Posted by psgels on 13 June 2012 with categories: Zetman

This was a huge episode for Kouga here. The previous episode already built this up, but this really is where the hole subplot with the white-haired guy comes together. While it’s hard to see what parts of his story were real and which one were a bluff, there nevertheless was a grain of truth to his words when Kouga noticed that he got ecstatic from fighting.

I am not sure how this scene worked in the manga, but here in the anime Kouga turned into this archetypical hero who actually gets bogged down by his own naivety and is forced into situations in which he screws up horribly and fails to save people’s lives. I like that a lot here.

This episode also had these scenes in which the animation got really good again, which really has my hopes up that the creators did save some great animators for next week, the series finale. The creators actually wrote it so that they can actually wrap up this story if they want to. But then again, there have been plenty of anime that also looked like they could wrap everything up in their final episode, only to go into a completely different direction with unnecessary sequel hooks.

My one concern: this episode really stood out. It was excellent psychological warfare that has been built up for quite a while now. Jin on the other hand doesn’t have that: he’s just a strong guy who fights stuff. The finale will definitely be action-packed, but what about the rest?
Rating: **+ (Excellent+)

8 Responses

  1. tktym says:

    “but what about the rest?” you gotta buy the manga to find out.

    and yes Jin’s sections get REALLY good…

    unfortunately, you’ll probably never see them animated.

  2. martin says:

    if i hadn’t had a headache watching this ep, i wouldve like it. instead i thought it was terrible. they were trying to juggle too much plot points throughout this series and it wasnt really working; this episode just encapsulates the show’s flaws.

    it is weird for me to write this because i do enjoy the series. i was in a relaxed mood when i watched the prior episodes and i was very forgiving of its faults. i’m still going to watch this show till the end because i still like it, just gotta watch the remaining eps without a headache.

  3. ronbb says:

    This episode is once again very fast-paced, but I enjoyed it – I love how they added a little twist when fleshing out Kouga’s character. Jin may be a little flat at this point, but I am still drawn to the character – I love the irony that while Jin isn’t human, he dreams of having a family like a human and treasures the bond that a normal family would have.

  4. sato says:

    I don’t think I’ll ever understand how you think animation like this episode used, is good. To me it was sloppy, like they ran out of budget already, and were cutting corners – pretty much ruined the episode for me.

    • Avalon00 says:

      For me I would agree with psgels. At least I noticed the fluid animation at the beginning of the episode with Jin jumping into the city. That really reminded me of the animation from the first episode that I have oh so missed ever since. The somewhat sloppy look gives it much more character and is far more memorable. One of my favorite examples of an anime that takes major advantage of sketchy/sloppy looking animation is Noein.

  5. Son Gohan says:

    FYI there are two episodes left. This show is 13 episodes.
    As for this one, it was rushed as all hell. At least they tried to explain everything (even why the auntie never got her scar fixed) but I don’t like when a villain gives a sudden motivation for their deeds. Basically it was revenge for Jirou and just plain greed for Hayami…

  6. Reverse says:

    this episode is good, feel a shame not watching it as soon it out

    btw great animation thorough the episode

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  • AidanAK47
    (Monday, May 4. 2015 05:37 AM)
    True, assuming of course that the latter installment is indeed better. Resident evil 5 was no 4. That’s for sure.
    I liked that you could time R1 to give you more damage for attacking with Quall. And it was nice that summons leveled up. So that your earlier summons don’t become completely useless in the endgame.
  • Bam
    (Monday, May 4. 2015 03:46 AM)
    I also enjoyed FF8 quite a lot. I appreciate cinematic presentations and 8 delivered that with a lot of style. The visuals were amazing and the the music was great, and if you learned the GF BOOST ability you used the much-maligned long summon animations to stack up on some damage.
  • Bam
    (Monday, May 4. 2015 03:42 AM)
    @Aidan: I used a common example, but of course everyone had a different experience with the FF series, but the point being that it’s often hard to go back to earlier titles after playing the better later installments; especially for DS which is just a modified and improved DeS.
  • AidanAK47
    (Monday, May 4. 2015 01:28 AM)
    Anyway the main reason I amnot wanting to linger on Demon souls is just that I have far more games to play and don’t really want to spend my entire vacation on it. I got the uncharted’s to get though after all.
  • AidanAK47
    (Monday, May 4. 2015 01:26 AM)
    Kafka was a good villain but everyone really has over-hyped him. FF7 is overrated but FF6 is put on too high a pedestal. Like FF9.
  • AidanAK47
    (Monday, May 4. 2015 01:26 AM)
    @Bam, bad comparison for me. FF7 may be overrated as all hell but it still is to me the best Final fantasy. I played ff6 and found it downright tedious. I had more fun playing FF8 and everyone seems to think that’s the worst one…though I don’t. I barely remember any of the story of FF6 and I just found it a slog to get though. Mostly finished it out of obligation.
  • Bam
    (Sunday, May 3. 2015 10:57 PM)
    It’s always a little bit underwhelming when you play an earlier game of an improving series before the later ones. It’s like playing FF6 as kid as your first FF game and then going and finding FFV and playing that while hoping it’s as good as 6.
  • Bam
    (Sunday, May 3. 2015 10:52 PM)
    The levels are simple and rather small and linear, but each world has a great and unique atmosphere and variety. The Tower of Latria is specially atmospheric and the game suddenly takes on a much darker and almost horror game feel to it.
  • Bam
    (Sunday, May 3. 2015 10:48 PM)
    @Aidan: yeah I could see how somebody would just want to run thru the game once, but there are a lot of cool weapons, armor and story quests that you can do with tendencies. The PVP is fun and simple as well, and weirdly has much better collision detection than DSI&II.
  • AidanAK47
    (Sunday, May 3. 2015 02:49 PM)
    I wasn’t keen on the levels though. There were not quite as visually interesting as dark souls environments.

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