Posted by psgels on 8 February 2011 with categories: Kara no Kyoukai, OVA Impressions



Oooh! It’s really been a long while ago since we’ve seen such an episode, I was afraid that anime creators had given up on them and were too afraid to put them in. This was certainly a pleasant surprise here, because simply labelling this as an “epilogue” doesn’t do justice to what it actually is.

So basically, this episode was nothing but Shiki and Mikiya talking, nothing more. It was entirely set in one place: a lone road with in the background the people of Ufo Table having a contest to see how many snowflakes they could put on one single screen at the same time. Now imagine that for half an hour.

It’s here where you can really see Kinoko Nasu’s unique writing style. Many of you probably know that I love these kinds of “lots of talking” stories, and the excellent writing of this one, plus the extremely calm atmosphere make this epilogue definitely worth watching if you’re into that stuff. If you watched Kara no Kyoukai for the actions and graphics though, then you can give it a pass.

I really liked how this gave a complete new insight into Shiki, and this OVA is pretty much entirely dedicated to this. Because the creators let Shiki (or whatever you’d like to call the entity that was there) talk so uninterruptedly, it gave a lot of depth to her character and that made this episode so much more than just someone reading a boring essay.

Overall, at first I wasn’t too fond of Kara no Kyoukai when it first started. Looking back now though, I really love what it did. Not only did it create a full story, nicely closed off with this epilogue. That’s of course great, but what’s also great to see is the influence it had: it came with a really bold idea: to create a series of movies of which pretty much nobody knew whether it would work well or not. It worked really well, and the result? It opened up a whole new market for for example the Mardock Scramble, Votoms and Berserk movies. Kara no Kyoukai has some excellent writing, but even without that: if this series was never made, those three also probably would not have gotten green-lighted.
OVA Episode Rating: 8,5/10

5 Responses

  1. gandalf8 says:

    I’m usually okay with dialogue heavy scenes, but this episode really tested my patience with how Shiki and Mikiya kept talking in circles. Really hard to digest all the info at first watch. I’ll let it simmer for a bit before I watch this one more time.

  2. Puran says:

    For me this was the most interesting part of the whole series (along with movie 4 maybe).

    But I’m still a bit disappointed with the mystery aspect of the series. A lot of things are left hanging, although this epilogue did help.

  3. Souther says:

    I think your conclusion about the influence of this on other properties is rather bold and not exactly supported by the facts, but otherwise…yes, the epilogue was a pretty good way to close off this story for good.

  4. mousoukyoku says:

    I would disagree about the movie series being a kind of risky project… TYPE-MOON were already extremely popular before these movies were produced and the same goes for Kara no Kyoukai itself since it’s always described as a turning point of… well, however you want to translate 伝奇小説. I mean the current state of Japanaese juvenlie fantastic/adventure novels. It would have been adapted either way and of course I was surprised how they actually decided to make an entire movie series of one weighty novel, but on the other hand considering the team’s and the work’s popularity I wouldn’t call it that groundbreaking.

  5. Taara535 says:

    @gandalf

    That’s quite surprising. For me, the 30 minutes just flew by. I thought this was absolutely fantastic. I am still entranced by all of the very interesting and fascinating ideas they proposed there. What an amazing epilogue to a stunning series!

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  • Kaiser Eoghan
    (Saturday, Jul 23. 2016 04:59 PM)
    @Mike: Makoto Takahashi! Makoto Takahashi! I know who he is, I spent a while looking at his art, best example of good oldschool shoujo style. He also is credited with kickstarting the shoujo-ai genre I think…
    @Bam: flowers of evil both improved on and took away from its source material.
  • reaLjustified
    (Saturday, Jul 23. 2016 04:16 PM)
    Furthermore, it’s not as if Berserk is so special by itself that a decent adaptation is automatically impossible. You’re watching one right now. If you think otherwise than it boils down to personal preference.
  • reaLjustified
    (Saturday, Jul 23. 2016 04:13 PM)
    @Vyse It’s obviously not trying to cater to children, the studio knows its audience. I wouldn’t automatically assume that just because it’s an anime adaptation that it’s an attempt to please everyone.
  • VyseLegendaire
    (Saturday, Jul 23. 2016 03:45 PM)
    Because the story is so dark and so violent, its hard to cater to a middle ground audience that includes kids or maybe even adolescents.
  • VyseLegendaire
    (Saturday, Jul 23. 2016 03:45 PM)
    Hey Bam, the reason for Berserk’s neglect is how unadaptable it is to other media. As a manga it stands as a monolith. but the thematic and graphical content -as well as the long and rather convoluted presentation – don’t lend well to either anime or games.
  • Badesh
    (Saturday, Jul 23. 2016 01:58 PM)
    Yeah, you could even easily do a spin of series in the berserk universe, it’s that well thought out unique and huge. I dreamt myself continously into that world – mostly because of it’s bright, shimmering side, which aren’t mentioned that often because of it’s ultra dark counterpart.
  • Bam
    (Saturday, Jul 23. 2016 01:47 PM)
    I never understood how a franchise like Berserk with huge sales and avid fan base struggles so much to get anything made. The PS2 videogame was never released outside of Japan, and it took 20 years for the anime to get a follow-up. And after all of that we get a slim-budgeted series from an unknown studio, all the while D.Grey Man gets a full-blown slick looking second series that nobody asked for. Quite baffling.
  • Bam
    (Saturday, Jul 23. 2016 01:42 PM)
    @Badesh: well the creator of the Souls series Hidetaka Miyazaki is an outspoken Berserk fan. The games are replete with Berserk references.
    Cheers to you too m8.
  • Bam
    (Saturday, Jul 23. 2016 01:38 PM)
    @Aidan: for some reason I thought you were talking about the iOS game Berserk: Raging Wave of Mercenaries. Looks like the Musou game is getting a North American release, which is good news. But the weird part is that it’s a Sony exclusive, for whatever reason.
  • Badesh
    (Saturday, Jul 23. 2016 01:37 PM)
    Dear God, a DarkSouls/Berserk mashup would be too god to be true. It stikes me just now, how similar these franchises are in tone. Somehow the never ending suffering doesn’t affect me that much. Could be because of my slow paced, depressive livestyle for most of my past life – no pun intended.
    Nice to hear some well thought thoughts on that topic, cheers ;)

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