Posted by psgels on 18 August 2012 with categories: Eureka Seven Ao

Finaly! After two weeks of waiting (those bloody olympics!), Eureka Seven Ao is back! And it still stands out as a very entertaining action series with hard-hitting plot twists. I again went wtf the end of this episode when it became clear what the creators were building up to: completely erasiing Goldylocks from existance.

Again what I like about this series is how vague it is on what’s real or not. This episode also had these strange dreams, but how real these were (whether they were just simple projections of Ao’s fears, or something more) is also very vague. Not to mention that giant superweapon that Ao pulled out of nowhere: what does it actually do? Does it remove people from existance, or was Goldilocks never there and was everything before just an illusion?

Surprisingly, this episode didn’t have Truth in it. Instead the main enemies were the Secrets, which surprisingly were revealed previously to be not as bad as we thought they’d be. Also, what was Naru doing again at the beginning of this episode? My memory from three weeks ago may be have been failing me on that one.

Beyond that, this show knows its action: it often uses this technique known as the Itano Circus, which basically is showing a huge amount of bullets and following them through complex camera movement. Add that to the techno-soundtrack, which I actually think fits better compared to the soundtrack of the first Eureka Seven, and you’ve got the best action of the season by far.
Rating: 5/8 (Great)

11 Responses

  1. Kurini says:

    I liked this episode’s Itano Circus! It was eye candy to me!

  2. RollingCamel says:

    Was Naru trying make the secret follow her or trying to destroy it?

  3. mousoukyoku says:

    I love Nakamura Kouji’s work in general, even though LAMA did not exactly turn out to be what I hoped for being a fan of SUPERCAR… but his stuff, including the OST for this series, is far from being techno.

    Anyway, seeing AO being as awesome as usual after the wait was great. I just wonder where they are going with all this… BONES tend to screw up series in their final moments. Or maybe we do get a second season after all. Which does not save any series from failing per se, but let’s just hope for the best and that they aren’t rushing anything.

  4. Aegd says:

    Well, Truth used the firecracker to launch ballistic missiles that made the quarts capsule go out of it’s intended route… so to say that he did nothing is a bit unfair.

  5. UltimateReaper says:

    Great series, its making me cringe though, with all of the story aspects that are coming out. Ao doesn’t belong in the past to begin with, the Scub DO take over the Earth, if Ao messes that up he will kill Eureka and and the same time kill himself. As far as all that is concerned, I’m certainly a tad bit confused.

  6. wicked says:

    I’d be pissed if this whole thing is a dream sequence, since AO slept twice during a period in which he supposely cant sleep

  7. DangerMouse says:

    Great to see this back :) I’ve definitely enjoyed how the series has developed everything so far, as said hopefully it’s not rushed from here :)

  8. tktym says:

    Uhhh I thought he just moved into another world (parallel dimension earth) that just didnt have the goldilocks team in it. . .(as evidenced by that big pillar of light at the end of the superweapon attack (the same one used by Eureka to go back to her reality…))

  9. Troyen says:

    I hate Itano circus. Every single anime with some kind of air or space battle seems to use it at some point. Along with the “one shot ten thousand enemy explode” maneuver, it just cheapens the fight scenes. You know all those missiles or lasers zigzagging around are never going to hit anything, and their targets have to pull off some pretty ridiculous evasions to dodge.

    I think it’s actually more suspenseful to use fewer projectiles but make them more deadly – tone down the over-the-top acrobatics from both the missiles and their target. I think the Berserker/Gilgamesh air battle in F/Z was doing this right until they pulled the same ridiculous stunt with the missiles suddenly turning 270° in the blink of an eye, and then it just got stupid.

  10. crypt says:

    Uhhhh. I’m still completely in the dark with this show. There just too much happening too fast that it all just feels a tad overwhelming. Maybe if the show was as long as the original Eureka 7, it wouldn’t seem so jumbled up.

  11. susu says:

    I often here people complain about fillers that dont have much to do with the main story. That’s like when you dont take enough medicine when you’re sick.

    Well, here’s a case of overdose XD.

    Look how much “story” they’re throwing at us.
    It’s delicious I gotta say, but can be quite…overdosing lol.

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  • Bam
    (Saturday, Jul 23. 2016 11:45 AM)
    WHAT?! This is tremendous news. Many thanks @Badesh for sharing.
    But Koei Tecmo out of all people? I guess we’re getting the Dynasty/Hyrule Warriors treatment. Where is the FromSoftware developed Hidetaka Miyazaki directed Berserk that was rumored? I guess better than nothing- which has been the mantra of us Berserk fans for a while now. Being a Berserk fan, is being Guts -> which is suffering.
  • Badesh
    (Saturday, Jul 23. 2016 11:34 AM)
    https://youtu.be/9TPBx5Dq-Jk
    new one. the first teaser didn’t contain any gameplay just the first bit with cascar being snuggled by tentacles. it was how they introduced the new game to me. maybe i should feel raped as well…
  • Bam
    (Saturday, Jul 23. 2016 11:04 AM)
    @Badesh: which one? Cuz I played thru both the Dreamcast and the PS2 version. The Dreamcast one was a stand-alone story, but it was both a good one written by Miura, and it was set between Vol22 and Vol23, so it didn’t interfere with the manga’s story. The PS2 one was almost a chapter-by-chapter adaptation of the Holy Demon War section, and it featured the de-facto Berserk theme ‘Sign’ by Hirasawa himself:
    https://www.youtube.com/watch?v=TdpqV7RPnTE
  • Badesh
    (Saturday, Jul 23. 2016 10:50 AM)
    They did the same thing to promote the video game! Srsly?
    Besides, i really enjoy the new series as a long time fan.. can’t exactly point out why. I like the action and for every shitty shot, we get an awesome one.
  • Bam
    (Saturday, Jul 23. 2016 10:49 AM)
    Also Caska’s back to being brown. So I guess some things are getting fixed as we go on.
    /RantOver
  • Bam
    (Saturday, Jul 23. 2016 10:40 AM)
    That’s why is disheartening to see that the post-credit scene of ep03 was ignored by so many, specially considering the quality of the animation and the importance it had to the plot and course of the show.
  • Bam
    (Saturday, Jul 23. 2016 10:39 AM)
    Now I’m not going to deny the toxicity of some of the so-called “hardcore” fanbase- the Skullknight community is a testament to that. I’ve seen too many people claim that they’re done with the series, only yo come back every week and nag about the same redundant points over and over again. The show has had much more traditional animation than I’ve originally anticipated.
  • Bam
    (Saturday, Jul 23. 2016 10:27 AM)
    The music is a great example of that. The 97 series created a surreal somber atmosphere, with a lot of that piggybacking on Susumu Hirasawa’s weird soundtrack. Look at the new series intro- that is as tone-deaf as it can get. I much rather preferred a black screen with a red Berserk logo over this shonenesque song. Caska’s rape as an eyecatch? yeah, they are seriously mislead as to the significance of that scene.
  • Bam
    (Saturday, Jul 23. 2016 10:24 AM)
    Now I’m a big Berserk fan, anyone here can attest to that, and I’m glad to have some Berserk, in whatever form we can get. But that doesn’t mean I’m going to overlook the deficiencies. I still stand by my point, which is that the new series doesn’t primarily suffer from the animation, as I think a lot can be achieved in the format as evidence by the last two episodes, but the main point of contention is the overall tone which doesn’t fit Berserk.
  • Bam
    (Saturday, Jul 23. 2016 10:20 AM)
    And Berserk is panned for the CG, not only because of the unconventionality, but also since it isn’t particularly strong CGI neither. Sidonia was well-received, and that uses CG a lot more than Berserk. Since the manga has extraordinary line work, people want to see the same level of detail. The 97 series also works against the New one, since although it had minimal budget, it still had much superior cohesion.

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