Posted by psgels on 22 August 2012 with categories: Summer 2012 Kaleidoscope

#1: Hunter X Hunter – 44: This really was the single best episode of the 2011 Hunter x Hunter series. THIS is why I kept watching through the first arcs despite my issues. And tho think that we’re not even near the best parts yet! This really was unique in a shounen-series how they handled the battle and especially the aftermath with Uvogin, this is really where the creative powers and uses of those powers start to appear. And in most series, they would be completely overpowered, but Hunter X Hunter managed to balance them out in a really good way. – 6/8 (Awesome)

#2: Saint Seiya Omega – 20: Holy crap! This really was the second stand-out episode for Saint Seiya omega: the director personally oversaw the episode direction here, the character-designer personally directed the animation, and it really shows. The fight scenes were short, but really powerful, the animation was really expressive and the build-up to the end of the episode was just perfect. What happened in this episode was on hindsight not that special, but damn: the execution made it work so well! – 6/8 (Awesome)

#3: Kokoro Connect – 07: It’s interesting: the climax of the first arc of this series may have been a bit contrived, but it is getting used here really well: without it this episode would have been completely different and everyone would just have hidden in their room much more easily. The rest of this episode consisted out of everyone blurting out attacks at each other with a lot of drama being created from that. The most interesting part ended up being the effect that it had on the different characters. – 5/8 (Great)

#4: Kyoukai Senjou no Horizon – 19: This episode was all about politics, a good change of pace and I actually liked the ideas that the characters had, even though they remain in the veins of this show of not making any sense. This actually was a good change of pace, because I had gotten a bit tired of the constant action. Unlike that, the dialogue and diplomacy has gotten far from boring in this series. – 4.5/8 (Good)

#5: Phi Brain – 44: Well, “it” has finally happened, although it was mostly meant for build-up here. Something interesting is going on here though: at that point where this show started to do the whole “four episodes in a row about the same puzzle”, my suspense of disbelief got completely broken. At this point it has really recovered again. There were some things in this episode that just didn’t make sense, but I didn’t really care about them, and instead I was much more interested in Kaito and how he is trying to save Freecell. – 4.5/8 (Good)

#6: Polar Bear Cafe – 21: The first half of the episode was standard panda trolling, brought up by Lama’s antics. In the second half… things got a bit weird. We finally get an episode dedicated to Panda’s little sister, but the way in which it did it was just surreal, even for this series’ standards. – 4.5/8 (Good)

#7: Tari Tari – 08: This week showed the conclusion for Sawa’s story. It was nice, but also a bit forced in how it solved everything. The lead-up to it was good, and Sawa has definitely gotten fleshed out after this arc, but I’m still missing something from Tari Tari. So far the only episode that really stood out was episode 2. Aside from that I’m getting a bit of a “been there, done that”-feel from it. It’s still charming and enjoyable, but I get the feeling that it could have been more. – 4.5/8 (Good)

6 Responses

  1. Stars says:

    HxH AWESOME Kurapica is so badass, loved his theme music. This is going to get so epic

  2. UltimateReaper says:

    I am very pleased with Kokoro Connect, it was a nice surprise, I really feel for Inaban, she shoulders her pain all alone
    Unlike the other characters who are somewhat more connected to each other. I suppose I like the fact that this show is playing around with the flaws of people and human emotion. Its this kind of stuff I find interesting. I’m a bit of a “people” nut to begin with, human beings fascinate me so to speak.

    About to watch Hunter X Hunter, lookin forward to it, its been another nice surprise for me.

  3. RABUJOI says:

    Heartseed’s first “experiment” – the body-swapping – brought the StuCS closer together; particularly Iori and Taichi. His second “experiment” is tearing the group apart.

    It’s amazing – and pretty scary – how easily a friendship can be bruised or even broken in just one conversation in which someone goes too far.

    One bright point (for now) is how Taichi and Iori manage to coexist amicably this week without falling all over each other in unbridled passion. They’re being mature and subtle in their “more than friends” relationship, without being cold or distant.

    In fact, with Yui and Inaba reeling, they’re the rock of the group. We’ll see if their composure lasts.

  4. LyreSaint says:

    Yeah, while a greatly executed episode, the outcome was very predictable. In a forum we were making bets on how it would happen instead of what would happen.

    It was nice to finally see Eden in action after all the hype. He’s based on a Bronze Saint from the original series (Omega’s staff actually said that in a magazine) and that character also thoroughly defeated the protagonists the first time they fought him. It took Seiya, backed by his friends’ cosmo, using the Dragon Shield and Nebula Chain, and assisted by the Sagittarius Gold cloth to defeat him. Can’t wait to see how Omega is going to go about it.

  5. wicked says:

    If anyone was wondering why Tenzo didnt kiss Mary even though they were lovey dovey from the beginning, it’s because he cant. If he showed his face to her, he’d have “lost” the match, therefore concede the right to challenge Tori to England.

    Random seaweed Horizon pulled out was Tori’s private covering in episode 2

    A lot of the plot of has to do with history recreation, and how nation skirts actually replicating the event using different tactics, or use the event to its advantage. Like England is using it to strengthen the their military prowess by further powering up the EX. Caliburne II There’s also the politics of the aftermath of a world war.

    A lot of bits and pieces makes sense on its own, and the political negotiations are actually quite interesting, the fact that business has huge influence is interesting as well

  6. Alael says:

    Funny to see the highest score you have awarded so far with the new system (6/8) goes to Saint Seiya Omega! But I agree, this episode rocks! Can’t wait to see Aquarius/Cygnus Hyouga make his comeback!

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  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.
  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.
  • Masky
    (Thursday, Nov 26. 2015 07:34 PM)
    @Kaiser: Puzzle elements, outside of sparing everyone, seem to be mainly just parodying video game puzzles. Like, only place where you actually have to solve actual puzzles is in Hotland, before that pretty much every puzzle is automatically solved, really easy or has some silly twist to it. Like the puzzle you can skip by pressing a switch in tree trunk. Can’t say I’m too fond of puzzles either, but I liked how game was making fun of them
  • Masky
    (Thursday, Nov 26. 2015 07:32 PM)
    Speaking of awful sense of humor and things that dorks like, just wanted to say that turns out I was right about Jitsu wa watashi wa in that main couple does get together before chapter 100(forgot what exactly, some where in 80-90 range I think). But they are such huge dorks that they do everything ridiculously slowly because they are that embarrassed, so they have had like just one date(in chapter 100). Not that I expect anyone to remember what the heck I’m talking about xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:32 PM)
    The battle system grew on me a bit, but I didn’t like the puzzle elements it offered, the actual gameplay looked kind of dull also. Some of the characters were likeable enough, Papyrus, Asogore, the flower guy being my favourite though the plot didn’t really get interesting until the end.

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