Posted by psgels on 19 December 2011 with categories: Anime Reviews, Nurarihyon no Mago




I really was not pleased with the first season of Nurarihyon no Mago. It started off decently, and then it went on… and on… and on… and eventually it forgot to actually deliver. As a shounen jump adaptation, its source material had plenty of time to carefully build up its story, and this show actually ended up dragging that out even more. That definitely was not fun.

In any case, the second season looked promising: the pesky build-up was over: we now know the major characters, and it’s finally time to get to the meat of this series. So of course this show dives into multiple training arcs that are dedicated to making the characters stronger. Do you see the problem with this franchise?

However, I have to give this sequel credit: it is much, much better than the first season. Studio Deen put completely different staff members on it, and they fit this kind of story much better. The direction in particular is excellent and delivers some impressive characterization. The graphics also got a significant upgrade: just about everything looks better here. The animation is more detailed, but in particular the art and camera angles are much more detailed and imaginative, to the point of actually turning this series into a show with a ton of eye candy (this show also has one of the best character designers out there, and with this season, you can finally see why).

The storyline for the sequel is also far from as flimsy as the first season was. It’s deeply rooted in the past of many of the important characters, and it actually means something to the cast. It’s much easier to sympathize with both the main characters and the villains (also rejoice: Rikuo’s annoying classmates are much more bearable and play a far less prominent role, to the point of actually vanishing for most of the airtime). So if only it didn’t break up its pacing so often.

Yeah, most series have an average arc-length of around five episodes. This arc lasts a whopping 24 of them. That’s just way too long, and by far its most nasty habit is that Rikuo just randomly gets pulled out of the action, in order to train, get stronger and acquire a new power. These training arcs are way too bloody long, and really prevents this show from getting going until near the end of the show. But at that point, it really takes off, and delivers a solid semi-ending. It doesn’t wrap everything up, but the emotional closure is really well done there.

Is it worth it to sit through 48 episodes of this thing though? Nah. All I can say is: it will get better. But the problem with shounen jump adaptations is that they just have way too much time to waste. The currently airing Hunter X Hunter is the first in a long while to actually avoid this flaw. I’m giving it a solid rating for its execution, but that’s only because I don’t include the first season in it, which you unfortunately need to have seen in order to get what’s going on here. Go for this if you’re really bored.

Storytelling: 7/10 – Takes way too bloody long to get to its point and breaks up its flow too much with training arcs. Otherwise very solid, though.
Characters: 8/10 – This arc finally is dedicated to the characters, and gets some good things out of them.
Production-Values: 9/10 – A surprising amount of eye candy in this show.
Setting: 8/10 – There has gone quite a bit of attention to youkai lore into this series.

Suggestions:
Tactics
Tenpou Ibun Ayakashi Ayashi
Pandora Hearts

4 Responses

  1. Dusk says:

    The first season left a lot to be desired in terms of story-telling and action scenes. Namely, there were too much talking and not enough fighting, even during the fight scenes. In fact, I was very surprised when I found out there was gonna be a second season. Was gonna pass on it since I had a lot of shows to watch already, but I saw that they had changed the director and script writer, and so I decided to give it a chance.

    After watching the first two episodes, I couldn’t even think of dropping it anymore. Firstly, the fighting scenes are greatly improved, and there are a lot of those this time. It was great to see Yura fight with her shikigamis when her brother entered the fray, making her my favourite character. And so I was thrill to see that pretty much the whole season focused on her. Maeda Ai was a great choice for her voice. Also, fortunately, there were very few scenes with the other classmates. Most scenes with them actually cause the episode to lose its momentum.

    Anyway, this second season probably redeemed the first in my eyes. Although, if I didn’t watch the first season, I would have given this a miss, which would have been a pity for me.

  2. kazid33 says:

    I am whit Dusk in this, Also now I am waiting for the third XD.

  3. Perrin4869 says:

    Never watched this series, but the screenshots you post here always make it look so cool!

  4. haiko says:

    The story is quiet interesting and i’m dare to say it’s one of good fighting-style anime, in yokai types. Waiting for the third season as well.

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  • Friend
    (Saturday, Nov 29. 2014 01:07 AM)
    I saw something interesting where the members of a guild in World of Warcraft met in real life and hung out. How do you guys feel about meeting offline? I know Emma’s opinion abiut this topic but I’ve yet to hear a general opinion of everyone.
  • ninjarealist
    (Saturday, Nov 29. 2014 01:05 AM)
    @Emma Ai-Ren might be the saddest manga I’ve ever read. This is just devastating. I’ve been struggling to hold back tears for almost the entire time I’ve been reading it.
  • k-off
    (Saturday, Nov 29. 2014 12:58 AM)
    @Bam Sometimes, I miss the retro games where we got a complete story with our purchase and didn’t come with bullshit dlc.
  • Bam
    (Saturday, Nov 29. 2014 12:50 AM)
    Metal Slug I enjoyed for its mix of lighthearted and edgy elements and charm, the gameplay was also plenty of fun with 2-4 people.
  • Bam
    (Saturday, Nov 29. 2014 12:49 AM)
    Contra, Super Contra and Hard Corps are the multiplayer games of my childhood, I really wish the newly revived Hard Corps: Uprising garnered more money and attention than it did.
  • k-off
    (Saturday, Nov 29. 2014 12:47 AM)
    @Enka No problem, but it’s much more threshed out than that game.
  • k-off
    (Saturday, Nov 29. 2014 12:46 AM)
    @Bam I liked the game, but I was always a fan of Contra on the NES a lot more than Metal Slug because reasons.
  • Emma
    (Saturday, Nov 29. 2014 12:43 AM)
    Ah metal slug, a game that essentially stole plenty of my money when playing it at arcades =P
  • Enka
    (Saturday, Nov 29. 2014 12:41 AM)
    Thanks for the rec. Sort of looks like the Impossible Game.
  • Bam
    (Saturday, Nov 29. 2014 12:38 AM)
    @K-off: man Metal Slug on hard difficulty is much harder than dark souls, the point is that it’s harder than pretty much all real-time action RPGs that we have, and also it was a return to form for and away from high-budget games that wanted to squeeze every last audience they can get by furthering ‘accessibility’.

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