Posted by psgels on 9 April 2012 with categories: Mirai Nikki

Whoa. Mindscrew!

This episode was a lot of fun to watch, and perfect for the penultimate climactic battle. It was completely over the top, but worked really well. It’s a bit of a strange decision to go on for three weeks longer than every other show of the past season, but it really worked out. I have to praise the producers of this series for taking the time for that. It’s a shame that to fill up the lost time, we were treated to those boring skits at the end of each episode, but heck: they can be skipped. I complained about them, but in the end they are a neat trick to get rid of that nasty limitation where episodes all need to be 20 minutes long.

Also, for a minute I was fearing that the series just cheaply pushed the reset button, but the creators really did some interesting things with it, especially with how the different timelines started to intertwine. Especially Yuno stabbing her own father was a bit surreal, especially how we saw a completely different side of him now.

Then this episode also used a classic twist that a lot of penultimate episodes like to pull: the illusion where characters just live their lives without any problem. It was with a little twist, though: Yukki knew what he was going into, and what Yuno was doing, but he was slowly drawn into it.

Oh, when Murmur went berserk, things really got crazy. It also was really well animated. Probably the best animation of the entire series and Asread definitely brought in a talented animator for that scene.
Rating: **+ (Excellent+)

8 Responses

  1. Skoopman says:

    Holy crap. I slowly lost all my expectations in terms of animation. Looking at Mirai Nikki, the animation quality dropped every episode, but the fighting scene was really really nice. I hope they don’t screw up the last episode.

    • 7godeohs says:

      You’ll have to define “screw up” a little more. If you mean, you hope it closely follows the ending of the manga (which you may or may not have read) then I don’t think you have anything to worry about.

      Now if you’re talking about how satisfactory the ending will be then you’ll either love it or hate it. There will be no middle ground, believe me it’s pretty divisive. :)

  2. Roninski says:

    Ahh, I remember way back when you were still sceptical about pretty much everything – characters, plot-holes, Yukiteru. It’s been great watching you slowly come to understand the brilliance of this fantastic series =D

  3. seventh biscuit says:

    Seeing all the diary users again was nice. Especially Twelfth.

    Seriously can’t wait for next week.

  4. RABUJOI says:

    Very good penultimate episode with a kick-ass climactic battle. We’re really curious to see how Yukkii is going to get out of the dream world Yuno made for him, and if he’ll even be able to re-muster the will to leave. Is he just playing along in there, or has he fallen under the spell of a happy perfect world? With Super-Ninth dead (again…we think), who will have the power to free him, or even know he’s in there?

  5. Vonter says:

    I know is cliched but I’m hoping the other diary holders unleash pandemonium on Yuno. I’m wondering if she could beat them all at once.

  6. Raye peneber says:

    Yeah, I have a feeling that all the other diary owners will come back in some battle royale.

    The animation was so slick in that fight scene. I’m wondering why they held back for so long! This series would get some major points if it had a few more. I loved Marumaru’s facial expression so much, potential avatar for me once I find a sill I like :D

  7. aline says:

    wow. I’ve been dissapointed with the anime compared to the manga… until these last few episodes. Somehow they’re much, much better :)! really enjoying this.

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  • Bam
    (Tuesday, Sep 1. 2015 03:47 AM)
    the original LoK:Blood Omen was a pretty expansive RPG tho. Nosgoth felt like a lived-in world with quite a sprawling story and landscape. You can equip weapon, armor, item and magic from an interesting set, and it was one of the few vampire games were you could use all of their famed forms: bats, wolf, specter and even a human disguise to talk to town-folk who will remain dead and come back as ghosts after slain.
  • Bam
    (Tuesday, Sep 1. 2015 03:44 AM)
    @Aidan: well the company went bankrupt, so whatever they were doing didn’t work out for them too well. Eternal Darkness had decent gameplay imo- the sanity meter was a pretty cool concept. They tend do expect too much and overload their battle mechanics which aren’t as robust as they think.
  • AidanAK47
    (Tuesday, Sep 1. 2015 03:24 AM)
    Bloody hell. I was going to quit at Soul Reaver 2. And you tell me the game doesn’t even end there?
    Silicon Khight seem to me like a company who tend to go for story over gameplay. Same went for eternal darkness. Shit gameplay, good story. It’s a pity that sequel kickstarter didn’t get funded.
  • Bam
    (Tuesday, Sep 1. 2015 02:35 AM)
    Time doesn’t do PS1 era 3D games any favors either. The never-before-seen scope and sprawling worlds end up feeling claustrophobic now, and low polygon models with no texture don’t get any better with age. The style, story and voice-acting still remain commendable tho.
  • Bam
    (Tuesday, Sep 1. 2015 02:29 AM)
    @Aidan: That’s generally what happens when you break relations with the original creators (Silicon Knights of Eternal Darkness and MGS:Twin Snakes fame) and then overshoot your capacity so much that you end up breaking an already reduced game straight in half; the story of which doesn’t get resolved until LoK:Defiance.
  • Bam
    (Tuesday, Sep 1. 2015 02:24 AM)
    I don’t think I’m invested in any anime/manga franchise’s story as much as Berserk; which probably sucks cuz we have a pretty high chance of never seeing it concluded. I speculate that if we don’t get to an important juncture before the next ‘break’ then the series will end up unfinished.
  • Bam
    (Tuesday, Sep 1. 2015 02:19 AM)
    @Kaiser: yeah it’s nice to see that Miura still got it, that was some of the kinetic battles that he’s known for. It’s all good to have him meeting his deadline schedules too; he might be back on the horse for real this time.
  • AidanAK47
    (Tuesday, Sep 1. 2015 02:17 AM)
    As someone who used to play this games demo on a PS1 and loves the design of the character and story…I think it’s fair for me to say that Legacy of Kain Soul Reaver kinda sucks.
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 02:07 AM)
    I expected more of the chrono crusade author but the plot has now descended into a mess.
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 02:07 AM)
    I the only one really disappointed by how the manga, World Embryo turned out? Ever since after the revealed the identity of the villain its all been downhill.

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