Posted by psgels on 15 February 2013 with categories: Chihayafuru

What the hell is up with this week? Just about every series surpasses itself. And here Chihayafuru comes, and effortlessly matches that level as if it’s nothing!

I mean, even for a sports series this was just really, really good. Only Giant Killing was better at developing such a large cast at the same time. This episode focused on a team-match between ten different characters, and in one episodes it somehow pulled it off to develop ten characters at the same time. Unlike Giant Killing though, which stood out by its great concept and outstanding execution, Chihayafuru makes everything look so incredibly easy. As if it’s the most normal thing in the world to have such tight character-development.

There is Chihaya who is trying to copy the styles of both the king and queen at the same time, Taichi’s rivalry and admiration for Retro-kun, Retro’s awesome development as he continues to try really hard to get ahead just like Taichi. There is Nishida with his sister who suddenly got a new boyfriend, Kanade and her pride for her kimonos after getting insulted, the small kid and his struggles amidst the A-Class in which he never can stand at the top, Sumire who actually does her job, Akihito who got a new job as a reader and holy crap how did all of that fit within 20 minutes?!

And the thing is that all of it was just really good. The matches themselves also were brilliant. One addition of the second season that I really like is how it uses those manga-styled notes all over the screen with nice little details that they can’t otherwise fit in. It’s a very clever idea to add even more detail to the characters. I’ve seen this done before, but never this consistent or well. Oh, perhaps Shaft-series had more text on the screen, but that never really related to the characters as well as it does here.

And good lord, Arata wasn’t even in this episode.
Rating: 6/8 (Awesome)

3 Responses

  1. Random says:

    I have to credit the mangaka here. This amazing ability to develop the characters we see on the screen is also present in the manga. I always find it remarkable how MUCH she can fit in about 30 pages of a chapter. This is strongly reflected on the animated version.
    But also the direction here is incredible. There is no fear to change the original material as it fits the pacing best. There are many camera angles and transitions added entirely by the director’s choice. It’s that rare combination of factors when we have great orginal material along with great people producing the show, showing indepence only where it can make the material even better. Amazing.

  2. GJIG says:

    Chihayafuru 2 is definitely one of my favorites this season. Thanks for blogging this, you’re the only one I know who actually blogs obscure shows like Chihayafuru.

  3. Starss says:

    I think the amazing thing here is how Chihayafuru is starting to address why the cast is so crazy about karuta. There was Harada-sensei’s unreachable karuta, then Tsuboguchi (I thought he was referred to with a different name in season 1?) and now Sudo who discovered a different side of karuta of respect, there’s so much depth to an already incredibly detailed cast and story.

    I did enjoy the little spotlight Kana had with Sudo as a reader. Although Chihaya’s shots always look the most beautiful, I feel the heart that Kana’s character has put into karuta really makes the series shine.

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  • Bam
    (Friday, Apr 29. 2016 06:04 AM)
    It’s either a 4.5 and a Mobius, or an Occulus and a better graphic card for me; can’t swing both ways on that unless I come into some money.
  • HelghastKillzone
    (Friday, Apr 29. 2016 05:50 AM)
    I’m not into Nintendo at all and their offerings over the last few years doesn’t do anything for me. I’m looking forward to the PS4.5 and getting a VR headset for my PC though…
  • Bam
    (Friday, Apr 29. 2016 05:25 AM)
    The only Japanese games that make it big are the ones that rely on brand recognition or some simple yet polished gimmick. Souls games get around actual size by forcing repetition due to difficulty, otherwise they’ll be crushed against the Witchers and Elder Scrolls of the world. Aside from such niche markets, only Nintendo, SquareEnix and Capcom remain.
  • Bam
    (Friday, Apr 29. 2016 05:22 AM)
    AAA games take a lot to produce. With the sandbox world becoming a staple in gaming, and shoehorned into every imaginable genre, you need way too many artists to render these worlds and fill em up with all the details; otherwise they’d be shunned for looking bland.
  • Bam
    (Friday, Apr 29. 2016 05:18 AM)
    Konami’s situation has a lot to do with the state of the industry. With every consecutive generation games become more expensive to produce, really stretching the Japanese companies thin. About 70% of the Japanese producer/publishers that were around during the PS1 era have either been bought out, closed down, or reduced to producing portable games; since they really don’t have the resources to go head-to-head with Rockstars and Blizzards of the west.
  • Vonter
    (Friday, Apr 29. 2016 04:50 AM)
    Finally I do think they’ll do something with Zelda beyond the game. There are rumors saying that’s very probable it’ll have VA. So maybe an animated short or a movie I think. Since they already used the orchestra for the 25th, and they might want to put out something different.
  • Vonter
    (Friday, Apr 29. 2016 04:48 AM)
    Still it bums me out how this year there’ll not be nothing after #FE. Also despite their new console been a little less than a year away I feel it’s gonna be delayed. Seems fishy, there’ll not be a reveal at E3, which may be because they have nothing to show yet. So essentially will be waiting a year and half for something, very likely.
  • Vonter
    (Friday, Apr 29. 2016 04:45 AM)
    The thing they have with Metroid is that for some reason they want it to be successful in Japan. That’s why the scanning was kept and increased in the Prime sequels. Also that’s why they added a cinematic story in Other M and why now they’re trying their own Monster Hunter ripoff with Federation Force. I really don’t get why they want it to appeal over there.
  • AidanAK47
    (Friday, Apr 29. 2016 12:56 AM)
    Well Fire Emblem also managed to do well for itself.
    As for the rest, they have just been forgotten. Pity because Wii’s Punch Out was a great game.
  • AidanAK47
    (Friday, Apr 29. 2016 12:52 AM)
    I say Kirby is the only one who got out unscathed. Seeing as experimental gameplay goes with his style.

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