Posted by psgels on 20 September 2012 with categories: Anime Reviews, Jinrui wa Suitai Shimashita

Okay, so the one way in which the Summer Season set itself apart was with its creativity. For one season, I wouldn’t have to worry about premises getting more generic, or a lack of initiative to try something different, because this season may not have been big, but we got series like Uta Koi, Kokoro Connect, Natsuyuki Rendezvous, Horizon, Moyashimon. All series that wanted to be different and brought in a ton of creativity in the process. The series in which this was by far the most apparent was Jinrui wa Suitai Shimashita, or Humanity has declined.

From the outset, you might suspect that this is a cute little series with fairies. Instead though, this series is a full blown satire that uses its setting of fairies in all kinds of creative ways to create surreal storylines and premises. The thing with the fairies in this show is that they can pretty much make anything happen, and yet they act based on the most random of whims. The result is a complete chaos when they end up going, and the lead character is usually stuffed right in the center of this, leading to the creation and destruction of civilizations, being stuck in a time loop and fighting an army of headless chickens and all kinds of stuff like that. Yes, this series prides itself in its creativity all the way.

The way in which the stories are told also takes a bit to get used to. This series follows a very fast, dialogue-based pacing, and most of the show is told through the thoughts of the main character, serving as a narrator. The dialogue is often erratic due to the fairies being so damn whimsical, and it also doesn’t help that the arcs air in a random order so at the start you’ll be completely lost on what’s going on. But on the other side it’s also the series’ charm: it’s very eccentric this way and you’ll never know through what kind of loop you’ll be thrown next. You’ll never know when something interesting hits you here in this series.

This didn’t all go without its issues, though. The erratic nature of this series results in that it tends to ignore the character department. It’s only until the second half that we actually see characters show different sides of themselves. The lead character’s past is only revealed in the final arc. It’s a distant series that isn’t looking for people to connect with the lead characters, which is a bit of a pity because the result is that the series is not as engaging as it could have been, especially in its first half.

So pick this one up if you’re looking for witty dialogue and creative settings with a good dose of dry satire. It’s good for a short watch with only 12 episodes and it may miss some depth in the character department, but there’s enough worth watching.

Storytelling: 9/10 – Very nice satire, quick witted and incredibly whimsical.
Characters: 7/10 – In its first half, the characters are way too one-sided, and that unfortunately hurts a bit too much, and the characters are just too likable to deserve this.
Production-Values: 8/10 – Kou Otani gives a nice soundtrack, though far from his best. The visuals are also very striking and full of bright and pastel colors that give this show a unique charm.
Setting: 9/10 – This show has ideas, and it’s not afraid to use them.

Soredemo Machi wa Mawatteiru
Seraphim Call
Yami to Boushi to Hon no Tabibito

2 Responses

  1. UltimateReaper says:

    I’m sad to see this go, but it was fun. The satire in this show was decent, but my favorite was the dark humor.

  2. Litho says:

    Strange that I find the first half stronger. Maybe because I like the aloofness.

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  • Bam
    (Saturday, Nov 28. 2015 12:47 AM)
    anybody here remembers a PS1 rail-shooter game called Elemental Gearbolt? It was a fun game that had anime cutscenes by Rintaro. It’s one of those lost gems that was very well received but made a small splash upon release and then completely lost to time.
  • Bam
    (Saturday, Nov 28. 2015 12:42 AM)
    Kaiser: are you being sarcastic or did you actually enjoy Symphogear?
  • Bam
    (Saturday, Nov 28. 2015 12:39 AM)
    @Masky: it’s the internet, people will construct some bullshit reason to moan about everything. As long as the game is fun than it’s good in my eyes, or the very least in needs to have an emotional impact like Valiant Hearts: The Great War. I’m deep into Bloodborne right now, so my time’s solely dedicated to that at the moment.
  • Masky
    (Saturday, Nov 28. 2015 12:16 AM)
    @Bam: Usually people complain about realism in games in situations where it wouldn’t make sense and in games were realism is actually important they somehow seem to not notice it when they are unrealistic :’D Or maybe I have bad luck
  • AidanAK47
    (Saturday, Nov 28. 2015 12:06 AM)
    @Kaiser, Haven’t we suffered enough with three seasons?
  • Bam
    (Friday, Nov 27. 2015 07:59 PM)
    @Masky: no definitely not every game, but you made it sound as if the whole idea of realism in videogames is ludicrous. Now I haven’t played Undertake myself, but looking at the Steam pics in looks like a humorous retro pixelart indie project, in which case it doesn’t need to be realistic but it still should respect it’s own internal logic. Unless it’s meant to be all bonkers like an Xavier: Renegade Angel episode, but again very few things are like that.
  • Kaiser Eoghan
    (Friday, Nov 27. 2015 07:30 PM)
    Oh lol the Symphogear guy teased the idea of a fourth season for it, you mad mad bastard.
  • Masky
    (Friday, Nov 27. 2015 08:03 AM)
    @Bam: Yeah, but simulating reality applies to certain types of games. Judging EVERY game by how realistic it is is silly xD
  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.

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