Posted by psgels on 21 December 2010 with categories: Nurarihyon no Mago

Meh, this ending was bland. Nothing really caught my attention, it left absolutely no hook for the second season, and the conclusion itself was lacking. Rikuo just battles and uses his awesome powers to easily win. At the end, he gets stopped by Tamazuki’s father who begs him to forgive his son. Rikuo smiles and agrees. The rest of the episode completely ignores all of the youkai that got killed in the process. Very smooth there. At the end of this episode, Yura actually sees Youkai at Rikuo’s mansion, but doesn’t react in the slightest. Overall, this first season is going to leave a pretty bad taste for me.

In the end, this really was the wrong director on the wrong series. Junji Nishimura needs original series: that’s where he’s brilliant. He used his liberties nicely on True Tears, but he restricted himself too much on Nurarihyon way too much. He should have either picked an original story or following the manga, because trying to go for both turned out to be fatal here. Instead, Studio Deen should have gone for people like Hiroshi Watanabe, Toshifumi Kawase, Toshiyuki Kato (though he seems to have gone to David Production in the meantime) or Sayama Kiyoko, who are great at adapting things (sure, things may have instead gotten cut here and there, but it would have been better than dragging on for way too long like this series did).

At the start of this show, I really praised it, but at the end, my opinion of it really has dropped. It’s pretty much an entire season with nothing but build-up that it never really uses. That’s my big problem with these long shounen series: they may have good parts, but they also have these seemingly endless strings of unremarkable episodes. And I mean, the target audience for these kinds of series is teenaged boys. How do these kids have the patience to sit through that?

At this point, that second season really needs to prove that these past 25 episodes have been worth it. At this point though, I’m pretty pissed at this series.
Rating: — (Lacking)

10 Responses

  1. Nayrael says:

    OMG… they didn’t just… skip showing one of the main villains and the real master of Maou’s Hammer (showing him would make for a good cliffhanger)?! X(

    And they NEEDED to put Kiyo Cross Squad in the mansion sacrificing a whole bunch of logic there? I understand that the Director is a Kana fan and that he likes Kiyo Cross Squad but that does not mean that you need to put theme there where they don’t belong.

    Seriously, if they intend to use the same approach on second season then… I’d wish they didn’t even animate it. S1 started mediocre, showed some promise when Shikoku arc started but in the end was butchered.

    In summary, Nurarihyon no Mago anime was a big disappointment for me. Hopefully S2 won’t be so bad but… I am pessimistic for some reason…

  2. Ransom says:

    If the second season has the same director, we will have the same problem. Is as psgels says, the wrong director… You could say that he restricted himself way too much but for the manga readers it was the other way around, he took way too many liberties, forced side characters to take the spotlight, skipped some important plot elements… The first half was ok, but the second half was extended beyond the aceptable by means of original material. If we are having a second season, the Yami arc which is short, could have been used as a final arc for this season instead of having this bland conclusion.

  3. Nomus says:

    I don’t want to start war here, but still I’ll say it: it’s not only the problem with director, the problem is with original manga. Nurarihyon no Mago is very mediocre (at least), there are tons of better works about youkai, that could be animated.

  4. nura rihan says:

    @Nomus: The beginning yes, after this arc it’s great. Off course people have their opinion, if you don’t like it fuck off.

  5. Nomus says:

    @nura rihan: Let me guess, people have their opinion as long as it matches yours? Sorry for making you so butthurt.

  6. Nura Rihan says:

    If you don’t like it then fuck off, why do you even bother posting if you don’t like it, how many chapters have you read anyway?

  7. Nura Rihan says:

    Oh, and “butthurt”? I always laugh whenever I heard someone said that, make them look like a 5 year old. I would really like for you to say that when I hold my revolver at you in real life

  8. psgels psgels says:

    Kids, kids. Let’s try to keep the discussion a bit civil here, okay? There’s no need to insult each other.

  9. Westlo says:

    the problem with this episode is that it should be episode 17 of a 60+ series.

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  • Masky
    (Friday, Nov 27. 2015 08:03 AM)
    @Bam: Yeah, but simulating reality applies to certain types of games. Judging EVERY game by how realistic it is is silly xD
  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.
  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.
  • Masky
    (Thursday, Nov 26. 2015 07:34 PM)
    @Kaiser: Puzzle elements, outside of sparing everyone, seem to be mainly just parodying video game puzzles. Like, only place where you actually have to solve actual puzzles is in Hotland, before that pretty much every puzzle is automatically solved, really easy or has some silly twist to it. Like the puzzle you can skip by pressing a switch in tree trunk. Can’t say I’m too fond of puzzles either, but I liked how game was making fun of them
  • Masky
    (Thursday, Nov 26. 2015 07:32 PM)
    Speaking of awful sense of humor and things that dorks like, just wanted to say that turns out I was right about Jitsu wa watashi wa in that main couple does get together before chapter 100(forgot what exactly, some where in 80-90 range I think). But they are such huge dorks that they do everything ridiculously slowly because they are that embarrassed, so they have had like just one date(in chapter 100). Not that I expect anyone to remember what the heck I’m talking about xD

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