  1. Ransom says:

    Wah! Two more episodes to go…

    I’m feeling more and more anxious… Since I couldn’t help but spoil myself… But I won’t say anything more…

    Now’s time to wait for the subs and another month for next episode >.

  2. Rockmanshii says:

    This episode was awesome, the revelations were good,everything is falling into place for the final.

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  • Bam
    (Tuesday, Sep 1. 2015 03:47 AM)
    the original LoK:Blood Omen was a pretty expansive RPG tho. Nosgoth felt like a lived-in world with quite a sprawling story and landscape. You can equip weapon, armor, item and magic from an interesting set, and it was one of the few vampire games were you could use all of their famed forms: bats, wolf, specter and even a human disguise to talk to town-folk who will remain dead and come back as ghosts after slain.
  • Bam
    (Tuesday, Sep 1. 2015 03:44 AM)
    @Aidan: well the company went bankrupt, so whatever they were doing didn’t work out for them too well. Eternal Darkness had decent gameplay imo- the sanity meter was a pretty cool concept. They tend do expect too much and overload their battle mechanics which aren’t as robust as they think.
  • AidanAK47
    (Tuesday, Sep 1. 2015 03:24 AM)
    Bloody hell. I was going to quit at Soul Reaver 2. And you tell me the game doesn’t even end there?
    Silicon Khight seem to me like a company who tend to go for story over gameplay. Same went for eternal darkness. Shit gameplay, good story. It’s a pity that sequel kickstarter didn’t get funded.
  • Bam
    (Tuesday, Sep 1. 2015 02:35 AM)
    Time doesn’t do PS1 era 3D games any favors either. The never-before-seen scope and sprawling worlds end up feeling claustrophobic now, and low polygon models with no texture don’t get any better with age. The style, story and voice-acting still remain commendable tho.
  • Bam
    (Tuesday, Sep 1. 2015 02:29 AM)
    @Aidan: That’s generally what happens when you break relations with the original creators (Silicon Knights of Eternal Darkness and MGS:Twin Snakes fame) and then overshoot your capacity so much that you end up breaking an already reduced game straight in half; the story of which doesn’t get resolved until LoK:Defiance.
  • Bam
    (Tuesday, Sep 1. 2015 02:24 AM)
    I don’t think I’m invested in any anime/manga franchise’s story as much as Berserk; which probably sucks cuz we have a pretty high chance of never seeing it concluded. I speculate that if we don’t get to an important juncture before the next ‘break’ then the series will end up unfinished.
  • Bam
    (Tuesday, Sep 1. 2015 02:19 AM)
    @Kaiser: yeah it’s nice to see that Miura still got it, that was some of the kinetic battles that he’s known for. It’s all good to have him meeting his deadline schedules too; he might be back on the horse for real this time.
  • AidanAK47
    (Tuesday, Sep 1. 2015 02:17 AM)
    As someone who used to play this games demo on a PS1 and loves the design of the character and story…I think it’s fair for me to say that Legacy of Kain Soul Reaver kinda sucks.
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 02:07 AM)
    I expected more of the chrono crusade author but the plot has now descended into a mess.
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 02:07 AM)
    I the only one really disappointed by how the manga, World Embryo turned out? Ever since after the revealed the identity of the villain its all been downhill.

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