Posted on 11 June 2012 with categories: Phi Brain

Who the heck was behind this episode, and what on earth was he smoking while writing it?

This episode already started off bad by both having Elena transfer into the Root Academy, and being a beach episode. I did not expect it to be such a bizarrely written one, though. I’m not sure whether this was in a good way, because what made it so bizarre was the incredibly stupid ideas behind it.

So, let me get this straight… the POG actually owned another tropical island. They used that for filming a giant monster movie named “puzzla”, and they still keep some of the props, including a giant monster model, hidden in a cave on that island. Where the hell did that come from? Why would that professor Pythagoras have ordered a thing like that?

The more I think about this episode, the more I realize that it really is quite bad. I mean, on one hand I guess the stupidity was funny and all, but on the other hand: it actually nullified some of the development that has been handed to the characters. There is that bizarre movie plan from the POG, but also:
– This episode had everyone going crazy from puzzle withdrawal, including Cubic and Ana, even though the two of them weren’t really passionate about puzzles. In the series we mostly see them paint and do science stuff respectively. This episode lumped their character way too much together.
– Elena also gets reduced to a generic side-character. Remember in the first season how there were hints of a romance between her and Gammon Well, this episode apparently didn’t.

Episodes like this are supposed to give the characters more colour, not make them grayer!

Some more comments:
– Apparently this show forgot that lock-picking is also a puzzle.
– Being in puzzle withdrawal is one thing. Gammon however has made plenty of puzzles for himself. Really, it’s not that hard to make them and instead the characters decide to go into that bizarre puzzla chase.
– Nonoha swimming for six hours and fishing up the key that Elena threw away is just plain bad.
– Death to slide-show montages!
Rating: — (Lacking)

3 Responses

  1. kuromitsu says:

    You… weren’t really paying attention, did you? The monster was there because the POG made a kaijuu movie waay back. But it was so embarrassingly bad it was given the kurorekishi treatment even by the POG, and the prop monster was hidden on this island.
    I thought this episode was hilarious, not everything has to be the pinnacle of good writing to be funny.

  2. teelaelmes says:

    I was under the impresion that Elena was tryin to win Gamon’s sister over… you know since she is so important to him and all.

  3. Xin says:

    This felt like I was watching an episode of Korezon. Given your stance on that show its no surprise you didn’t enjoy this ep, but I found it quite funny and entertaining.

    I definitely agree about Cubic and Ana conveniently getting a personality overhaul and thrown into the puzzle freak grouping with Gammon and Kaito, but aside from that I didn’t feel the ep. was lacking.

    Also agree with tee that all of Elena’s actions were a cover to get closer to Gammon.

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  • WyattX
    (Friday, Sep 19. 2014 04:00 PM)
    But… Yuri NTR… It’s always fun to read something different. Not too many of those.
  • WyattX
    (Friday, Sep 19. 2014 03:59 PM)
    @Emma I expected it, the guys for Independence didn’t know what the hell they were doing.
  • AidanAK47
    (Friday, Sep 19. 2014 01:58 PM)
    Voice acting has surely not helped the final fantasy series.
    But seriously, we need another chrono trigger.
  • Bam
    (Friday, Sep 19. 2014 12:14 PM)
    Hell even Witcher 2’s combat was pretty adequate in my opinion, and Witcher 3 shows a lot of potential. The industry can indeed move forward just not when the price is creativity or integrity.
  • Bam
    (Friday, Sep 19. 2014 12:13 PM)
    @Aidan: well during the early days where XV was still called Versus they talked a lot about how to use Interactive Cinematic Events (ICE) with multiple outcomes that waved in the narrative, so it might still exist in some form. Action RPGs like the Soul series are incredibly intricate and strategic, so a great gameplay is definitely viable within the medium. The problem with FF starts and ends with direction. Bad design decisions failing to hide the horrible plot and cringe-worthy style.
  • AidanAK47
    (Friday, Sep 19. 2014 12:05 PM)
    *kefka
  • AidanAK47
    (Friday, Sep 19. 2014 12:05 PM)
    VII was always my favorite with VIII being a guilty pleasure. Not sure why everyone loves VI though. Sure Keifa is awesome but well thats aout it. The rest of it didn’t resonate with me at all. IV has become a bit outdated.
    Final fantasy one though does have some charm in it’s simplicity.
    But what Square needs to do is obvious. Stop making sequels to final fantasy! I mean christ the name of the series is already a joke. Create a new IP or hell chrono trigger sequel.
  • AidanAK47
    (Friday, Sep 19. 2014 12:00 PM)
    Played every single final fantasy. With the exception of the online ones and the newest one. They truly have lost there touch.The old battle system may have been outdates but damnit it works and it made battles look awesome. With the efforts to make it more of a action RPG the level of control you have in the battles has pretty much dropped. In stead of trying to change something that was already fine I would prefer it if they cut down on the cutscenes and weaved the story into gameplay.
  • Emma
    (Friday, Sep 19. 2014 10:29 AM)
    And so Wyatt, K-off the results are in, Scotland rejects independence.
  • Emma
    (Friday, Sep 19. 2014 07:59 AM)
    And holy hell,it would appear I have a thing for Tsukiyama and Touka =)
    The direction was very good when things hit the fan in the last few episodes too.

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