Posted by psgels on 20 March 2013 with categories: Psycho Pass

So, it’s time for the penultimate episodes again. Starting with Psycho Pass, which pretty much showed an example of such an episode done right. This definitely was a story headed towards its climax with the country at stake, but at the same time it never stopped developing its characters. In fact, it’s this episode where a lot of the characters come together, and get pushed further.

And this is for nearly the entire cast here. It’s because of this that the death scene made impact. Everyone can kill off a character near the end of a series. Making such a death count is an entirely different matter, but that is exactly what Psycho Pass did with Nobuchika here, and his relationship with the other enforcers. It fitted perfectly onto the buildup that he has had for the past episodes. But also Akane really surprised me as a really strong character. Plus Makishima Shougo again demonstrates what it’s like to be an actually good villain here. Yay!

Now that the series is nearly over, I’d say that Psycho Pass for me ranks above Blassreiter, Fate/Zero and Madoka Magica as a Gen Urobuchi series, and below Phantom. Although out of all his stories, I do think that this is the strongest. Blassreiter mostly stood out through its CG. Fate/Zero had some pacing issues (which to me, Psycho Pass didn’t really have that much…), and it’s longer than Madoka Magica, allowing it to put more detail into its setting. Phantom had a weaker story, but its characters still made it as my favorite Urobuchi Gen series.

And yeah, it’s a shame. But in a week we’ll have no more Noitamina for the next three months. Bummer.
Rating: 6/8 (Awesome)

26 Responses

  1. AidanAK47 AidanAK47 says:

    “, but at the same time it never stopped developing its characters.”
    I don’t really see that. I still think that Akane’s sudden jarring change from incompetent to master detective warranted more development. I also wouldn’t call the characters well developed. They fit well into the story but you can see Gen pulling the character strings to fit his narrative. Also don’t get why hacker girls past was important to see either.

    “Now that the series is nearly over, I’d say that Psycho Pass for me ranks above Blassreiter, Fate/Zero and Madoka Magica as a Gen Urobuchi series, and below Phantom.”
    Sigh…if find that ranking off. I can give you leeway on Fate/zero due to lack of information and even a type/moon fanatic such as myself has begun to notice some chinks in it’s armour. PP is better than Blassreiter. But I would rate Madoka over this. Madoka may have been shorter but did everything really well for it’s runtime.(Still find the ending disappointing but it doesn’t bug me as much) PP on the other hand had some average moments and even now there seems to be signs of padding with more than three episodes which consist mostly of just two people talking. And Gen’s exposition is quite weak here as he is literally spelling everything out for us instead of letting us make our own deductions. Phantom I would put in the same place as PP but I would place both below Fate/zero and Madoka. Reiji had missed opportunity for development and for the most part he spend the show whining about how he’s a killer and killing is wrong and blah blah blah. Ein was basically a Rei Ayanami character. All and all the characters were pretty weak. It was more the positions they were in that made it interesting.

    • Emma-hime says:

      Regarding madoka I think we should remember Juno said theres going to be some differences in the third movie. Maybe they can fix up the ending somehow. As for Blassreiter I also recall Juno saying that Gen wasn’t as much involved in that one as the other stuff he did .
      With fate/zero I think I’d put that above his other anime stuff, even I can admit as someone who isn’t all that into Gen’s works that when fate/zero shined it really did(although in the end it was only an okay series for me, Rider and Waver really made it for me), pacing/exposition/prior knowledge issues aside.

    • Airies says:

      what character development lol? This has one of the worst developed anime cast I have seen in a while. Akane has been completely fucked over with. PP OVER MADOKA AHAHAHAHAHAHHA. Madoka is far superior dont even fuck with me.

      • Airies says:

        okay why the fuck did this post as a comment to aidan/emma? whatever.

      • David says:

        uhhh Madoka’s chracters are as 2D as shit too… They have no personalities of their own. Madoka is a goode two shoes, Homura is a loner who befriends Madoka, Sayaka is an ordinary girl with a crush… Please tell me how the character development is better in Madoka.

        • Litho says:

          None of you get it. Urofapper stories are not meant to have characters. His “characters” in are just plot devices at the best of times, stage props at the worst. Their only purpose is to be checkpoints of sorts, each one a conduit he uses to philosofap his hollow “message” or “statement” to society.

  2. Emma-hime says:

    Blassreiter standing out with its CG, eh kinda wasn’t too keen on the animation in that one to be honest. As for Noitamina, I’m still not sold its a suitable timeslot for science fiction anime.

  3. Emma-hime says:

    I do think Akane’s toughening up should have come sooner, but I have to say I’m glad it actually did. *shock horror Emma praises Gen =O”

    • Airies says:

      I think half the earth just blew up after this post, OMG WHAT HAPPENED EMMA NO STOP, GET OFF THESE DRUGS!!!!

  4. Airies says:

    Im not really sad noitamina wont be on 4 three months I mean it hasnt impressed me for a while.

    • Emma-hime says:

      There is still silver spoon though coming up, if you liked Mayoshimon you might like that one.
      And the only drugs I have consumed are pot XD

      • Airies says:

        I didnt like mayoshimon.

        • Emma-hime says:

          One of the reasons I’m going on about sci-fi anime in noitamina is that it clashes with the established audience who go for drama, romance and slice of life.

          • Airies says:

            yeah but I read that those types of shows werent helping the time slot so they were like “lets get the cool teenager gangs to watch psycho pass and be all fully sick bro”.

          • psgels psgels says:

            Actually, the established audience has always been more than that. The timeslot has always been experimental. The third Noitamina series ever made was a really experimental horror series with Ayakashi. The fourth? Jyu Oh Sei, which is fantasy combined with Science fiction. Some of the biggest hits of the genre in terms of viewer ratings have been both drama (Nodame Cantabile, Moyashimon) and experimental horror (Mononoke, Hakaba Kitarou).

            Also Airies, I know you don’t like the series and all, but you’re not making any sense and sound like an idiot right now. Please stop.

          • Emma-hime says:

            I had forgotten ayakashi, jyu-oh-sei. hakaba, N06 and mononoke were Noitamina. Guess I was focusing too much on my favourites like Nodame, honey and clover, pardise kiss and hourou Musoko there and the others jumped my mind.

          • Emma-hime says:

            Eh psgels, just to clarify I think I’ve been going on with the psycho pass hate little too much myself on the shoutbox often, I’ll cut that out.

          • psgels psgels says:

            Emma: don’t worry, it’s okay to dislike the series, I have no problems with that. It’s just Airies’ immature behavior that is getting a bit annoying here.

          • Avalon says:

            Hey, we can’t forget Tatami Galaxy which was probably one of the best Noitamina series (and the best in my mind).

  5. Oroboros says:

    Psycho-Pass is one of my favorites of the winter season, but it doesn’t reach Fate/Zero levels for me, due to the amazing contrast between Kirei and Kuritsugi.

    Makisjima and Kougami are great antagonists, but they’re way too similar to one another in their conflict.

    Where Kirei was a safist and Kuritsugu was the ultimate consequentialist, Makishima seems a anarchist without a theory of the ideal community and Kougami is motivated by revenge, while pretending it is all about justice, uncritically adopted from Sybil.

    While F/Z had pacing issues, they’re offset by its greater scope or ambitions. Psycho-Pass is a strange scifi that somewhat forgot its genre, for the same of character development in Tsunemori’s case. Thus PP is less consistent or coherent as a whole than F/Z’s paean to nihilism.

  6. jai says:

    I hope kougami doesn’t die .
    I am not rude but ur reviews now a days are very short & lack depth.I think this is due to lack of time.

  7. ShyBlu says:

    I just wanted to note, Nobuchika’s dad has a bionic left arm. And Nobuchika himself lost his own left arm from forcing himself out of the debris.


  8. Kiraly says:

    In my case it’s Phantom (9.7) > Fate/Zero (9.6) > Psycho Pass (9.4) > Madoka (9)

    But damn Urobuchi Gen is a fantastic writer. Everything he touches turns to literary gold. I need to read Saya no Uta one of these days.

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  • Bam
    (Friday, Nov 27. 2015 02:36 AM)
    @Masky: lots of game designers aspire for realism. Now this can be done for cosmetic purposes like face textures and lighting, practical with physic engines and movement, or contextual like believable character reactions and dialogue. Now some games thrive in being ridiculous and fantastic, but some want to create a realistic setting to further the emotional impact. Nothing wrong with that.
  • Bam
    (Friday, Nov 27. 2015 02:32 AM)
    @ratsgnoF: and happy Thanksgiving to you as well.
  • Masky
    (Thursday, Nov 26. 2015 07:43 PM)
    Anyway seriously though, I’d say it does actually make sense in context xD Since none of monsters are actually that threatening.
  • Masky
    (Thursday, Nov 26. 2015 07:42 PM)
    .-. I have no words, mainly because whenever anyone uses word “Realism” in context of video game, I want to say rude words xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:40 PM)
    I think he gave it a passing glance and felt it wasn’t his thing, I remember he also felt that he thought the idea of sparing the monsters wasn’t believable or realistic given that he felt if you were realistically placed in that situation yourself, the real thing to do would be to fight back out of fear.
  • Masky
    (Thursday, Nov 26. 2015 07:37 PM)
    Did he actually play the game though? I mean, did he actually discover it himself or did he just heard the spoilers?
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:35 PM)
    I had a talk with a friend about undertale and he wasn’t a fan, he prefers other types of rpgs, the choice element also made him uncomfortable and that he felt the game was too punishing.
  • Masky
    (Thursday, Nov 26. 2015 07:34 PM)
    @Kaiser: Puzzle elements, outside of sparing everyone, seem to be mainly just parodying video game puzzles. Like, only place where you actually have to solve actual puzzles is in Hotland, before that pretty much every puzzle is automatically solved, really easy or has some silly twist to it. Like the puzzle you can skip by pressing a switch in tree trunk. Can’t say I’m too fond of puzzles either, but I liked how game was making fun of them
  • Masky
    (Thursday, Nov 26. 2015 07:32 PM)
    Speaking of awful sense of humor and things that dorks like, just wanted to say that turns out I was right about Jitsu wa watashi wa in that main couple does get together before chapter 100(forgot what exactly, some where in 80-90 range I think). But they are such huge dorks that they do everything ridiculously slowly because they are that embarrassed, so they have had like just one date(in chapter 100). Not that I expect anyone to remember what the heck I’m talking about xD
  • Kaiser Eoghan
    (Thursday, Nov 26. 2015 07:32 PM)
    The battle system grew on me a bit, but I didn’t like the puzzle elements it offered, the actual gameplay looked kind of dull also. Some of the characters were likeable enough, Papyrus, Asogore, the flower guy being my favourite though the plot didn’t really get interesting until the end.

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