Posted by psgels on 1 February 2012 with categories: Chihayafuru

Something very interesting happened here. Remember how the first volume of Chihayafuru completely bombed in terms of DVD sales? Well, when I checked back on the latest figures, it turns out that the second volume actually sold much better. While it’s still near the bottom of the season, the second volume sold in the order of five times as much here. That’s something you don’t see often. Still, these numbers are still far too low for a second season here. This show will end in two months.

It was up to this episode to promise that these final two months will be worth watching. And indeed, I made one really big miss-assumption with this series. The characters said that the past tournament was like the “koushien” of karuta, which lead me to believe that there is just one major tournament like this every year. Yes, I’ve probably seen too many baseball series. In any case, there still are plenty of smaller tournaments, including the tournament to decide the next queen. That’ll be a nice place to end things, and with a bit of luck this will also give a bigger role to Arata.

In the meantime, this was the expected intermezzo episode, and with that it really delivered. There was some very good banter, and we got some interesting insight into the way that Chihaya plays Karuta. The big danger for this show is to descend into a training arc at this point. I can very much identify with Chihaya’s dilemma here: having to stop focusing on what you’re best at, in order to become even better. This is something that is incredibly difficult to do, and not everyone actually manages to do it.

And yet again, this episode placed emphasis on every single character. Everyone is trying hard in his or her own way. Also bloody hell. Taichi still had contact with his girlfriend. Yes, “had”.
Rating: ** (Excellent)

9 Responses

  1. joojoobees says:

    Why oh why oh why do the best shows face such challenges in sales?

    • Starry says:

      Chalk it up to the fact that its a josei series, and it doesn’t have the appeal across multiple demographics as other series have. Thus it means less BD/DVD sales. Quite a shame, a lovely series it is. Although the manga did win a few awards.

  2. Wait, the second volume sold 2000 units and that’s five times as much? Did the first volume sell only 400 units or something? o.O

  3. Ransom says:

    “Taichi still had contact with his girlfriend”

    I can kind of imagine the conversation… Something along the lines of “Ever since you started… You never pick my calls (Or you never call me)!… We don’t go out anymore… All that is in your head is karuta! (And probably someone else…) It’s time for you to choose. Me or that stupid game!!!”

    And we all know the reply from Taichi :D

    Still, I feel like that was a little off… And kind of rude… If you don’t like someone, don’t go out with her/him.

    • Takatin says:

      You have to remember Taichi is still a teenager. Of course he won’t deal with relationship perfectly. He probably went out with her to kill time.

    • Scruffy says:

      Yeah I do agree that Taichi was very diskish but you can see how this would pan out. They don’t go to the same school and don’t seem to share interests and he only went out with her because she was cute and asked him.

      She gives me a bit of a Ryou from Clannad vibe.

  4. Puran says:

    Now that I saw that list, is UN-GO also bombing in that list? That’s sad.

  5. kay says:

    i know this is a little off topic, but since you were talking about sales and second seasons is this likely what happened to kuragehime as well ? Not enough sales to support 2nd seasons of anime? boooo

  6. rufe says:

    Aren’t there several Koushien a year? Natsu Koushien and Haru Koushien?

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  • Bam
    (Friday, Nov 27. 2015 07:59 PM)
    @Masky: no definitely not every game, but you made it sound as if the whole idea of realism in videogames is ludicrous. Now I haven’t played Undertake myself, but looking at the Steam pics in looks like a humorous retro pixelart indie project, in which case it doesn’t need to be realistic but it still should respect it’s own internal logic. Unless it’s meant to be all bonkers like an Xavier: Renegade Angel episode, but again very few things are like that.
  • Kaiser Eoghan
    (Friday, Nov 27. 2015 07:30 PM)
    Oh lol the Symphogear guy teased the idea of a fourth season for it, you mad mad bastard.
  • Masky
    (Friday, Nov 27. 2015 08:03 AM)
    @Bam: Yeah, but simulating reality applies to certain types of games. Judging EVERY game by how realistic it is is silly xD
  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.
  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.

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