Posted by psgels on 26 November 2011 with categories: Last Exile - Ginyoku no Fam

And then there are these kinds of episodes, which are completely awesome, go against the childish nature of this series, are full of eye candy and are the full proof that Gonzo haven’t lost their touch. I mean like whoa, Gonzo. How much eye candy can you put into one episode anyway?

I know that I said at the beginning of this season that there would be no other series that would beat Guilty Crown in terms of graphics, but I’m going to have to retract that. The only thing at which Guilty crown is clearly superior is its character animation. Last Exile however just completely blew it out of the water in terms of background art and CG. Where Guilty Crown can’t get further than a bunch of sparkles here and there and futuristic backgrounds that all look like each other, the creators here stuffed a ton of different designs together. The vanship animation was just utterly gorgeous as well.

Also, Giselda. I’m not sure what it is about her, but she is wonderful in her role as supporting character, and this episode made her even better. She makes mistakes, but that’s the great thing about her: she’s not perfect, but the way in which she’s trying her best is just wonderful. With Fam being who she is, she needs someone grounded in reality. She actually realizes very much that Fam is very childish, but she accepts it and does the best she can to support her.
Rating: *** (Awesome)

15 Responses

  1. PL says:

    And the GCH train keeps on chugging.. :p

    Episode line: Pretty visuals, nice cliffhanger, Sufficient amount of internal conflict.
    Things will come to a head next episode.

  2. commenter says:

    This was a stellar episode. It had a bit of everything, and it finally made me warm up to this series. Coincidentally, the original was also like this. It had a slightly stronger start, but it too took a long time to actually become so good that you want to see what happens next the moment the credits started rolling.

    Looking forward to next week!

  3. DangerMouse says:

    Such a fantastic episode!

  4. kero says:

    I watched a lot of this going KAKKOII!

    I love tactical battles, and this was a great one!

    Giselda is my favourite character in Ginkyou at the moment, I haven’t warmed to Millia, and Fam is too cheerful and immature for me.

    Giselda is smart, and knows so much about what she’s doing, she’s not someone who relies on instinct or raw talent, she really works to do well as a Navi. Fam is uber lucky to have her. This episode we really see the troubles she has, she misses her family, but still follows the whims of Fam, and you can see the doubt that she has about whether she is doing the right thing, throw in how Millia is encouraging Fam, without thinking about the consequences, I’m surprised she hasn’t broken yet and had an emo scene yet. I can’t tell if this is still on the horizon, or if Giselda will make peace with herself after an internal struggle.


  5. MichaelB says:

    The adversary forces were much more reasonable this episode. Too many of the previous encounters were of the Hogan’s Heroes vs. ze Chermans/Ewoks vs. the Empire variety …

  6. gandalf8 says:

    Now this is more like it. The Ades federation finally shows they have competent soldiers who don’t keep losing their ships to some half baked plans cooked up by two little girls. The “battle” (if you can call it that) was definitely the highlight this episode. The Sky Pirates were really trapped like rats eyeing the cheese in a mousetrap with how they boldly yet unwisely charged in to capture the 8 seemingly “easy prey” Ades ships. The Ades 3rd fleet really had prepared a perfect cage for the trapped mice in that valley. Fortunately, Giselda(Giselle?) manages to think up a plan for their getaway and the Sky Pirates manage to scamper away to safety, albeit with some heavy losses.

    Giselda(Giselle?) finally grows into a much better character in this episode. It was sad watching her feeling torn between wanting to go back to her family, or keep following Fam on her mission to help Millia. I also detect hints of jealousy in her with how Fam seems to be focusing all her attention towards Millia, and am feeling concerned if its just a matter a time before she breaks down. I definitely see parallels in her relationship with Fam and Tatiana with Alister in LE.

    And it looks like we will finally see the Sylvius in action next week. We all know Tatiana told Millia that numbers are usually the deciding factor in battle, but I think the Sylvius is excluded from that universal truth. Really looking forward to seeing what sort of tactics our young captain will employ and what sort of powerful armaments Sylvius has up its sleeves.

  7. Myssa Rei says:

    I would be interesting to see how the Silvius will get out of this one. Despite being highly-advanced relative to the ships the Ades fields, it’s still one ship, and in warfare numbers will tell. Unless they play the reinforcement card (not likely) I imagine we’ll see a fighting withdrawal next episode.

    It’ll be perfect to showcase some of the Silvius hidden weaponry–if it’s anything close to what the Silvana used to pack, and do recall the Silvana had stuff that can shoot down GUILD battleships, then I expect a few of those Ades ships to go down–and it’s use of vanship anti-battleship tactics (something was used to full effect in the climax of the previous Last Exile).

    And gosh, Fam. How dense can she get eh? She’s so fixated at trying to help Milia out, that she’s pretty much ignored Gisey’s feelings. It’ll be only a matter of time before Gisey vents, but whether it’ll be something on the level of Alister’s (“There’s no freedom in the skies with you!”) remains to be seen.

  8. valinor89 says:

    If ‘m not mitaken they are over water, they just have to immerse and they should be safe and invisible.

  9. farank bell says:

    they are also close to the clacies border so I think that they will get some help from them thanks to Vincents negotiations

  10. Taara535 says:

    I just have to say – I can’t watch this series. I desperately want to, but I can’t. These should not be the protagonists for such an interesting and stunning setting. It’s an insult to the numerous artists and idea-people who have come up with such fantastic concepts and wonderful art.

    Why oh why can’t the protagonists be serious, thoughtful characters who fit into their setting, as opposed to silly, one-dimensional pre-teens…

  11. Taara535 says:

    I just have to say – I can’t watch this series. I desperately want to, but I can’t. These should not be the protagonists for such an interesting and stunning setting. It’s an insult to the numerous artists and idea-people who have come up with such fantastic concepts and wonderful art.

    Why oh why can’t the protagonists be serious, thoughtful characters who fit into their setting, as opposed to silly, one-dimensional pre-teens…

  12. Kixmachina says:

    I really loved this episode!
    It seems that the gravity of the first series in coming back with this episode…

    Also, that battle was intense! At least the might of the main Ades fleet is shown… The Sky Pirates barely managed out of that one!

    I also love the gravity of the events such as Augusta’s anguish, the upcoming invasion of the lands north of the Grand Lake, and the predicament of the Sylvius!

    Awesome episode to say at the least!

  13. Anime DVD UK says:

    This was my favorite episode, bring on the next one.

  14. KT says:

    This may shed some light to the relation between Last Exile and Last Exile Silver Wing

  15. KT says:

    It seems that the Exile only arrived recently, that the Anatoray Dio mentioned is indeed Anatoray and that we will probably be seeing Cloud and Lavie. Nice

Leave a Reply


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  • Masky
    (Friday, Nov 27. 2015 08:03 AM)
    @Bam: Yeah, but simulating reality applies to certain types of games. Judging EVERY game by how realistic it is is silly xD
  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.
  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.
  • Masky
    (Thursday, Nov 26. 2015 07:34 PM)
    @Kaiser: Puzzle elements, outside of sparing everyone, seem to be mainly just parodying video game puzzles. Like, only place where you actually have to solve actual puzzles is in Hotland, before that pretty much every puzzle is automatically solved, really easy or has some silly twist to it. Like the puzzle you can skip by pressing a switch in tree trunk. Can’t say I’m too fond of puzzles either, but I liked how game was making fun of them
  • Masky
    (Thursday, Nov 26. 2015 07:32 PM)
    Speaking of awful sense of humor and things that dorks like, just wanted to say that turns out I was right about Jitsu wa watashi wa in that main couple does get together before chapter 100(forgot what exactly, some where in 80-90 range I think). But they are such huge dorks that they do everything ridiculously slowly because they are that embarrassed, so they have had like just one date(in chapter 100). Not that I expect anyone to remember what the heck I’m talking about xD

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