Posted by psgels on 18 December 2013 with categories: Kyousogiga

The big strength of Kyousogiga has always been its characterization, and with a lot of series that have that, they make the mistake to just not focus on that for their finale. I mean, finales need to escalate. Most shows do that by turning on the epic-button. Kyousogiga did that as well, but it still kept its focus at the characters. Mostly thanks to how all of the characters with powers to actually destroy dimensions are intertwined together.

Because of this the animators could really bring an action-packed finale, while at the same time the focus remained on Koto. Revealing that she was the whole reason everything started due to how incredibly weird her family is really helped with that. She still has her flaws, she’s not just blindly running around as well. Plus, the chemistry between the characters was still awesome. I especially loved that punch near the end of the episode.

Two episodes left, so let’s see whether the creators can keep this up until the ending. I’m especially curious for the actual finale, because there have been plenty of good series that somehow had uninspired ending. This series is the perfect opportunity to to do something differnt though. Lots of thought has already been put into these episodes, so I really hope that the creators also have something really inspired in store for the actual climax.

2 Responses

  1. zormp says:

    I know you don’t have much time to watch shows as much as you used to and that you are usually delayed in your reviews, regardless (also you might have written this a while ago and just didn’t upload it), but I just want to make sure you realize that you are actually two episodes behind and the finale actually aired yesterday!

  2. Witchy says:

    The Finale is awesome for me!!!! I await for your review on the last two eps!!!!!

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  • k-off
    (Saturday, Apr 30. 2016 03:30 AM)
    @Aidan That’s the problem, as I’ve said, too much of Kickstarter is about churning out giant mounds of decent but undifferentiated products to be bought for pennies by people who don’t give a crap either way.
  • AidanAK47
    (Saturday, Apr 30. 2016 03:28 AM)
    On matter of Kickstarter I feel like Square is pulling an Inafune with FF15 with all these animes and movies before the games even out. They are trying to milk something that hasn’t even been established as good yet.
  • AidanAK47
    (Saturday, Apr 30. 2016 03:27 AM)
    Kickstarter is somewhat to blame for the uprising of just doing what was done before as nostalgia is the easiest method to net cash there. Otherwise it’s not so much a lack of creativity but rather putting out a safe cash grab with an established fanbase instead of a new IP.
  • AidanAK47
    (Saturday, Apr 30. 2016 03:23 AM)
    Speaking of which, Treasure. Where the fuck is that port of radiant slivergun and new game you promised for steam?
  • AidanAK47
    (Saturday, Apr 30. 2016 03:22 AM)
    I have no problems with the Japanese putting ports to steam of old games as it means I have a means to play what I normally couldn’t. Even if the port is shit, a modder usualy comes along and fixes it. Then again my laptop can even run a shitty port well. After all I finished Arkham knight on PC with just one crash and a few moments of slowdown while moving at high speed.
  • AidanAK47
    (Saturday, Apr 30. 2016 03:20 AM)
    Hell the last of us got a ps4 remaster only one year after it’s first release.
  • AidanAK47
    (Saturday, Apr 30. 2016 03:17 AM)
    @K-off, Diddn’t gears of war get remastered despite it not being that old. There are metric tons of remasters for the PS3. The Japanese aren’t the only ones doing it.
  • k-off
    (Saturday, Apr 30. 2016 03:17 AM)
    A lot of mobile Tetris developers probably saw a 1% increase in their revenue during that debacle
  • Bam
    (Saturday, Apr 30. 2016 03:16 AM)
    @Aidan: lol yeah the famous Tetris fumbles. Makes no sense man.
  • AidanAK47
    (Saturday, Apr 30. 2016 03:15 AM)
    @Bam, And they never seem to realize it. There were these indie developers who threw a hissy fit because nobody bought their game. But well a game were the primary objective is to clean up a apartment by walking around a clicking on stuff apparently was a “Masterpiece” to them.

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