Posted by psgels on 23 June 2011 with categories: Spring 2011 Kaleidoscope



One sub-genre of shounen that I’ve been missing for quite a while: the ones based around playing games. And I don’t mean those stupid kiddie shows that are meant to sell toys or cards, I mean the ones that are based around the characters involved playing various games and try to be creative with that. Of course these kinds of arcs can be terrible if the creators don’t make them fun to watch, as it’s impossible to get a good plot out of that, but I can enjoy a good tournament arc once in a while. Sket Dance is a very nice example of this.

It’s not just the characters playing games that was fun about these past two episodes. In fact, the way the games are won is about the only predictable part. What also makes these episodes so great is characters like Bossun fidgeting from the sidelines, or the energy that this series has, setting every of the games up. I especially loved the stress in trying to find the fifth member for the tournament and how Bossun just randomly switched the names around in his panic.

What’s more: this also shows perfectly that the characters in this series aren’t stereotypes: by making everything fit so well at the beginning, this episode shuffles around the characters competences, and shows that everyone doesn’t just have one thing that they’re good at, but are in fact well fleshed out characters. At least, this goes for the main characters. This episode ended with the single biggest stereotype in the entire series’s turn about to start, so I have no idea why the writers chose her of all people to fill in aside from shock factor. She’s bound to lose (predictability yo!), but then again, I wonder more about she plans to do to make that match entertaining.

Overall, I am not really fond of Shounen jump adaptations, especially the ones that go on for ages, due to how incredibly long they take to get somewhere. The good parts tend to be overshadowed by the really long and draggy ones. Sket Dance though managed to be entertaining throughout its entire run so far. Its lack of plot doesn’t really matter so far: it’s really good at giving colour to its character, and it also keeps bringing back old characters, not just as cameos, but to flesh them out even more. And it’s really creative and funny in the process.

But yeah: the big question is whether this series will end up dragging, and when this will happen. There have been tons of once excellent shounen jump adaptations whose huge length became a huge turn-off: Gintama, Bleach, Naruto; even Dragonball Z would have been a pretty nice series if it ended right after the saiyan arc. Will Sket Dance avoid this and know when to quit like Level E, or will it pull a Bleach, jump the shark and refuse to end for the next couple of years?
Rating: ** (Excellent)

4 Responses

  1. gandalf8 says:

    Is this the Gachinko Vivage battle arc? It was one of the most hilarious arcs in the manga, I even read it a few times more just to enjoy it again. If I guess right, the next episode will probably show Saotome Roman vs Unyuu Mimori. If they adapt this one right, I guarantee you’ll be rolling on the floor laughing next episode psgels.

  2. psgels psgels says:

    gandalf: yup, next episode will show Roman in her match.

  3. Aegd says:

    I dont think shounen series need to suck just becauase the manga is long. Naruto and Bleach started to suck the minute they began throwing in fillers. They were fine until then. Naruto also got worse once they started dragging it out just because they started to catch up with the manga. If they would just stay true to the source material things would be so much better. This isnt only true for anime… just look how many movie adaptations hollywood has ruined…

  4. kaza says:

    one of the most hillarious GAME-arcs I’ve ever seen was on GINTAMA [4th year] … the arc [around 160th ep. I guess] is a game to see who’s the official fans of that pop-idol… it’s like 5 episodes of pure LAUGHING the entire time… [TAKATIN!!! LoL]

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  • Bam
    (Saturday, Jul 2. 2016 05:29 AM)
    Although it looks like Liden Films is working with a decent budget, the 3d models weren’t really that impressive. They’re actually pretty lucky to have Studio Millepensee on board as well; since their still frames and 2D in-betweens were actually really good.
  • Bam
    (Saturday, Jul 2. 2016 05:13 AM)
    The song from Gut’s nightmare sequence in the wagon was good tho. That might be the Harasawa insert track.
  • Bam
    (Saturday, Jul 2. 2016 05:11 AM)
    @Aidan: I already favorited their page. That’s incredibly. It’s like Kotaku hired a bunch of bronies to write reviews.
  • AidanAK47
    (Saturday, Jul 2. 2016 05:05 AM)
    @Bam, don’t think it’s a parody. After all it’s the same site that posted this comedy gem of an article.
    http://kotaku.com/sword-art-online-is-the-smartest-anime-i-ve-seen-in-yea-5947171
  • Bam
    (Saturday, Jul 2. 2016 04:59 AM)
    I really do hope that I’m wrong about all of this.
  • Bam
    (Saturday, Jul 2. 2016 04:57 AM)
    I’m starting to question Miura, and wondering how much of the genius of it was the 97 series director Naohito Takahashi, I mean I did watch the series before reading the manga. His choices are starting to make sense: leaving Puck out, ending the show right at the eclipse. He knew Miura will never finish it, and that is the high point of the whole story.
  • Bam
    (Saturday, Jul 2. 2016 04:52 AM)
    @Aidan: this article has to be a parody. I refuse to believe otherwise.
    The original’s pilot was disjointed and messy, but it kept the dark atmosphere and the somber tone. It still captured your attention and got you to watch the second episode, which was the real hook. This upbeatness … it’s just wrong.
  • Kaiser Eoghan
    (Saturday, Jul 2. 2016 04:51 AM)
    @Bam: Ah, I’m am slightly high at the moment and it makes me giddy/shit post.
  • Bam
    (Saturday, Jul 2. 2016 04:48 AM)
    @Kaiser: might be a “bab” but I am far from innocent.
  • Kaiser Eoghan
    (Saturday, Jul 2. 2016 04:46 AM)
    And hearing the characters voiced in Japanese, it reminds me just how the dub for Berserk sat much better for me.

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