Posted by psgels on 9 August 2012 with categories: Natsuyuki Rendezvous

So, this is the direction the story went with. Taking over the body really turned out to be a huge plot point for this series, rather than a random gimmick. This entire episode was building up to the big twist at the end, after which there still was no sign of Hazuki getting his body back. Instead, Rokka ended up confesing her feelings while his body still was occupied. Now that’s going to be awkward.

This really was a slow episode, especially after the bath scene. I really like that it focused on Rokka sorting out her feelings, and how this episode took its time for that to let everything just play out. It’s likely that she had feelings for Hazuki before the whole body switching went on, but Atsushi definitely contributed to them afterwards. What I’d like to know is: would she also have confessed this way if the switch didn’t happen? How would things have progressed if Hazuki never got into that drunk mood?

What’s also interesting for Atsushi here is the use of the story of Thumbelina, in terms of symbolism I mean. For those who don’t know about the general story (I couldn’t remember either until I read up on it), it’s the story of a tiny girl who escapes all sorts of shady marriages and friendships (symbolized by various animals). She then meets a swallow and heads off to a far away land to meet her tiny flower fairy prince, after which she transforms and receives a pair of wings and a new name. Atsushi actually put Hazuki, right at the moment where she meets that swallow. Despite what he might say or do, he actually supports Rokka moving on. And yet this episode came and complicated things again by using that confession, getting his feelings all jumbled up again. The wait is for what the creators intend to be the “far away land” of the story of thumbelina. That will be the key here.
Rating: 5.5/8 (Excellent)

6 Responses

  1. Kaiser Eoghan says:

    Good episode coverage as per usual psgels. Glad you mentioned and remembered the thumbelina story and pointed out the symbolism I’d forgotten it myself, this puts a new perspective/meaning on the episode reflecting on it having read this post.

  2. dango says:

    I liked this episode, now where is the series going to go from here would be the major question..

  3. UltimateReaper says:

    This was a wonderful episode. I’m looking forward to seeing the story progress in the next one.

  4. wicked says:

    Wow now I feel like this would end really quick. Well this is noitamina, so 11 ep is not uncommon

  5. petitorenji says:

    I’m just glad Shimao-kun is acting more mature about this situation. When he states firmly: stop using your dead husband me as an excuse (or something of the kind), my respect for him soared.

  6. LilyGinnyBlack says:

    What I also found interesting was the use of The Little Mermaid in this episode.

    The original story ended with the Little Mermaid watching the prince marry another, and her sister’s presenting her with a magical blade. If she used the magical blade to kill the prince and drip his blood onto her feet, she will become a mermaid again and will be able to live, but she instead chooses to let her prince live and stay as a human who will die and turn into sea foam when day breaks.

    I wonder if this is the version that is going to be used/focused on in this series, and if it is, I am wondering how exactly it is going to be used. Rokka has already been shown as being the mermaid, with Kazuki being the “prince”…I’m just really fascinated by how that will get worked into everything, and if any other fairy tales are going to work their way into this series.

    Anyway, I’ve been enjoying every episode greatly and look forward to next week’s as well!

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  • Masky
    (Friday, Nov 27. 2015 08:03 AM)
    @Bam: Yeah, but simulating reality applies to certain types of games. Judging EVERY game by how realistic it is is silly xD
  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.
  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.
  • Masky
    (Thursday, Nov 26. 2015 07:34 PM)
    @Kaiser: Puzzle elements, outside of sparing everyone, seem to be mainly just parodying video game puzzles. Like, only place where you actually have to solve actual puzzles is in Hotland, before that pretty much every puzzle is automatically solved, really easy or has some silly twist to it. Like the puzzle you can skip by pressing a switch in tree trunk. Can’t say I’m too fond of puzzles either, but I liked how game was making fun of them
  • Masky
    (Thursday, Nov 26. 2015 07:32 PM)
    Speaking of awful sense of humor and things that dorks like, just wanted to say that turns out I was right about Jitsu wa watashi wa in that main couple does get together before chapter 100(forgot what exactly, some where in 80-90 range I think). But they are such huge dorks that they do everything ridiculously slowly because they are that embarrassed, so they have had like just one date(in chapter 100). Not that I expect anyone to remember what the heck I’m talking about xD

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