Posted by psgels on 19 September 2012 with categories: Moyashimon

Hey, currently posting from an outskirt town in Cornwall, England and resting a bit from my trip to Napels, it sounded like a good idea to check out Moyashimon’s conclusion. In the end, it turned out that the climax of the series was last week. This instead was an aftermath. Everyone returned to Paris and all issues got settled. Haruka blew off the marriage and is back again like nothing happened.

Now, this episode did have what made me originally like the series: a lot of good chemistry between the different characters. Everybody got the chance to talk to each other and sort things out and the way in which it happened was quite down to earth. I just dislike a bit that some things about Haruka were a bit side-lined. Most notably, her future. This episode did bring up that she now lost any reason to stay at the school. That’s fine, but it made it seem like she was going to stay there forever. There was no mention of her future plans, or any kind of ambition. I think that’s a missed opportunity, and it’s what makes this series inferior to Nodame Cantabile and Honey and Clover, the only other two Noitamina-series to have gotten sequels.

Ultimately, this was fun, and Moyashimon’s sequel did get the Noitamina spirit, but in terms of structure it’s not a Noitamina-series. This second season feels more like a random side-story that got stretched into an entire season. To me, it doesn’t really feel like this was a necessary sequel, and while it was fun to watch, I would rather have seen a new series instead. I mean, the first season was inconclusive as hell, but it had its charms that way. The way in which they tried to stretch it out by moving Haruka to Paris feels… forced and not in the spirit of Noitamina by having series that are short but sweet.

There actually are only a few Noitamina-series that would benefit from a second season, I think. Hourou Musuko would be one to pull it off, because there still is a ton of potential left in that series, both if they went for the prequel and sequel route. That’s also the beauty of that series, because it still works as a series without that sequel. Apart from that, Toshokan Sensou with its movie will also benefit quite a bit, and I can also see Kuragehime 2 work when done well. Apart from that the only other kind of sequel that I want to see is a series set in the same universe as Fractale, but actually makes use of its setting.
Rating: 4.5/8 (Good)

2 Responses

  1. Mi-Mi-Mikuru says:

    I agree with Hourou Musuko and Kuragehime. But Usagi Drop too, definitely needs a second season for its last part, even if some people will hate the ending.

  2. JaK says:

    If anyone wants to know what happens next in the kanou farm arc + the meat festival arc + the New Orleans Arc >> http://tsoj.manga.org/moyashimon/ detailed manga volume + character summaries

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  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    *deep web
  • Kaiser Eoghan
    (Tuesday, Sep 1. 2015 11:29 PM)
    I have been watching youtube videos that claim to tell stories of the deepweb and I’ve read up on the legal/illegal things that might be there, I know about Tor and how surprisingly easy it is to reach dark web but in all honestly I’ve never dared go diving/exploring there has anyone here tried or actually known anyone who has?
  • Bam
    (Tuesday, Sep 1. 2015 09:28 PM)
    That being said I do appreciate them getting rid of in-game loadings by doing a fat data dump in the beginning and progressively rendering around you. This however became pain in the ass in Bloodborne by doing the initial long load every time you died. No Game should reload the area you are already in, specially if it designed to kill you over and over.
  • Bam
    (Tuesday, Sep 1. 2015 09:18 PM)
    @Aidan: yeah the whole menun system was messy and had a distinct laggy feel to it which was just bad, but back then we were pretty patient as gamers and everything felt new so we just accepted them as growing pains. Some games get harder to get thru with age, hence the profitable practice of remastering and remaking.
  • AidanAK47
    (Tuesday, Sep 1. 2015 08:51 PM)
    @Bam, The loading screen between the start menu and the gameplay is the real deal breaker. You need to switch equipment pretty often and it took bloody ages. There’s was no loading in the transformations but there was a couple second animation that played every single time. And that shit builds up.
  • Bam
    (Tuesday, Sep 1. 2015 07:45 PM)
    @Aidan: I don’t remember Blood Omen having much of a loading problem; probably an artifact of porting. There was no load time for form-changes, including the bats which were followed pretty immediately by the cinematic. Screen changes did however have a load time, but surely you didn’t expect any PS1 game (including RE1&2 and FF7-9) to immediately switch locale on a 2MB RAM?
  • jerkocaust
    (Tuesday, Sep 1. 2015 06:51 PM)
    ;(
  • ;(
    (Tuesday, Sep 1. 2015 06:27 PM)
    @Aidan: *sigh* is this a contest now?
    But I guess I’ll take some of that point. I guess making him feel bad about himself is the kind of attention he’s pathetic enough to want. I’ll stop then.
  • AidanAK47
    (Tuesday, Sep 1. 2015 05:58 PM)
    @;), you give him way more attention than I do mate.
  • ;(
    (Tuesday, Sep 1. 2015 05:45 PM)
    @Jerkoff: Thanks. I realize I’m pretty awesome.
    That said it’s pretty obvious you’re here because you crave company, or as close as you can possibly get to something like that.

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