Posted by psgels on 30 April 2012 with categories: Phi Brain

You know, the actual goal of the orpheus order isnt’ bad at all. If they can figure out the kinks in the Orpheus bracelet and remove the parts that destroy the wearer’s brains, it could mean a very good way for humanity to evolve, and it’s certainly better than “let’s have humanity evolve by killing everyone.” It’s just that their methods are questionable, having them resort to use involuntary human guinea pigs who can easily die when things go wrong.

Also, this episode broke up the formula that the first episodes tried to set already: Gammon prevented his sister from getting brainwashed. Still, you could say that this all was part of the plans in order to challenge Kaito to a puzzle. This episode pretty much failed for the Orpheus order, because the reason why Kaito nearly became “Phi Brain” was by putting him under constant stress. That’s very hard to do with five of them together like that, supporting each other. Also, this episode revealed all of their names, and they are indeed as weird as the rest of the cast. The main villain of this series is a random card game.

In any case, the bad thing of breaking up this formula is that we didn’t really get to see much more about Gammon’s sister. The most logical solution for this will be that the Orpheus order will find some other way to use her. Can they keep these methods fresh enough for the entire side-cast?
Rating: * (Good)

3 Responses

  1. Blue Bomber says:

    In a way, this season reminds me of the Black Rose arc in Utena. I like Phi Brain’s version a lot more, though (that part of Utena mostly felt like filler).

  2. imredjimmy says:

    I’m really liking the second season so far. The new ennemies are nice and I feel like Phi Brain is still trying to expand its mythos rather then fall into pointless and eternal fights with no story progress.

  3. Anca says:

    I really hate this episode. A whole brand spanking new Order of Cliche Take Two (it even includes the token goth loli!), and suddenly they ALL have Orpheus Armbands? When last season it was so rare that it was a HUGE revelation that Rook had one?

    I suppose this sort of ‘twists’ are necessary in shonen to keep the power levels even, but I still hate it. I much prefer when the series gives the character a set-back (like being sent to the future in KHR) instead of upgrading the villains like this. Or at least gives a reason why the villains wouldn’t have been around for the lower level fights (like the barrier around the Makai for YYH).

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  • Bam
    (Friday, Apr 29. 2016 06:04 AM)
    It’s either a 4.5 and a Mobius, or an Occulus and a better graphic card for me; can’t swing both ways on that unless I come into some money.
  • HelghastKillzone
    (Friday, Apr 29. 2016 05:50 AM)
    I’m not into Nintendo at all and their offerings over the last few years doesn’t do anything for me. I’m looking forward to the PS4.5 and getting a VR headset for my PC though…
  • Bam
    (Friday, Apr 29. 2016 05:25 AM)
    The only Japanese games that make it big are the ones that rely on brand recognition or some simple yet polished gimmick. Souls games get around actual size by forcing repetition due to difficulty, otherwise they’ll be crushed against the Witchers and Elder Scrolls of the world. Aside from such niche markets, only Nintendo, SquareEnix and Capcom remain.
  • Bam
    (Friday, Apr 29. 2016 05:22 AM)
    AAA games take a lot to produce. With the sandbox world becoming a staple in gaming, and shoehorned into every imaginable genre, you need way too many artists to render these worlds and fill em up with all the details; otherwise they’d be shunned for looking bland.
  • Bam
    (Friday, Apr 29. 2016 05:18 AM)
    Konami’s situation has a lot to do with the state of the industry. With every consecutive generation games become more expensive to produce, really stretching the Japanese companies thin. About 70% of the Japanese producer/publishers that were around during the PS1 era have either been bought out, closed down, or reduced to producing portable games; since they really don’t have the resources to go head-to-head with Rockstars and Blizzards of the west.
  • Vonter
    (Friday, Apr 29. 2016 04:50 AM)
    Finally I do think they’ll do something with Zelda beyond the game. There are rumors saying that’s very probable it’ll have VA. So maybe an animated short or a movie I think. Since they already used the orchestra for the 25th, and they might want to put out something different.
  • Vonter
    (Friday, Apr 29. 2016 04:48 AM)
    Still it bums me out how this year there’ll not be nothing after #FE. Also despite their new console been a little less than a year away I feel it’s gonna be delayed. Seems fishy, there’ll not be a reveal at E3, which may be because they have nothing to show yet. So essentially will be waiting a year and half for something, very likely.
  • Vonter
    (Friday, Apr 29. 2016 04:45 AM)
    The thing they have with Metroid is that for some reason they want it to be successful in Japan. That’s why the scanning was kept and increased in the Prime sequels. Also that’s why they added a cinematic story in Other M and why now they’re trying their own Monster Hunter ripoff with Federation Force. I really don’t get why they want it to appeal over there.
  • AidanAK47
    (Friday, Apr 29. 2016 12:56 AM)
    Well Fire Emblem also managed to do well for itself.
    As for the rest, they have just been forgotten. Pity because Wii’s Punch Out was a great game.
  • AidanAK47
    (Friday, Apr 29. 2016 12:52 AM)
    I say Kirby is the only one who got out unscathed. Seeing as experimental gameplay goes with his style.

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