Posted by psgels on 24 September 2012 with categories: Rinne no Lagrange

Well, there you have it. It’s a surprisingly fitting ending for this series. A bit silly, but I like how it went against conventions.

In a normal episode, this episode would be all like “you think you have beaten me, but I have yet to reveal my FINAL FORM!”. Instead, things looked scary for a while, but most of the action in this episode was the Rinne settling down. It fits this show well: there was no way in which an action-packed finale was going to work for this show. It’s not an action series at all. Instead it’s about its characters and happens to have some action in it.

Instead this episode ended up glorifying the jersey club, making it the most powerufl entity in the entire universe. Oh, and the two planets colliding… they don’t. It’s plausible, but also one heck of an anti-climax. It’s definitely a very strange ending, but also quite a charming and daring one. The atmosphere definitely worked, and this episode took its time wrapping everything up. Though did we learn why Moid disappeared in the end?

Still, I do feel that the final quarter of Rinne no Lagrange was its weakest, simply because it didn’t really have much to do, so it just drove Dizelmine Berserk. It lead to this nice ending, but I do feel that the creators could have used it better, or if they were going for this ending they should have built it up better. Because my main impression with the second season was that it didn’t seem to know that this was going to be the ending. Still, it was definitely fun to watch.
Rating: 5/8 (Great)

3 Responses

  1. AidanAK47 says:

    “Though did we learn why Moid disappeared in the end?”

    He died of SPD.
    …ok I kid. Maybe he died because Madoka and other others purified the Rinne? But then what connection did he have to the Rinne? And if he disappeared then why didn’t the director disappear also? Wait…why where him and the director immortal in the first place? And is the Rinne a spiritual place or and physical place as I thought Yurikano was supposed to be dead? And if she was actually alive all this time then how did she survive years without food and water in the Rinne? And not age while she was at it? How come Dizelmine became younger? What the hell is the Rinne and why does it have powers over space and time and is able to move planets without dire environmental consequences? And…wait…do I even care?

    • wicked says:

      His quote before his dispersal is exactly how I feel about this entire series “WHAT WAS ALL THAT EVEN ABOUT! oh well, I’ll eat my dessert”

      Everyone get their own harem. Why the hell did they de-age Dizelmine what age clearly has done more damage to Kotetsu, I mean Villagulio

Leave a Reply


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  • Bam
    (Friday, Nov 27. 2015 07:59 PM)
    @Masky: no definitely not every game, but you made it sound as if the whole idea of realism in videogames is ludicrous. Now I haven’t played Undertake myself, but looking at the Steam pics in looks like a humorous retro pixelart indie project, in which case it doesn’t need to be realistic but it still should respect it’s own internal logic. Unless it’s meant to be all bonkers like an Xavier: Renegade Angel episode, but again very few things are like that.
  • Kaiser Eoghan
    (Friday, Nov 27. 2015 07:30 PM)
    Oh lol the Symphogear guy teased the idea of a fourth season for it, you mad mad bastard.
  • Masky
    (Friday, Nov 27. 2015 08:03 AM)
    @Bam: Yeah, but simulating reality applies to certain types of games. Judging EVERY game by how realistic it is is silly xD
  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.
  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.

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