Posted by psgels on 27 February 2011 with categories: Star Driver



This just dawned on me while I watched this episode, but… am I the only one who gets the feeling that the creators are planning the kiss scene at the drama to happen around the climax of this series? I mean, especially after the cliffhanger of this episode suddenly showed Wako volunteering to be on the receiving end of Takuto’s kiss, this has to point at something that the creators are planning for that finale. It’s a nice twist, though: Wako finally accepted here that she’s into Takuto here. This episode was definitely a nice way to take care of one of the love triangles in this series.

And as for the rest of this episode, the creators did create a pretty good climax here for the characters who were introduced so relatively late in the series. The two new girls have been quite strange villains: they didn’t seem to care at all about being correct villains, and instead seemed like just adrenaline junkies who kept seeking for thrills. A way to go to phase 3,5 that combines you with your Cybody is an interesting way to say goodbye to them.

Takashi returning meanwhile had it coming, but I ‘m glad that the creators indeed went there. Again, it shows promise and brings the Adult Bank back into the picture, with someone who can actually apprivoise. This also explains the relatively large amount of time that the creators spent on building up this guy, even though at first he seemed like a very insignificant character.

And on a side-note: why didn’t Head sign the paintings of Takuto’s mother with his usual “R”?
Rating: ** (Excellent)

7 Responses

  1. Kyubey says:

    This show needs more homosexual undertones.

  2. Ncrdrg says:

    There’s only 4 episodes left, right? Because when I watched this episode, what I had on the back of my mind, especially after last week’s plot heavy episode was… “Why did you rush the plot so fast last episode if you were going to waste so much time on the kiss part and closing the two stupid sidekicks arc?”

    Disappointing episode for me. Did we need a 3.5 level if nothing comes out of it and everyone’s safe? Why drum up the heavy risks it has if you’re not delivering on it and making Takuto save the driver’s life at the end?

    My disappointment stems in that that I expected the show to start seriously moving forward in those final 5 episodes in light of the previous one.

  3. anonyms says:

    i completely agree with what Ncrdrg said above

  4. Tractatus says:

    Well it gave a little demonstration of what fourth phase looks like, this merging between cybody and driver and foreshadows the consequences resultant from the breaking of the 3rd and 4th seals.

    I think it was a nice buildup in a way.

  5. CY says:

    Just re-watched ep 20…
    Is it just me or did Needle Star’s Qophlite just appeared in the Zero Time without breaking thru like Taburn or is it just that the producers don’t wanna break the tempo of the show?

    But anyway, seriously… Wako… You rocked! XD

  6. Houlgrave says:

    This episode was indeed quite interesting with the 3.5 phase, implicating all sorts of developments in these next few episodes.

    I’m also curious at what next episode entails: it looks like something is going to happen with Sugata…and by all indications it will be something less-than-happy.

  7. e36 says:

    Is it just me or did Needle Star’s Qophlite just appeared in the Zero Time without breaking thru like Taburn or is it just that the producers don’t wanna break the tempo of the show?

    Zero Time is a place where the sealed cybodies end up after they and their users apprivoise. Tauburn may simply not be sealed like the others.

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  • Bam
    (Tuesday, Oct 21. 2014 06:43 AM)
    @Emma: man, that would be my pleasure, but I have to do minimal work and you do the rest for it to look good lol
    I’ll message you as soon as I figure out how.
  • Friend
    (Tuesday, Oct 21. 2014 06:38 AM)
    @Bam Great! It’d also be fun to do collaborations as well. Could I see some of your work for that? You could send me a note on DA if you prefer
  • Bam
    (Tuesday, Oct 21. 2014 06:36 AM)
    @Friend: interesting. I have some weird looking spaceshift, building and character designs from Koji Morimoto so lemme know if you need me to send you the scans ;)
  • Friend
    (Tuesday, Oct 21. 2014 06:32 AM)
    @bam Yup :) I downloaded a free template from BlendSwap and took a screenshot of it wireframed.
  • Bam
    (Tuesday, Oct 21. 2014 06:30 AM)
    @Friend: war is definitely stained … but I’m mostly wondering about where you got that ship schematics from? =)
  • Bam
    (Tuesday, Oct 21. 2014 06:28 AM)
    @Friend: I really like the other one as well. I also commented on the 1st one and added you to my watch, but don’t you dare look at my creations as from a pro’s perspective they are nothing but mockeries.
  • Friend
    (Tuesday, Oct 21. 2014 06:19 AM)
    @Emma @Vincent for my next piece, I might try drawing a representation of the New Macchu Picchu concept Vincent thought up.
  • Friend
    (Tuesday, Oct 21. 2014 06:14 AM)
    @Bam thank you for that :], I try to let the viewer take a step back and absorb everything on their own rather than having things immediately pop out. Like this satirical piece I did some time ago: http://fc02.deviantart.net/fs70/f/2014/187/0/d/kriege_sind_bunt_by_friendist-d7piwgz.jpg
    But I might try a flashier piece my next time, thanks. :)
  • Bam
    (Tuesday, Oct 21. 2014 06:10 AM)
    The water details are also lush, and I can already see that you have much experience with these types of sceneries. I would loved to have seen the serpent’s body crawling between the building as if constricting the town and hence nit immediately noticeable, but that’s probably just me.
  • Bam
    (Tuesday, Oct 21. 2014 06:07 AM)
    @Friend: honestly amazing. Love how the church turned out, and I was a fan of the windmills from the get-go.
    Very nice contrast of blue and red. The serpent is also very cool. My minor personal gripe is to have the subject matter so classically in the center, but it serves its function.

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